Player Matchup

Pele
Pele
Dagzik
Pele
Level 43
God Stats
2W - 1L
1,731 SR
Queue Stats
9W - 16L
1,295 Elo+
Party 1
Janus
Janus
Hellsjbells
Janus
Level 17
God Stats
2W - 2L
1,731 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 1
Freya
Freya
Raiginleif
Freya
Level 20
God Stats
7W - 10L
1,500 SR
Queue Stats
162W - 184L
1,395 Elo+
Solo
Ymir
Ymir
nadimlagraine
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,508 Elo+
Solo
Guan Yu
Guan Yu
visionpocholo
Guan Yu
Level 3
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,405 Elo+
Solo
Team Averages
Level 17
1,637 SR
1,359 Elo+

VS

Team Averages
Level 13
1,511 SR
1,302 Elo+
Chaac
Chaac
Guild-Toto
Chaac
Level 18
God Stats
12W - 9L
1,560 SR
Queue Stats
57W - 56L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IchHusteAusmAss
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,326 Elo+
Solo
Janus
Janus
KaiToSpamL3R3
Janus
Level 20
God Stats
27W - 33L
1,443 SR
Queue Stats
75W - 67L
1,347 Elo+
Party 2
Pele
Pele
TSMmouih
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,004 Elo+
Solo
Loki
Loki
lokimainxdddd
Loki
Level 8
God Stats
6W - 3L
1,553 SR
Queue Stats
18W - 12L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dagzik
Pele
10
1 / 12 / 2
6,881
382
7,263
14,579
4,238
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 12 / 1
7,121
396
4,145
13,624
3,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
14
4 / 5 / 2
8,982
499
6,323
14,455
5,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 2
5,152
286
422
1,144
442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
12
1 / 5 / 0
6,194
344
1,823
8,484
6,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 1 / 5
9,268
515
7,893
10,424
7,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
IchHusteAusmAss
Tsukuyomi
12
0 / 1 / 2
7,262
403
2,556
7,393
3,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
9 / 3 / 9
10,645
591
11,454
10,625
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
14
4 / 3 / 5
8,935
496
5,499
8,792
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
18 / 1 / 6
11,348
630
13,945
10,040
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
34
35
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
Dagzik
Pele
1
12
2
0.17
W
Chaac
3
1
5
5.5
L
2
12
1
0.21
W
Tsukuyomi
IchHusteAusmAss
Tsukuyomi
0
1
2
1
W
9
3
9
4.5
L
Freya
4
5
2
1
W
Pele
4
3
5
2.17
W
18
1
6
21
L
0
1
2
1
L
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
41,347
52,286
Taken
47,274
19,642
Mitigated
20,837
9,561
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Dagzik
Pele
7,263
2,559
0
970
14,579
4,238
0
2,906
11,541
0
26,568
W
Chaac
7,893
1,062
0
3,514
10,424
7,057
1,366
377
9,967
0
42,732
L
4,145
241
0
620
13,624
3,000
0
3,008
10,452
24,306
0
W
Tsukuyomi
IchHusteAusmAss
Tsukuyomi
2,556
791
0
1,580
7,393
3,307
260
2,122
5,271
0
37,396
W
11,454
715
0
4,022
10,625
3,499
2,811
3,030
7,595
68,822
0
L
Freya
6,323
2,577
0
5,839
14,455
5,323
0
2,474
11,833
44,121
0
W
Pele
5,499
1,745
0
740
8,792
3,091
1,105
3,902
4,890
0
41,033
W
13,945
5,632
0
4,542
10,040
3,883
0
1,831
8,209
0
73,787
L
422
248
195
249
1,144
442
0
446
633
1,385
0
L
Guan Yu
1,823
323
302
1,386
8,484
6,639
0
1,963
6,373
0
10,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
47,458
178
Minions Killed
481
0
Camps Cleared
0
1,157,198
Distance Traveled
1,710,236
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,881
382
34
2
0
242,252
0
W
Chaac
9,268
515
82
5
0
347,078
0
L
Janus
7,121
396
36
2
0
250,516
1
W
Tsukuyomi
7,262
403
76
4
0
316,117
0
W
Janus
10,645
591
123
7
0
330,707
0
L
Freya
8,982
499
83
5
0
289,356
0
W
Pele
8,935
496
85
5
0
320,052
1
W
Loki
11,348
630
115
6
0
396,282
3
L
Ymir
5,152
286
6
0
0
35,470
0
L
Guan Yu
6,194
344
19
1
0
339,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role