Player Matchup

Thor
Thor
BoBr424
Thor
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,555 Elo+
Party 1
Agni
Agni
Drexiik
Agni
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
SavlikCZ
Xing Tian
Level 51
God Stats
2W - 0L
1,743 SR
Queue Stats
13W - 5L
1,665 Elo+
Party 1
Team Averages
Level 55
1,581 SR
1,565 Elo+

VS

Team Averages
Level 98
1,596 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
Bontonius
Cu Chulainn
Level 87
God Stats
4W - 2L
1,597 SR
Queue Stats
8W - 9L
1,564 Elo+
Solo
Scylla
Scylla
Puro24
Scylla
Level 119
God Stats
3W - 3L
1,644 SR
Queue Stats
28W - 24L
1,580 Elo+
Party 2
Terra
Terra
UnusedClover90
Terra
Level 87
God Stats
2W - 2L
1,547 SR
Queue Stats
67W - 61L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BoBr424
Thor
12
2 / 6 / 14
9,071
698
8,013
12,797
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
Drexiik
Agni
15
13 / 3 / 4
11,382
876
14,163
9,271
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SavlikCZ
Xing Tian
14
3 / 1 / 12
9,159
705
10,513
13,197
12,480
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bontonius
Cu Chulainn
13
4 / 3 / 5
9,701
746
16,200
14,451
14,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Puro24
Scylla
12
3 / 7 / 5
8,560
658
7,175
10,528
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 8 / 3
8,555
658
7,144
13,613
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
18
Kills
10
10
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
BoBr424
Thor
2
6
14
1.5
L
Cu Chulainn
Bontonius
Cu Chulainn
4
3
5
2.17
W
Agni
Drexiik
Agni
13
3
4
5
L
Scylla
Puro24
Scylla
3
7
5
0.79
W
Xing Tian
SavlikCZ
Xing Tian
3
1
12
9
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
30,519
35,265
Taken
38,592
20,490
Mitigated
23,846
3,560
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BoBr424
Thor
8,013
1,696
0
200
12,797
4,721
0
6,925
5,657
0
27,700
L
Cu Chulainn
Bontonius
Cu Chulainn
16,200
2,183
0
990
14,451
14,748
0
9,158
5,293
7,427
35,310
W
Agni
Drexiik
Agni
14,163
1,451
0
1,972
9,271
3,289
1,003
3,655
5,542
39,111
0
L
Scylla
Puro24
Scylla
7,175
636
0
832
10,528
3,358
0
6,783
3,745
24,002
0
W
Xing Tian
SavlikCZ
Xing Tian
10,513
1,467
137
1,251
13,197
12,480
416
6,236
6,493
19,281
0
L
7,144
596
1,313
2,255
13,613
5,740
0
8,939
4,674
18,101
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
26,816
129
Minions Killed
129
5
Camps Cleared
7
718,294
Distance Traveled
725,723
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,071
698
41
3
3
214,761
4
L
Cu Chulainn
9,701
746
67
5
2
252,707
3
W
Agni
11,382
876
74
6
2
246,258
1
L
Scylla
8,560
658
34
3
1
224,138
4
W
Xing Tian
9,159
705
14
1
0
257,275
4
L
Terra
8,555
658
28
2
4
248,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role