Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Stephano_Leef
Xing Tian
Level 77
God Stats
1W - 4L
1,366 SR
Queue Stats
82W - 98L
1,440 Elo+
Party 1
Nemesis
Nemesis
XPsioniccontrolX
Nemesis
Level 79
God Stats
0W - 4L
1,186 SR
Queue Stats
171W - 206L
1,439 Elo+
Party 1
Hel
Hel
camelcow1
Hel
Level 49
God Stats
1W - 3L
1,460 SR
Queue Stats
15W - 24L
1,448 Elo+
Party 1
Artemis
Artemis
vCINORHCv
Artemis
Level 121
God Stats
0W - 1L
1,582 SR
Queue Stats
219W - 261L
1,406 Elo+
Party 1
Team Averages
Level 87
1,419 SR
1,446 Elo+

VS

Team Averages
Level 88
1,500 SR
1,461 Elo+
Nemesis
Nemesis
Baby_Bot_Bowers
Nemesis
Level 49
God Stats
45W - 56L
1,430 SR
Queue Stats
204W - 222L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Chewwy_22
Nu Wa
Level 68
God Stats
18W - 14L
1,484 SR
Queue Stats
76W - 71L
1,457 Elo+
Solo
Athena
Athena
Itz-DuBsTeePz-xX
Athena
Level 103
God Stats
10W - 3L
1,678 SR
Queue Stats
171W - 161L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Mash920
Cabrakan
Level 96
God Stats
36W - 28L
1,512 SR
Queue Stats
592W - 629L
1,483 Elo+
Solo
Izanami
Izanami
Tůring
Izanami
Level 125
God Stats
16W - 19L
1,397 SR
Queue Stats
514W - 521L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 1
6,895
493
8,423
12,849
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Xing Tian
Stephano_Leef
Xing Tian
9
0 / 4 / 2
6,096
435
3,960
14,579
5,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
9 / 2 / 2
8,116
580
10,108
9,814
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 4
6,649
475
6,092
7,399
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
vCINORHCv
Artemis
11
1 / 4 / 1
6,570
469
5,503
9,316
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,040
574
6,368
10,431
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Chewwy_22
Nu Wa
14
4 / 2 / 5
8,660
619
12,489
5,482
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 4
6,856
490
4,923
14,197
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Mash920
Cabrakan
13
2 / 5 / 2
7,778
556
7,190
11,800
8,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
Tůring
Izanami
12
3 / 2 / 3
7,691
549
5,751
7,787
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
15
15
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
W
4
2
3
2.75
W
Nu Wa
Chewwy_22
Nu Wa
4
2
5
3.25
W
2
2
4
2
W
Cabrakan
Mash920
Cabrakan
2
5
2
0.6
L
Xing Tian
Stephano_Leef
Xing Tian
0
4
2
0.25
W
Izanami
Tůring
Izanami
3
2
3
2.25
L
9
2
2
5
L
1
3
4
1
L
Artemis
vCINORHCv
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
36,721
53,957
Taken
49,697
24,051
Mitigated
25,649
17,721
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,423
1,245
0
4,613
12,849
10,269
0
7,358
5,307
10,475
28,576
W
6,368
2,785
0
2,933
10,431
4,080
330
2,901
7,247
0
46,116
W
Nu Wa
Chewwy_22
Nu Wa
12,489
3,724
0
1,785
5,482
1,629
102
1,027
4,393
55,706
0
W
4,923
843
352
2,481
14,197
9,446
189
3,195
10,856
28,040
0
W
Cabrakan
Mash920
Cabrakan
7,190
1,979
0
2,317
11,800
8,310
0
2,932
7,781
41,583
0
L
Xing Tian
Stephano_Leef
Xing Tian
3,960
616
1,212
2,443
14,579
5,216
0
6,659
7,586
19,895
0
W
Izanami
Tůring
Izanami
5,751
3,496
0
1,795
7,787
2,184
2,453
1,788
5,929
0
49,576
L
10,108
4,733
0
3,176
9,814
3,801
0
2,976
6,648
0
39,869
L
6,092
289
1,065
3,015
7,399
1,629
0
3,447
3,678
35,170
0
L
Artemis
vCINORHCv
Artemis
5,503
2,060
0
2,197
9,316
3,136
0
3,002
6,136
0
37,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
39,025
303
Minions Killed
434
0
Camps Cleared
0
1,329,993
Distance Traveled
1,285,338
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,895
493
82
6
0
234,556
2
W
Nemesis
8,040
574
79
6
0
307,828
2
W
Nu Wa
8,660
619
113
8
0
242,750
3
W
Athena
6,856
490
52
4
0
273,823
6
W
Cabrakan
7,778
556
93
7
0
210,414
1
L
Xing Tian
6,096
435
34
2
0
241,656
2
W
Izanami
7,691
549
97
7
0
250,523
2
L
Nemesis
8,116
580
53
4
0
334,040
1
L
Hel
6,649
475
54
4
0
281,257
5
L
Artemis
6,570
469
80
6
0
238,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role