Player Matchup

Janus
Janus
Brisk27
Janus
Level 28
God Stats
12W - 13L
1,614 SR
Queue Stats
95W - 72L
1,575 Elo+
Party 2
Sol
Sol
ColeRusllelFan
Sol
Level 25
God Stats
6W - 10L
1,516 SR
Queue Stats
92W - 81L
1,560 Elo+
Party 2
Charybdis
Charybdis
NYXThink
Charybdis
Level 29
God Stats
7W - 8L
1,472 SR
Queue Stats
61W - 51L
1,509 Elo+
Solo
Merlin
Merlin
ianinator2
Merlin
Level 27
God Stats
14W - 5L
1,757 SR
Queue Stats
118W - 98L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
zahmbe
Baron Samedi
Level 26
God Stats
2W - 2L
1,435 SR
Queue Stats
25W - 22L
1,511 Elo+
Solo
Team Averages
Level 27
1,559 SR
1,540 Elo+

VS

Team Averages
Level 12
1,591 SR
1,639 Elo+
Pele
Pele
AlphaHyena
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Solo
Chronos
Chronos
CHRONOSBRAZILIAM
Chronos
Level 29
God Stats
8W - 6L
1,588 SR
Queue Stats
71W - 50L
1,665 Elo+
Solo
Geb
Geb
Grim Obito
Geb
Level 15
God Stats
1W - 2L
1,614 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
PaPaNeKRo
Neith
Level 6
God Stats
0W - 2L
1,751 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SoulMatei
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brisk27
Janus
12
0 / 3 / 1
7,280
607
3,145
5,821
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
9 / 0 / 2
9,227
769
8,748
5,317
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
NYXThink
Charybdis
12
3 / 1 / 3
7,063
589
5,734
4,831
1,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ianinator2
Merlin
11
5 / 4 / 1
7,360
613
3,342
5,869
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
zahmbe
Baron Samedi
11
1 / 1 / 7
6,771
564
4,053
8,643
4,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 1
7,271
606
5,331
9,410
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 1
7,554
630
3,066
6,941
1,998
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 2
5,585
465
2,393
8,692
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
PaPaNeKRo
Neith
8
0 / 1 / 1
5,152
429
2,159
3,844
899
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SoulMatei
Kukulkan
7
0 / 7 / 0
5,049
421
323
6,771
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
9
9
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Janus
Brisk27
Janus
0
3
1
0.17
L
3
2
1
1.75
W
9
0
2
10
L
0
3
2
0.33
W
Charybdis
NYXThink
Charybdis
3
1
3
4.5
L
Neith
PaPaNeKRo
Neith
0
1
1
0.5
L
Kukulkan
SoulMatei
Kukulkan
0
7
0
0
W
Merlin
ianinator2
Merlin
5
4
1
1.38
W
Baron Samedi
zahmbe
Baron Samedi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,022
Damage
13,272
30,481
Taken
35,658
10,558
Mitigated
11,819
7,981
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,331
1,393
0
1,613
9,410
2,899
0
3,991
5,399
0
35,160
W
Janus
Brisk27
Janus
3,145
264
0
1,679
5,821
1,493
2,493
2,148
3,673
36,609
0
L
3,066
1,613
0
1,256
6,941
1,998
3,172
5,074
1,559
46,162
0
W
8,748
4,196
0
1,978
5,317
1,443
5,754
271
5,040
53,303
0
L
2,393
55
0
1,577
8,692
4,034
0
3,066
5,626
10,478
0
W
Charybdis
NYXThink
Charybdis
5,734
3,542
0
895
4,831
1,403
646
1,151
3,680
0
38,064
L
Neith
PaPaNeKRo
Neith
2,159
389
0
622
3,844
899
0
1,766
2,078
0
20,736
L
Kukulkan
SoulMatei
Kukulkan
323
151
0
0
6,771
1,989
0
5,063
1,708
15,842
0
W
Merlin
ianinator2
Merlin
3,342
297
0
408
5,869
1,610
272
965
4,904
29,082
0
W
Baron Samedi
zahmbe
Baron Samedi
4,053
484
233
2,788
8,643
4,609
835
1,352
7,287
35,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
30,611
383
Minions Killed
231
0
Camps Cleared
0
1,122,023
Distance Traveled
1,057,976
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,271
606
61
5
0
243,253
0
W
Janus
7,280
607
100
8
0
240,963
4
L
Chronos
7,554
630
94
8
0
178,930
3
W
Sol
9,227
769
100
8
0
229,864
1
L
Geb
5,585
465
14
1
0
217,857
1
W
Charybdis
7,063
589
87
7
0
201,779
0
L
Neith
5,152
429
36
3
0
235,168
0
L
Kukulkan
5,049
421
26
2
0
182,768
4
W
Merlin
7,360
613
57
5
0
239,743
0
W
Baron Samedi
6,771
564
39
3
0
209,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role