Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
Bănuț
Bacchus
Diamond IV
Level 159
God Stats
2W - 1L
1,682 SR
Queue Stats
341W - 317L
2,162 MMR
Solo
Achilles
Achilles
Diamond III
Cafox
Achilles
Diamond III
Level 120
God Stats
11W - 12L
1,587 SR
Queue Stats
117W - 103L
2,199 MMR
Solo
Vulcan
Vulcan
Platinum III
cobainx
Vulcan
Platinum III
Level 153
God Stats
3W - 2L
1,880 SR
Queue Stats
44W - 35L
2,189 MMR
Solo
Mercury
Mercury
Masters
xPingu
Mercury
Masters
Level 121
God Stats
19W - 13L
1,820 SR
Queue Stats
179W - 168L
2,642 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,694 SR
2,138 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,544 SR
2,357 MMR
Ganesha
Ganesha
Diamond III
Matthiaas
Ganesha
Diamond III
Level 160
God Stats
2W - 3L
1,595 SR
Queue Stats
210W - 195L
2,191 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
Naroadi
Ne Zha
Diamond IV
Level 158
God Stats
8W - 7L
1,536 SR
Queue Stats
326W - 312L
2,084 MMR
Party 1
King Arthur
King Arthur
Masters
Snusmakaren
King Arthur
Masters
Level 160
God Stats
7W - 14L
1,409 SR
Queue Stats
546W - 546L
2,916 MMR
Solo
Cernunnos
Cernunnos
Diamond V
dodoe
Cernunnos
Diamond V
Level 158
God Stats
5W - 2L
1,714 SR
Queue Stats
213W - 183L
2,447 MMR
Solo
Ra
Ra
Diamond IV
untoldzero
Ra
Diamond IV
Level 160
God Stats
2W - 4L
1,463 SR
Queue Stats
343W - 325L
2,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
8 / 4 / 9
15,122
657
14,906
18,121
8,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Bănuț
Bacchus
17
0 / 3 / 12
11,702
509
9,163
25,458
39,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Cafox
Achilles
20
1 / 1 / 8
13,233
575
18,720
30,707
42,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
cobainx
Vulcan
20
8 / 2 / 6
14,558
633
24,246
13,027
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
xPingu
Mercury
20
15 / 4 / 4
15,909
692
19,443
18,217
9,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetSolMorgan Le FayArtioTiamat

VS

Bans
GebNikeThe MorriganMulanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Matthiaas
Ganesha
14
0 / 6 / 10
9,572
416
7,445
21,961
29,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Naroadi
Ne Zha
18
3 / 8 / 1
10,854
472
8,489
21,211
11,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Snusmakaren
King Arthur
18
4 / 4 / 0
11,459
498
21,899
24,265
27,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
dodoe
Cernunnos
18
1 / 8 / 2
10,981
477
14,608
22,446
8,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 6 / 3
11,689
508
15,367
18,576
9,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
32
Kills
14
14
Deaths
32
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
4
9
3.13
W
Bacchus
Bănuț
Bacchus
0
3
12
2
W
Achilles
Cafox
Achilles
1
1
8
5
L
Ganesha
Matthiaas
Ganesha
0
6
10
0.83
L
Ne Zha
Naroadi
Ne Zha
3
8
1
0.44
L
King Arthur
Snusmakaren
King Arthur
4
4
0
1
W
Vulcan
cobainx
Vulcan
8
2
6
5.5
L
Cernunnos
dodoe
Cernunnos
1
8
2
0.25
L
6
6
3
1.25
W
Mercury
xPingu
Mercury
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,478
Damage
67,808
105,530
Taken
108,459
105,938
Mitigated
85,599
37,127
Healing
28,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,906
8,173
0
5,229
18,121
8,070
5,463
4,055
13,980
0
116,456
W
Bacchus
Bănuț
Bacchus
9,163
1,185
0
5,248
25,458
39,007
107
8,303
16,776
35,115
0
W
Achilles
Cafox
Achilles
18,720
6,346
0
15,311
30,707
42,514
3,266
2,035
28,566
16,692
80,253
L
Ganesha
Matthiaas
Ganesha
7,445
952
491
2,411
21,961
29,196
0
8,741
13,220
22,765
0
L
Ne Zha
Naroadi
Ne Zha
8,489
2,258
0
5,843
21,211
11,039
0
4,049
17,162
0
98,084
L
King Arthur
Snusmakaren
King Arthur
21,899
3,217
0
4,361
24,265
27,686
0
9,431
14,834
0
81,501
W
Vulcan
cobainx
Vulcan
24,246
5,539
150
4,712
13,027
6,480
270
3,457
9,438
120,543
0
L
Cernunnos
dodoe
Cernunnos
14,608
7,319
0
6,728
22,446
8,259
0
5,701
16,745
0
93,841
L
15,367
1,840
2,568
5,948
18,576
9,419
0
10,394
8,182
86,006
0
W
Mercury
xPingu
Mercury
19,443
11,916
0
6,477
18,217
9,867
3,676
5,431
12,194
0
148,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,524
Gold Earned
54,555
771
Minions Killed
626
0
Camps Cleared
0
2,372,992
Distance Traveled
2,123,514
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,122
657
197
9
0
422,923
4
W
Bacchus
11,702
509
29
1
0
459,171
9
W
Achilles
13,233
575
163
7
0
453,069
3
L
Ganesha
9,572
416
16
1
0
431,768
12
L
Ne Zha
10,854
472
151
7
0
441,327
1
L
King Arthur
11,459
498
127
6
0
427,993
6
W
Vulcan
14,558
633
184
8
0
476,665
5
L
Cernunnos
10,981
477
160
7
0
357,294
7
L
Ra
11,689
508
172
7
0
465,132
5
W
Mercury
15,909
692
198
9
0
561,164
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role