Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AnimalEpice5097
Baron Samedi
Level 29
God Stats
8W - 5L
1,457 SR
Queue Stats
50W - 81L
1,236 Elo+
Solo
Fenrir
Fenrir
ameenrida1y
Fenrir
Level 83
God Stats
34W - 27L
1,514 SR
Queue Stats
106W - 107L
1,432 Elo+
Solo
Team Averages
Level 79
1,490 SR
1,389 Elo+

VS

Team Averages
Level 52
1,438 SR
1,346 Elo+
Nu Wa
Nu Wa
Bratilda
Nu Wa
Level 77
God Stats
10W - 16L
1,330 SR
Queue Stats
522W - 568L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
GungerHames
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,258 Elo+
Solo
Chiron
Chiron
grizzled-flask5
Chiron
Level 63
God Stats
12W - 15L
1,485 SR
Queue Stats
432W - 607L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 3 / 12
12,919
760
20,837
29,360
22,948
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
AnimalEpice5097
Baron Samedi
16
7 / 3 / 10
12,237
720
16,159
18,259
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
10 / 8 / 7
12,159
715
11,774
15,915
5,760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bratilda
Nu Wa
15
10 / 7 / 1
12,601
741
20,891
16,662
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
GungerHames
Sun Wukong
14
3 / 10 / 4
10,874
640
11,437
24,385
27,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 8 / 7
10,770
634
14,367
18,434
8,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
25
Kills
14
14
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
12
4.67
W
Baron Samedi
AnimalEpice5097
Baron Samedi
7
3
10
4
L
Nu Wa
Bratilda
Nu Wa
10
7
1
1.5
L
Sun Wukong
GungerHames
Sun Wukong
3
10
4
0.5
W
Fenrir
10
8
7
1.69
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,770
Damage
46,695
63,534
Taken
59,481
33,947
Mitigated
42,029
27,706
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,837
3,718
421
13,149
29,360
22,948
793
9,284
20,076
4,693
62,042
W
Baron Samedi
AnimalEpice5097
Baron Samedi
16,159
1,697
3,170
7,776
18,259
5,239
1,133
7,738
10,521
51,493
0
L
Nu Wa
Bratilda
Nu Wa
20,891
9,158
0
3,829
16,662
6,397
893
4,216
12,446
56,081
0
L
Sun Wukong
GungerHames
Sun Wukong
11,437
2,778
0
311
24,385
27,331
67
10,638
13,747
0
24,917
W
Fenrir
11,774
5,296
426
2,764
15,915
5,760
1,073
4,775
11,140
0
35,263
L
14,367
4,592
838
3,432
18,434
8,301
194
3,525
14,909
0
41,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,315
Gold Earned
34,245
200
Minions Killed
159
6
Camps Cleared
6
909,175
Distance Traveled
782,523
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,919
760
91
5
1
334,664
0
W
Baron Samedi
12,237
720
75
4
2
285,897
3
L
Nu Wa
12,601
741
61
4
2
237,707
2
L
Sun Wukong
10,874
640
24
1
1
266,400
1
W
Fenrir
12,159
715
34
2
3
288,614
2
L
Chiron
10,770
634
74
4
3
278,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role