Player Matchup

Hun Batz
Hun Batz
DBBlicky
Hun Batz
Level 152
God Stats
9W - 7L
1,685 SR
Queue Stats
376W - 342L
1,556 Elo+
Party 1
Vulcan
Vulcan
Headcrash
Vulcan
Level 48
God Stats
4W - 1L
1,745 SR
Queue Stats
170W - 185L
1,395 Elo+
Solo
Hercules
Hercules
Stoney2311
Hercules
Level 123
God Stats
23W - 15L
1,518 SR
Queue Stats
231W - 225L
1,483 Elo+
Party 1
Team Averages
Level 108
1,649 SR
1,478 Elo+

VS

Team Averages
Level 41
1,469 SR
1,404 Elo+
Discordia
Discordia
Herkan3
Discordia
Level 69
God Stats
13W - 11L
1,407 SR
Queue Stats
139W - 190L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
SokoroMoscoti
Ao Kuang
Level 50
God Stats
4W - 8L
1,500 SR
Queue Stats
62W - 149L
1,266 Elo+
Solo
Pele
Pele
lalala11
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DBBlicky
Hun Batz
14
8 / 1 / 9
10,582
814
10,367
10,075
6,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Headcrash
Vulcan
15
6 / 3 / 12
10,382
799
8,936
7,534
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Stoney2311
Hercules
14
10 / 1 / 12
10,486
807
11,351
21,922
13,919
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Herkan3
Discordia
13
3 / 5 / 1
8,692
669
15,882
9,217
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
SokoroMoscoti
Ao Kuang
11
2 / 7 / 3
8,382
645
6,806
12,816
6,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
9
0 / 13 / 1
7,036
541
2,789
14,508
4,503
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
24
Kills
5
5
Deaths
25
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DBBlicky
Hun Batz
8
1
9
12.5
W
Vulcan
Headcrash
Vulcan
6
3
12
4
L
Discordia
Herkan3
Discordia
3
5
1
0.7
L
Ao Kuang
SokoroMoscoti
Ao Kuang
2
7
3
0.5
W
Hercules
Stoney2311
Hercules
10
1
12
16
L
Pele
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,654
Damage
25,477
39,531
Taken
36,541
23,055
Mitigated
14,221
10,623
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DBBlicky
Hun Batz
10,367
3,007
0
440
10,075
6,642
846
5,398
4,343
387
31,584
W
Vulcan
Headcrash
Vulcan
8,936
2,805
305
1,193
7,534
2,494
905
5,604
1,646
43,496
0
L
Discordia
Herkan3
Discordia
15,882
1,135
235
1,391
9,217
3,204
0
2,352
6,749
40,203
0
L
Ao Kuang
SokoroMoscoti
Ao Kuang
6,806
2,180
0
692
12,816
6,514
0
2,988
9,622
14,965
0
W
Hercules
Stoney2311
Hercules
11,351
2,327
595
8,090
21,922
13,919
104
10,772
10,684
0
21,168
L
Pele
2,789
277
0
1,026
14,508
4,503
0
4,356
9,960
0
11,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
24,110
145
Minions Killed
94
7
Camps Cleared
5
809,221
Distance Traveled
625,028
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,582
814
41
3
4
273,078
1
W
Vulcan
10,382
799
86
7
2
259,873
4
L
Discordia
8,692
669
69
5
2
227,229
7
L
Ao Kuang
8,382
645
16
1
1
194,984
1
W
Hercules
10,486
807
18
1
1
276,270
0
L
Pele
7,036
541
9
1
2
202,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role