Player Matchup

Chiron
Chiron
ItsBetIwin99
Chiron
Level 28
God Stats
5W - 1L
1,723 SR
Queue Stats
126W - 146L
1,375 Elo+
Solo
King Arthur
King Arthur
Soullman333
King Arthur
Level 27
God Stats
39W - 58L
1,388 SR
Queue Stats
104W - 129L
1,282 Elo+
Solo
Ra
Ra
TOOLIO33
Ra
Level 7
God Stats
0W - 2L
1,104 SR
Queue Stats
1W - 5L
871 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,176 Elo+

VS

Team Averages
Level 46
1,485 SR
1,351 Elo+
Thor
Thor
BusierLeader499
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CincoDos_HD
Tiamat
Level 65
God Stats
1W - 2L
1,233 SR
Queue Stats
51W - 71L
1,296 Elo+
Party 1
Cliodhna
Cliodhna
OGHaZeNBlaZe
Cliodhna
Level 66
God Stats
4W - 2L
1,721 SR
Queue Stats
29W - 43L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 2 / 1
10,368
691
14,490
11,395
5,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Soullman333
King Arthur
14
3 / 4 / 5
10,470
698
8,905
20,834
19,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 9 / 2
8,511
567
3,908
10,441
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
9,687
646
4,291
9,292
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
12
1 / 4 / 8
8,756
584
7,485
11,029
13,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
OGHaZeNBlaZe
Cliodhna
14
7 / 2 / 6
10,750
717
16,422
12,578
5,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
13
15
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Tiamat
1
4
8
1.25
L
Chiron
5
2
1
2.75
W
Cliodhna
OGHaZeNBlaZe
Cliodhna
7
2
6
5
L
King Arthur
Soullman333
King Arthur
3
4
5
1.38
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
28,198
42,670
Taken
32,899
28,141
Mitigated
23,958
13,431
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,291
1,253
0
845
9,292
4,858
0
504
8,680
0
6,155
W
Tiamat
7,485
925
0
1,017
11,029
13,501
0
986
9,943
20,602
0
L
Chiron
14,490
4,168
619
4,034
11,395
5,020
931
3,329
8,066
0
45,930
W
Cliodhna
OGHaZeNBlaZe
Cliodhna
16,422
1,438
0
144
12,578
5,599
0
1,952
10,368
0
34,927
L
King Arthur
Soullman333
King Arthur
8,905
576
0
5,489
20,834
19,325
133
3,351
17,483
0
36,378
L
3,908
647
1,129
2,160
10,441
3,796
248
2,047
8,394
11,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
29,193
158
Minions Killed
81
8
Camps Cleared
0
722,936
Distance Traveled
750,334
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,687
646
9
1
0
226,123
1
W
Tiamat
8,756
584
30
2
0
239,910
0
L
Chiron
10,368
691
88
6
5
251,924
1
W
Cliodhna
10,750
717
42
3
0
284,301
0
L
King Arthur
10,470
698
45
3
3
272,640
0
L
Ra
8,511
567
25
2
0
198,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role