Player Matchup

Kali
Kali
ALEJAANDRO_99
Kali
Level 19
God Stats
7W - 2L
1,702 SR
Queue Stats
168W - 185L
1,403 Elo+
Solo
Artemis
Artemis
Hitman 06503
Artemis
Level 4
God Stats
6W - 6L
1,402 SR
Queue Stats
18W - 15L
1,304 Elo+
Party 1
Mercury
Mercury
JuStREVIVED5365
Mercury
Level 7
God Stats
1W - 2L
1,530 SR
Queue Stats
14W - 17L
1,286 Elo+
Party 1
Apollo
Apollo
PontApprenti838
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,323 Elo+
Solo
Hades
Hades
memelord66
Hades
Level 13
God Stats
5W - 5L
1,566 SR
Queue Stats
35W - 33L
1,306 Elo+
Solo
Team Averages
Level 13
1,540 SR
1,324 Elo+

VS

Team Averages
Level 22
1,515 SR
1,398 Elo+
Hades
Hades
GameBraecker
Hades
Level 16
God Stats
15W - 5L
1,931 SR
Queue Stats
28W - 19L
1,354 Elo+
Solo
Fenrir
Fenrir
LordRyan18
Fenrir
Level 18
God Stats
2W - 0L
1,262 SR
Queue Stats
30W - 30L
1,372 Elo+
Solo
Ra
Ra
MrFang91RUS
Ra
Level 29
God Stats
7W - 6L
1,534 SR
Queue Stats
79W - 80L
1,331 Elo+
Solo
Neith
Neith
Rosckoboi
Neith
Level 23
God Stats
5W - 5L
1,347 SR
Queue Stats
52W - 49L
1,469 Elo+
Solo
Thor
Thor
hubi2006tom
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,566
504
5,321
11,672
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Artemis
Hitman 06503
Artemis
8
0 / 5 / 1
5,845
390
2,096
6,261
1,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 1
6,523
435
1,520
8,007
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 9 / 1
6,117
408
5,999
11,071
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
11
1 / 9 / 0
6,897
460
2,456
9,877
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
8,818
588
5,139
3,774
1,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
LordRyan18
Fenrir
14
6 / 1 / 5
8,890
593
5,529
10,951
5,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
8 / 4 / 8
8,722
581
6,854
10,907
4,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Rosckoboi
Neith
14
7 / 1 / 5
8,812
587
8,217
6,945
2,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
6 / 1 / 2
7,778
519
7,699
7,606
5,599
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
6
Kills
32
33
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
5
0
6
8
L
Artemis
Hitman 06503
Artemis
0
5
1
0.1
L
1
6
1
0.25
W
Fenrir
LordRyan18
Fenrir
6
1
5
8.5
W
8
4
8
3
L
2
9
1
0.28
W
Neith
Rosckoboi
Neith
7
1
5
9.5
W
6
1
2
7
L
Hades
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,392
Damage
33,438
46,888
Taken
40,183
15,645
Mitigated
19,349
4,513
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,321
3,037
0
2,326
11,672
4,005
0
3,796
7,846
0
38,157
W
5,139
491
126
2,755
3,774
1,857
1,047
227
3,547
47,751
0
L
Artemis
Hitman 06503
Artemis
2,096
1,407
0
642
6,261
1,769
0
1,371
4,890
0
18,573
L
1,520
785
0
0
8,007
2,275
990
1,110
6,897
0
16,279
W
Fenrir
LordRyan18
Fenrir
5,529
2,475
0
5,857
10,951
5,465
154
421
10,530
0
56,356
W
6,854
1,206
925
4,612
10,907
4,071
1,859
873
10,034
42,916
0
L
5,999
2,087
0
441
11,071
3,282
0
4,054
7,017
0
20,671
W
Neith
Rosckoboi
Neith
8,217
3,310
0
2,445
6,945
2,357
1,396
344
6,601
0
64,023
W
7,699
2,099
0
105
7,606
5,599
277
661
6,945
0
28,910
L
Hades
2,456
329
0
1,104
9,877
4,314
716
1,632
8,245
27,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
43,020
251
Minions Killed
402
0
Camps Cleared
0
1,304,627
Distance Traveled
1,407,345
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,566
504
74
5
0
299,990
2
W
Hades
8,818
588
91
6
0
303,514
2
L
Artemis
5,845
390
44
3
0
227,123
2
L
Mercury
6,523
435
46
3
0
245,761
0
W
Fenrir
8,890
593
90
6
0
287,294
1
W
Ra
8,722
581
75
5
0
271,654
0
L
Apollo
6,117
408
23
2
0
286,642
0
W
Neith
8,812
587
96
6
0
255,966
4
W
Thor
7,778
519
50
3
0
288,917
2
L
Hades
6,897
460
64
4
0
245,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role