Player Matchup

Izanami
Izanami
Chesticles69
Izanami
Level 48
God Stats
1W - 4L
1,524 SR
Queue Stats
80W - 110L
1,367 Elo+
Party 2
King Arthur
King Arthur
ClassyEditing
King Arthur
Level 16
God Stats
8W - 6L
1,667 SR
Queue Stats
39W - 39L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
DianaCr115
Kukulkan
Level 88
God Stats
38W - 31L
1,547 SR
Queue Stats
777W - 792L
1,447 Elo+
Solo
Hel
Hel
Mihaldir
Hel
Level 106
God Stats
8W - 13L
1,391 SR
Queue Stats
138W - 136L
1,414 Elo+
Solo
Nox
Nox
ennufii
Nox
Level 61
God Stats
31W - 19L
1,572 SR
Queue Stats
286W - 310L
1,438 Elo+
Solo
Team Averages
Level 64
1,540 SR
1,424 Elo+

VS

Team Averages
Level 70
1,517 SR
1,468 Elo+
Discordia
Discordia
GaunTYuK
Discordia
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 168L
1,485 Elo+
Solo
Ra
Ra
Ogir7
Ra
Level 96
God Stats
4W - 1L
1,779 SR
Queue Stats
12W - 7L
1,577 Elo+
Solo
Da Ji
Da Ji
SamRobbo14
Da Ji
Level 65
God Stats
3W - 2L
1,303 SR
Queue Stats
199W - 197L
1,423 Elo+
Party 1
Charybdis
Charybdis
Turtilla
Charybdis
Level 38
God Stats
7W - 8L
1,488 SR
Queue Stats
85W - 110L
1,442 Elo+
Solo
Bellona
Bellona
rockstarrick1
Bellona
Level 64
God Stats
2W - 1L
1,515 SR
Queue Stats
16W - 22L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chesticles69
Izanami
16
2 / 4 / 2
9,974
907
9,362
13,401
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ClassyEditing
King Arthur
15
1 / 6 / 0
9,235
840
5,398
30,086
17,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
DianaCr115
Kukulkan
16
0 / 6 / 3
9,506
864
13,308
15,216
8,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 2
9,008
819
4,844
11,562
8,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
16
0 / 4 / 2
9,046
822
6,163
13,131
5,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

139

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GaunTYuK
Discordia
18
6 / 0 / 16
11,600
1,055
20,594
3,922
1,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
18
8 / 0 / 12
11,897
1,082
24,721
5,378
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
17
6 / 2 / 12
10,816
983
12,298
8,993
3,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Turtilla
Charybdis
17
1 / 1 / 11
10,716
974
12,314
10,568
4,067
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
17
2 / 1 / 16
10,171
925
9,137
15,429
19,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
3
Kills
23
23
Deaths
4
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chesticles69
Izanami
2
4
2
0.75
L
King Arthur
ClassyEditing
King Arthur
1
6
0
0.17
L
Kukulkan
DianaCr115
Kukulkan
0
6
3
0.25
W
Discordia
GaunTYuK
Discordia
6
0
16
14
L
0
3
2
0.33
W
Ra
8
0
12
14
W
Da Ji
6
2
12
6
W
Charybdis
Turtilla
Charybdis
1
1
11
6.5
L
Nox
0
4
2
0.25
W
Bellona
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
79,064
83,396
Taken
44,290
45,948
Mitigated
31,705
14,526
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chesticles69
Izanami
9,362
6,393
0
1,747
13,401
5,537
0
7,183
6,088
0
44,856
L
King Arthur
ClassyEditing
King Arthur
5,398
363
0
4,063
30,086
17,800
0
15,130
14,547
0
12,779
L
Kukulkan
DianaCr115
Kukulkan
13,308
794
0
0
15,216
8,564
0
8,880
6,094
43,172
0
W
Discordia
GaunTYuK
Discordia
20,594
584
378
256
3,922
1,600
0
2,075
1,755
47,147
0
L
4,844
252
5,748
2,539
11,562
8,501
0
6,419
4,931
12,341
0
W
Ra
24,721
2,150
3,757
3,440
5,378
2,477
0
2,727
2,470
51,041
0
W
Da Ji
12,298
4,218
0
940
8,993
3,784
0
4,107
4,319
0
20,065
W
Charybdis
Turtilla
Charybdis
12,314
6,317
0
4,082
10,568
4,067
0
5,728
4,788
0
38,616
L
Nox
6,163
855
0
429
13,131
5,546
0
6,452
6,421
19,016
0
W
Bellona
9,137
1,323
0
125
15,429
19,777
0
9,678
5,202
0
14,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,769
Gold Earned
55,200
216
Minions Killed
222
3
Camps Cleared
15
1,037,972
Distance Traveled
1,070,732
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,974
907
91
8
2
205,090
1
L
King Arthur
9,235
840
10
1
0
217,714
0
L
Kukulkan
9,506
864
67
6
1
196,155
1
W
Discordia
11,600
1,055
55
5
0
215,802
0
L
Hel
9,008
819
19
2
0
212,719
0
W
Ra
11,897
1,082
82
7
0
232,120
0
W
Da Ji
10,816
983
12
1
2
212,255
1
W
Charybdis
10,716
974
61
6
12
200,163
1
L
Nox
9,046
822
29
3
0
206,294
1
W
Bellona
10,171
925
12
1
1
210,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role