Player Matchup

Artemis
Artemis
Cehu5775
Artemis
Level 7
God Stats
2W - 1L
1,545 SR
Queue Stats
11W - 14L
1,340 Elo+
Solo
Pele
Pele
Dagzik
Pele
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,272 Elo+
Party 1
Artio
Artio
HasbullasDad
Artio
Level 23
God Stats
8W - 3L
1,677 SR
Queue Stats
131W - 117L
1,531 Elo+
Party 3
Janus
Janus
Hellsjbells
Janus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,040 Elo+
Party 1
Thor
Thor
Jelksy93
Thor
Level 35
God Stats
14W - 19L
1,429 SR
Queue Stats
160W - 164L
1,419 Elo+
Party 3
Team Averages
Level 25
1,530 SR
1,320 Elo+

VS

Team Averages
Level 12
1,520 SR
1,330 Elo+
Chang'e
Chang'e
Noahkyn
Chang'e
Level 18
God Stats
5W - 3L
1,703 SR
Queue Stats
16W - 17L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
Qttttclatz
Tsukuyomi
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 43L
1,444 Elo+
Party 2
Yemoja
Yemoja
XxdarthKING
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 Elo+
Party 2
Ares
Ares
Yvalorich
Ares
Level 14
God Stats
1W - 3L
1,398 SR
Queue Stats
23W - 40L
1,328 Elo+
Solo
Artemis
Artemis
skillerbado_123
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cehu5775
Artemis
15
1 / 3 / 7
9,534
502
7,070
8,357
2,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Dagzik
Pele
13
6 / 6 / 8
9,569
504
4,540
10,668
3,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
10 / 0 / 5
10,886
573
11,647
14,077
18,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 4 / 12
9,976
525
6,952
8,003
2,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
19
21 / 1 / 3
12,798
674
15,998
12,259
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Noahkyn
Chang'e
10
0 / 8 / 4
6,936
365
6,049
11,150
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Qttttclatz
Tsukuyomi
14
11 / 8 / 1
9,385
494
13,678
14,180
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
5
0 / 10 / 0
5,715
301
720
13,453
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
11
2 / 10 / 4
7,388
389
3,664
16,882
8,820
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 9 / 1
6,395
337
3,909
12,015
3,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
42
Kills
13
14
Deaths
45
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cehu5775
Artemis
1
3
7
1.5
W
Pele
Dagzik
Pele
6
6
8
1.67
W
10
0
5
12.5
W
4
4
12
2.5
W
Thor
21
1
3
22.5
L
Chang'e
Noahkyn
Chang'e
0
8
4
0.25
L
Tsukuyomi
Qttttclatz
Tsukuyomi
11
8
1
1.44
L
Yemoja
0
10
0
0
L
Ares
2
10
4
0.4
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,207
Damage
28,020
53,364
Taken
67,680
31,147
Mitigated
28,268
15,373
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cehu5775
Artemis
7,070
3,048
0
2,083
8,357
2,496
2,500
1,488
6,869
0
51,337
W
Pele
Dagzik
Pele
4,540
1,531
0
571
10,668
3,284
3,325
956
9,712
0
34,957
W
11,647
827
290
6,485
14,077
18,173
504
3,337
10,740
60,762
0
W
6,952
903
0
1,086
8,003
2,061
1,817
2,164
5,839
36,628
0
W
Thor
15,998
4,784
0
4,858
12,259
5,133
2,464
2,488
9,771
0
95,297
L
Chang'e
Noahkyn
Chang'e
6,049
567
1,647
3,004
11,150
2,649
346
4,309
6,692
28,453
0
L
Tsukuyomi
Qttttclatz
Tsukuyomi
13,678
2,650
0
2,371
14,180
5,776
0
1,720
12,364
0
54,500
L
Yemoja
720
386
65
447
13,453
7,441
0
1,785
11,621
9,302
0
L
Ares
3,664
521
0
480
16,882
8,820
165
5,984
10,472
20,056
0
L
3,909
2,094
0
2,661
12,015
3,582
387
4,204
7,540
0
28,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
35,819
459
Minions Killed
235
0
Camps Cleared
0
1,715,540
Distance Traveled
1,419,394
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,534
502
89
5
0
331,785
3
W
Pele
9,569
504
54
3
0
321,744
0
W
Artio
10,886
573
109
6
0
379,911
2
W
Janus
9,976
525
73
4
0
298,185
1
W
Thor
12,798
674
134
7
0
383,915
1
L
Chang'e
6,936
365
55
3
0
304,910
1
L
Tsukuyomi
9,385
494
88
5
0
274,327
5
L
Yemoja
5,715
301
16
1
0
297,888
0
L
Ares
7,388
389
30
2
0
298,262
0
L
Artemis
6,395
337
46
2
0
244,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role