Player Matchup

Nike
Nike
 
Nike
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Eli1369
Baron Samedi
Level 117
God Stats
1W - 4L
1,392 SR
Queue Stats
276W - 261L
1,417 Elo+
Solo
Chronos
Chronos
Valentine576
Chronos
Level 156
God Stats
8W - 15L
1,384 SR
Queue Stats
418W - 429L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Zogidaien
Cthulhu
Level 68
God Stats
0W - 2L
1,283 SR
Queue Stats
30W - 30L
1,434 Elo+
Solo
Chaac
Chaac
papa_jones850
Chaac
Level 87
God Stats
3W - 5L
1,587 SR
Queue Stats
91W - 109L
1,364 Elo+
Solo
Team Averages
Level 106
1,429 SR
1,426 Elo+

VS

Team Averages
Level 121
1,457 SR
1,430 Elo+
Cliodhna
Cliodhna
CosmicKody
Cliodhna
Level 120
God Stats
40W - 48L
1,415 SR
Queue Stats
373W - 408L
1,412 Elo+
Solo
Agni
Agni
MTZXJ
Agni
Level 79
God Stats
12W - 6L
1,510 SR
Queue Stats
223W - 213L
1,429 Elo+
Solo
Artemis
Artemis
SatansxRabbit
Artemis
Level 134
God Stats
5W - 5L
1,446 SR
Queue Stats
155W - 140L
1,464 Elo+
Solo
Bellona
Bellona
nighthawkstu
Bellona
Level 135
God Stats
142W - 107L
1,513 SR
Queue Stats
232W - 216L
1,428 Elo+
Solo
Ares
Ares
reaper952619
Ares
Level 138
God Stats
8W - 8L
1,398 SR
Queue Stats
548W - 584L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 5 / 0
7,246
381
5,620
15,592
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Eli1369
Baron Samedi
12
2 / 8 / 1
8,002
421
5,564
12,231
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Valentine576
Chronos
15
4 / 4 / 2
9,473
499
7,064
10,449
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Zogidaien
Cthulhu
12
0 / 6 / 6
7,781
410
6,090
13,291
10,447
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 0
8,860
466
8,969
18,409
17,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CosmicKody
Cliodhna
18
8 / 1 / 7
10,816
569
10,876
11,402
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
MTZXJ
Agni
18
9 / 1 / 5
11,453
603
8,305
8,568
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
15
4 / 2 / 5
9,500
500
9,284
10,346
3,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
nighthawkstu
Bellona
18
7 / 1 / 6
11,239
592
16,708
18,245
18,435
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 3 / 9
8,910
469
8,773
18,285
20,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
30
30
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
0
0.2
W
Cliodhna
CosmicKody
Cliodhna
8
1
7
11.5
L
Baron Samedi
Eli1369
Baron Samedi
2
8
1
0.31
W
Agni
MTZXJ
Agni
9
1
5
11.5
W
Artemis
4
2
5
3.25
L
Chronos
Valentine576
Chronos
4
4
2
1.25
L
Cthulhu
Zogidaien
Cthulhu
0
6
6
0.5
W
Bellona
nighthawkstu
Bellona
7
1
6
10
L
1
7
0
0.14
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,307
Damage
53,946
69,972
Taken
66,846
42,687
Mitigated
50,554
16,090
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,620
831
0
2,916
15,592
5,957
0
4,204
11,348
0
36,961
W
Cliodhna
CosmicKody
Cliodhna
10,876
1,146
0
3,884
11,402
4,707
610
2,648
8,754
0
78,601
L
Baron Samedi
Eli1369
Baron Samedi
5,564
184
601
2,398
12,231
4,718
0
4,942
7,004
34,721
0
W
Agni
MTZXJ
Agni
8,305
568
0
2,872
8,568
3,288
1,134
2,662
5,906
81,467
0
W
Artemis
9,284
3,618
0
4,691
10,346
3,984
1,012
4,705
5,641
0
58,090
L
Chronos
Valentine576
Chronos
7,064
2,562
0
4,614
10,449
3,582
1,236
1,927
8,486
57,396
7,378
L
Cthulhu
Zogidaien
Cthulhu
6,090
818
86
899
13,291
10,447
0
5,114
8,121
25,479
0
W
Bellona
nighthawkstu
Bellona
16,708
8,819
0
9,246
18,245
18,435
2,801
3,245
15,000
60
84,866
L
8,969
1,391
144
4,432
18,409
17,983
860
510
17,899
6,837
39,653
W
8,773
530
0
958
18,285
20,140
128
6,383
11,902
32,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
51,918
386
Minions Killed
571
0
Camps Cleared
0
1,673,413
Distance Traveled
1,890,794
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,246
381
59
3
0
397,868
12
W
Cliodhna
10,816
569
127
7
0
427,606
6
L
Baron Samedi
8,002
421
69
4
0
300,116
5
W
Agni
11,453
603
152
8
0
386,556
1
W
Artemis
9,500
500
104
5
0
336,046
2
L
Chronos
9,473
499
114
6
0
300,698
5
L
Cthulhu
7,781
410
43
2
0
353,262
3
W
Bellona
11,239
592
156
8
0
366,650
0
L
Chaac
8,860
466
101
5
0
321,469
4
W
Ares
8,910
469
32
2
0
373,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role