Player Matchup

Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Fersetì
Chiron
Level 1
God Stats
5W - 0L
1,500 SR
Queue Stats
49W - 38L
1,500 Elo+
Solo
Mulan
Mulan
Pierdolnikjeden
Mulan
Level 28
God Stats
1W - 3L
1,307 SR
Queue Stats
44W - 29L
1,563 Elo+
Solo
Sylvanus
Sylvanus
RBJR
Sylvanus
Level 24
God Stats
7W - 2L
1,804 SR
Queue Stats
90W - 79L
1,637 Elo+
Solo
Scylla
Scylla
RustProofHippo
Scylla
Level 29
God Stats
8W - 5L
1,549 SR
Queue Stats
174W - 141L
1,558 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,552 Elo+

VS

Team Averages
Level 20
1,543 SR
1,554 Elo+
Achilles
Achilles
BuyWards00
Achilles
Level 22
God Stats
7W - 6L
1,795 SR
Queue Stats
102W - 86L
1,600 Elo+
Solo
Charybdis
Charybdis
FeetPicsForElo
Charybdis
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
131W - 84L
1,593 Elo+
Solo
Anubis
Anubis
FlixTau
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
IKuro21
Loki
Level 28
God Stats
9W - 7L
1,596 SR
Queue Stats
181W - 187L
1,589 Elo+
Solo
Nu Wa
Nu Wa
PumTi
Nu Wa
Level 25
God Stats
25W - 25L
1,525 SR
Queue Stats
52W - 54L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 6
5,331
533
2,166
4,926
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Fersetì
Chiron
11
7 / 1 / 2
6,634
663
6,964
6,353
1,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 0
6,862
686
6,595
7,571
4,529
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
RBJR
Sylvanus
11
3 / 1 / 3
6,487
649
3,479
5,096
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 0 / 3
6,753
675
3,537
3,380
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuyWards00
Achilles
10
0 / 4 / 0
5,632
563
3,880
8,180
6,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
FeetPicsForElo
Charybdis
10
1 / 2 / 0
5,779
578
4,336
8,382
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
FlixTau
Anubis
6
0 / 7 / 1
4,400
440
937
5,212
1,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
IKuro21
Loki
9
1 / 3 / 0
5,287
529
2,264
5,361
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
PumTi
Nu Wa
10
0 / 4 / 1
5,674
567
4,307
6,278
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
2
2
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
6
4
L
Achilles
BuyWards00
Achilles
0
4
0
0
L
Charybdis
FeetPicsForElo
Charybdis
1
2
0
0.5
W
Chiron
Fersetì
Chiron
7
1
2
8
L
Anubis
FlixTau
Anubis
0
7
1
0.07
L
Loki
IKuro21
Loki
1
3
0
0.33
W
6
0
0
6
L
Nu Wa
PumTi
Nu Wa
0
4
1
0.13
W
Sylvanus
RBJR
Sylvanus
3
1
3
4.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
15,724
27,326
Taken
33,413
13,342
Mitigated
13,095
13,465
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,166
853
306
1,385
4,926
3,794
75
502
4,364
0
14,310
L
Achilles
BuyWards00
Achilles
3,880
1,094
0
1,162
8,180
6,488
0
743
7,437
5,726
21,934
L
Charybdis
FeetPicsForElo
Charybdis
4,336
2,178
0
4,801
8,382
2,215
0
987
7,395
0
39,395
W
Chiron
Fersetì
Chiron
6,964
2,969
367
2,988
6,353
1,746
525
994
5,299
0
45,551
L
Anubis
FlixTau
Anubis
937
415
0
677
5,212
1,159
0
0
5,212
5,529
0
L
Loki
IKuro21
Loki
2,264
516
0
1,383
5,361
1,489
0
1,329
4,032
0
24,196
W
6,595
1,234
0
3,564
7,571
4,529
0
1,081
6,430
12
30,781
L
Nu Wa
PumTi
Nu Wa
4,307
1,368
0
1,359
6,278
1,744
92
3,700
2,578
33,981
0
W
Sylvanus
RBJR
Sylvanus
3,479
958
563
3,131
5,096
2,344
110
1,369
3,603
28,453
10,895
W
3,537
556
0
1,161
3,380
929
0
1,852
1,400
45,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
26,772
353
Minions Killed
299
0
Camps Cleared
0
1,034,994
Distance Traveled
991,017
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,331
533
27
3
0
201,178
4
L
Achilles
5,632
563
80
8
0
203,657
4
L
Charybdis
5,779
578
75
8
0
178,130
1
W
Chiron
6,634
663
90
9
0
181,437
2
L
Anubis
4,400
440
13
1
0
185,592
0
L
Loki
5,287
529
56
6
0
241,624
0
W
Mulan
6,862
686
68
7
0
236,335
0
L
Nu Wa
5,674
567
75
8
0
182,014
4
W
Sylvanus
6,487
649
76
8
0
208,628
5
W
Scylla
6,753
675
92
9
0
207,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role