Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cipike
Fenrir
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,609 Elo+
Solo
Apollo
Apollo
geor1344
Apollo
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 236L
1,501 Elo+
Party 1
Bacchus
Bacchus
murat444
Bacchus
Level 109
God Stats
1W - 2L
1,218 SR
Queue Stats
77W - 73L
1,561 Elo+
Party 1
Chaac
Chaac
xDarkMosx
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,444 SR
1,534 Elo+

VS

Team Averages
Level 118
1,486 SR
1,583 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Lazyyy67
Serqet
Level 29
God Stats
2W - 2L
1,785 SR
Queue Stats
159W - 142L
1,637 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Strauss_KhaaN
Kumbhakarna
Level 156
God Stats
3W - 3L
1,460 SR
Queue Stats
212W - 203L
1,641 Elo+
Party 2
Thoth
Thoth
deepshift
Thoth
Level 107
God Stats
1W - 4L
1,280 SR
Queue Stats
200W - 218L
1,545 Elo+
Solo
Aphrodite
Aphrodite
saerusmite
Aphrodite
Level 148
God Stats
4W - 7L
1,407 SR
Queue Stats
365W - 348L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
6 / 1 / 11
11,247
803
12,106
15,073
10,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Cipike
Fenrir
18
5 / 4 / 16
10,892
778
11,901
17,459
14,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Apollo
geor1344
Apollo
15
6 / 6 / 8
10,389
742
14,683
15,136
6,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
murat444
Bacchus
19
4 / 2 / 18
10,911
779
16,513
19,626
28,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
xDarkMosx
Chaac
18
6 / 3 / 16
11,143
796
23,721
25,415
13,689
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 6 / 11
9,544
682
12,401
13,692
5,547
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Lazyyy67
Serqet
16
5 / 6 / 9
10,528
752
12,489
20,251
12,314
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Strauss_KhaaN
Kumbhakarna
18
3 / 2 / 12
10,012
715
13,788
22,667
18,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thoth
deepshift
Thoth
16
4 / 8 / 9
9,692
692
19,568
13,007
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
saerusmite
Aphrodite
15
1 / 5 / 13
8,864
633
9,997
17,203
14,168
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
70
27
Kills
16
16
Deaths
27
69
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
11
11.5
L
Nox
 
Nox
3
6
11
1.42
W
Fenrir
Cipike
Fenrir
5
4
16
3.25
L
Serqet
Lazyyy67
Serqet
5
6
9
1.58
L
Kumbhakarna
Strauss_KhaaN
Kumbhakarna
3
2
12
4.5
L
Thoth
deepshift
Thoth
4
8
9
1.06
W
Apollo
geor1344
Apollo
6
6
8
1.67
W
Bacchus
murat444
Bacchus
4
2
18
6.5
L
Aphrodite
saerusmite
Aphrodite
1
5
13
1.5
W
Chaac
xDarkMosx
Chaac
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,924
Damage
68,243
92,709
Taken
86,820
73,306
Mitigated
54,975
57,849
Healing
33,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,106
484
22,432
11,684
15,073
10,389
384
10,232
4,841
27,349
0
L
Nox
 
Nox
12,401
990
350
492
13,692
5,547
74
5,793
7,899
31,009
0
W
Fenrir
Cipike
Fenrir
11,901
3,169
430
1,229
17,459
14,999
1,454
9,700
7,519
103
19,857
L
Serqet
Lazyyy67
Serqet
12,489
1,692
374
2,327
20,251
12,314
479
7,436
12,815
0
14,460
L
Kumbhakarna
Strauss_KhaaN
Kumbhakarna
13,788
1,897
621
10,144
22,667
18,597
0
5,607
17,060
21,425
0
L
Thoth
deepshift
Thoth
19,568
274
1,051
1,423
13,007
4,349
271
3,612
9,395
39,978
0
W
Apollo
geor1344
Apollo
14,683
7,922
1,455
4,136
15,136
6,041
2,611
11,759
3,307
0
31,370
W
Bacchus
murat444
Bacchus
16,513
1,142
2,255
1,801
19,626
28,188
499
9,705
9,595
23,450
0
L
Aphrodite
saerusmite
Aphrodite
9,997
2,499
8,579
7,749
17,203
14,168
181
6,171
11,032
16,069
0
W
Chaac
xDarkMosx
Chaac
23,721
6,926
1,745
10,682
25,415
13,689
979
14,358
10,890
0
44,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,582
Gold Earned
48,640
130
Minions Killed
113
0
Camps Cleared
0
1,381,217
Distance Traveled
1,284,937
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,247
803
34
2
0
284,491
0
L
Nox
9,544
682
46
3
0
238,229
1
W
Fenrir
10,892
778
12
1
0
268,554
1
L
Serqet
10,528
752
6
0
0
282,177
0
L
Kumbhakarna
10,012
715
12
1
0
259,051
1
L
Thoth
9,692
692
32
2
0
238,399
1
W
Apollo
10,389
742
32
2
0
234,391
1
W
Bacchus
10,911
779
14
1
0
311,827
0
L
Aphrodite
8,864
633
17
1
0
267,081
0
W
Chaac
11,143
796
38
3
0
281,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role