Player Matchup

Geb
Geb
Dome168
Geb
Level 147
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 1
Neith
Neith
GeG x Venom
Neith
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zockerbro1995
Morgan Le Fay
Level 141
God Stats
2W - 0L
1,676 SR
Queue Stats
6W - 3L
1,601 Elo+
Party 1
Team Averages
Level 98
1,692 SR
1,479 Elo+

VS

Team Averages
Level 61
1,387 SR
1,229 Elo+
Fafnir
Fafnir
Dark skull 1005
Fafnir
Level 12
God Stats
1W - 2L
1,407 SR
Queue Stats
7W - 20L
1,106 Elo+
Party 2
Vulcan
Vulcan
GT3000
Vulcan
Level 148
God Stats
27W - 27L
1,490 SR
Queue Stats
358W - 396L
1,512 Elo+
Solo
Fenrir
Fenrir
Icecoldalien
Fenrir
Level 23
God Stats
1W - 5L
1,263 SR
Queue Stats
7W - 23L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
9 / 7 / 4
12,080
805
11,569
18,231
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 4 / 9
9,680
645
8,011
9,232
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Zockerbro1995
Morgan Le Fay
15
5 / 4 / 8
10,576
705
14,114
10,871
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
10,188
679
4,115
17,476
16,453
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
GT3000
Vulcan
13
7 / 5 / 5
10,158
677
17,142
8,297
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
5 / 7 / 5
9,674
645
8,135
14,558
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
16
Kills
15
15
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
Geb
9
7
4
1.57
L
Vulcan
GT3000
Vulcan
7
5
5
1.9
W
2
4
9
1.63
L
Fenrir
5
7
5
1.07
W
Morgan Le Fay
Zockerbro1995
Morgan Le Fay
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,694
Damage
29,392
38,334
Taken
40,331
21,523
Mitigated
25,465
8,803
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,115
1,266
22
2,521
17,476
16,453
67
10,549
6,927
8,645
0
W
Geb
11,569
2,964
92
3,368
18,231
15,335
438
6,845
11,064
23,137
0
L
Vulcan
GT3000
Vulcan
17,142
4,850
0
620
8,297
2,961
431
4,752
3,545
38,501
0
W
8,011
3,402
0
2,328
9,232
2,908
984
6,731
2,120
0
33,913
L
Fenrir
8,135
1,782
0
522
14,558
6,051
0
10,587
3,971
0
19,896
W
Morgan Le Fay
Zockerbro1995
Morgan Le Fay
14,114
775
1,201
1,814
10,871
3,280
705
6,825
3,622
46,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
30,020
156
Minions Killed
93
4
Camps Cleared
2
764,854
Distance Traveled
673,793
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,188
679
13
1
0
231,756
1
W
Geb
12,080
805
20
1
0
248,324
4
L
Vulcan
10,158
677
62
4
0
223,913
0
W
Neith
9,680
645
60
4
2
252,742
0
L
Fenrir
9,674
645
18
1
2
218,124
0
W
Morgan Le Fay
10,576
705
76
5
2
263,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role