Player Matchup

Anubis
Anubis
Huligan911
Anubis
Level 15
God Stats
2W - 9L
1,155 SR
Queue Stats
20W - 75L
1,072 Elo+
Party 2
Horus
Horus
Kliodna
Horus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,020 Elo+
Party 2
Ymir
Ymir
Maks-play
Ymir
Level 58
God Stats
9W - 15L
1,449 SR
Queue Stats
49W - 111L
1,237 Elo+
Party 2
Team Averages
Level 27
1,368 SR
1,110 Elo+

VS

Team Averages
Level 77
1,398 SR
1,434 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
golgarie
Medusa
Level 18
God Stats
1W - 1L
1,204 SR
Queue Stats
37W - 40L
1,377 Elo+
Party 1
Cabrakan
Cabrakan
peufwaz
Cabrakan
Level 91
God Stats
28W - 24L
1,491 SR
Queue Stats
176W - 211L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Huligan911
Anubis
11
2 / 7 / 2
8,931
595
6,357
10,932
6,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Kliodna
Horus
12
0 / 5 / 4
8,309
554
5,508
19,144
17,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
12
3 / 5 / 2
9,286
619
5,295
16,698
18,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 1 / 12
10,154
677
11,363
5,773
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
golgarie
Medusa
15
8 / 4 / 7
10,831
722
18,585
8,595
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
peufwaz
Cabrakan
15
5 / 0 / 12
11,422
761
10,804
11,300
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
17
17
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
12
10
L
Anubis
Huligan911
Anubis
2
7
2
0.43
L
Horus
Kliodna
Horus
0
5
4
0.4
L
Ymir
3
5
2
0.8
W
Medusa
golgarie
Medusa
8
4
7
2.88
W
Cabrakan
peufwaz
Cabrakan
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
40,752
46,774
Taken
25,668
41,596
Mitigated
19,617
10,200
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,363
3,693
0
1,405
5,773
2,037
1,158
2,431
3,342
38,908
0
L
Anubis
Huligan911
Anubis
6,357
254
0
2,064
10,932
6,140
0
5,584
5,348
19,981
0
L
Horus
Kliodna
Horus
5,508
2,783
1,955
6,181
19,144
17,052
0
8,590
10,554
0
18,246
L
Ymir
5,295
953
0
0
16,698
18,404
0
8,478
8,220
22,307
0
W
Medusa
golgarie
Medusa
18,585
10,634
0
311
8,595
2,990
754
6,193
2,402
0
54,662
W
Cabrakan
peufwaz
Cabrakan
10,804
1,506
0
1,569
11,300
14,590
328
3,410
7,890
23,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
32,407
111
Minions Killed
157
2
Camps Cleared
10
598,802
Distance Traveled
735,955
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,154
677
53
4
0
246,341
3
L
Anubis
8,931
595
32
2
0
185,904
0
L
Horus
8,309
554
27
2
0
229,360
4
L
Ymir
9,286
619
52
3
2
183,538
1
W
Medusa
10,831
722
83
6
8
212,716
3
W
Cabrakan
11,422
761
21
1
2
276,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role