Player Matchup

Scylla
Scylla
EDGE-3737
Scylla
Level 121
God Stats
5W - 8L
1,296 SR
Queue Stats
808W - 832L
1,411 Elo+
Solo
Neith
Neith
RedDeadTyler
Neith
Level 69
God Stats
6W - 8L
1,282 SR
Queue Stats
489W - 529L
1,423 Elo+
Solo
Achilles
Achilles
Sir_Buttons02
Achilles
Level 109
God Stats
5W - 1L
1,678 SR
Queue Stats
237W - 254L
1,433 Elo+
Solo
Ganesha
Ganesha
killuaazTT
Ganesha
Level 108
God Stats
9W - 6L
1,424 SR
Queue Stats
841W - 928L
1,447 Elo+
Solo
Mercury
Mercury
nighthawkstu
Mercury
Level 135
God Stats
17W - 14L
1,600 SR
Queue Stats
232W - 216L
1,415 Elo+
Solo
Team Averages
Level 108
1,456 SR
1,426 Elo+

VS

Team Averages
Level 96
1,419 SR
1,482 Elo+
Olorun
Olorun
AJ ReGamer
Olorun
Level 109
God Stats
8W - 6L
1,579 SR
Queue Stats
144W - 141L
1,462 Elo+
Solo
Awilix
Awilix
DaKoldest_27
Awilix
Level 123
God Stats
8W - 18L
1,404 SR
Queue Stats
657W - 685L
1,627 Elo+
Party 1
Ullr
Ullr
LONGWINGX
Ullr
Level 69
God Stats
1W - 5L
1,435 SR
Queue Stats
75W - 79L
1,362 Elo+
Party 1
Osiris
Osiris
SilliamWilliam0
Osiris
Level 69
God Stats
0W - 1L
1,092 SR
Queue Stats
24W - 23L
1,533 Elo+
Solo
Ymir
Ymir
stashanz
Ymir
Level 108
God Stats
10W - 7L
1,585 SR
Queue Stats
185W - 188L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EDGE-3737
Scylla
11
5 / 1 / 7
7,132
594
4,720
5,003
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 2 / 2
7,207
601
6,623
6,174
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Sir_Buttons02
Achilles
11
2 / 1 / 2
6,677
556
5,240
5,002
2,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
killuaazTT
Ganesha
10
0 / 1 / 16
6,451
538
4,052
7,445
6,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
nighthawkstu
Mercury
12
6 / 1 / 3
7,247
604
6,235
7,742
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AJ ReGamer
Olorun
10
2 / 3 / 2
6,338
528
2,528
7,679
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
11
0 / 3 / 2
5,996
500
3,464
8,143
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
9
2 / 6 / 2
5,539
462
3,665
8,889
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 1
5,019
418
1,197
6,034
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 3 / 3
5,943
495
4,360
8,449
6,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
6
6
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
AJ ReGamer
Olorun
2
3
2
1
L
Awilix
0
3
2
0.33
W
Scylla
EDGE-3737
Scylla
5
1
7
8.5
L
Ullr
2
6
2
0.5
W
6
2
2
3.5
L
1
5
1
0.3
W
Achilles
Sir_Buttons02
Achilles
2
1
2
3
W
Ganesha
killuaazTT
Ganesha
0
1
16
8
W
Mercury
nighthawkstu
Mercury
6
1
3
7.5
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
15,214
31,366
Taken
39,194
15,370
Mitigated
17,891
8,211
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AJ ReGamer
Olorun
2,528
857
87
2,491
7,679
2,748
235
509
7,140
27,364
2,897
L
Awilix
3,464
1,164
0
2,678
8,143
2,812
0
1,680
6,337
0
32,757
W
Scylla
EDGE-3737
Scylla
4,720
399
452
947
5,003
1,438
348
936
4,067
29,736
0
L
Ullr
3,665
2,176
0
450
8,889
2,385
0
2,498
6,248
0
20,189
W
6,623
3,376
0
2,198
6,174
1,855
526
1,552
4,622
0
33,396
L
1,197
172
0
200
6,034
3,254
0
1,511
4,449
0
9,024
W
Achilles
Sir_Buttons02
Achilles
5,240
676
0
1,036
5,002
2,664
0
355
4,647
0
33,944
W
Ganesha
killuaazTT
Ganesha
4,052
512
689
1,596
7,445
6,868
0
1,840
5,605
21,092
0
W
Mercury
nighthawkstu
Mercury
6,235
4,294
0
1,293
7,742
2,545
665
2,228
5,514
0
45,252
L
Ymir
4,360
937
150
1,433
8,449
6,692
120
2,023
6,248
19,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
28,835
295
Minions Killed
218
0
Camps Cleared
0
1,270,524
Distance Traveled
1,015,556
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,338
528
49
4
0
160,433
2
L
Awilix
5,996
500
69
6
0
279,415
3
W
Scylla
7,132
594
73
6
0
233,530
3
L
Ullr
5,539
462
38
3
0
204,810
1
W
Neith
7,207
601
65
5
0
212,763
0
L
Osiris
5,019
418
22
2
0
170,514
1
W
Achilles
6,677
556
71
6
0
254,445
5
W
Ganesha
6,451
538
14
1
0
272,047
4
W
Mercury
7,247
604
72
6
0
297,739
0
L
Ymir
5,943
495
40
3
0
200,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role