Player Matchup

Nu Wa
Nu Wa
ALUCARD RM5
Nu Wa
Level 117
God Stats
3W - 2L
1,576 SR
Queue Stats
326W - 319L
1,449 Elo+
Solo
Medusa
Medusa
FERROS275
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,442 Elo+
Solo
Artemis
Artemis
I Am Loki Doki
Artemis
Level 160
God Stats
4W - 6L
1,475 SR
Queue Stats
466W - 465L
1,419 Elo+
Solo
Anubis
Anubis
Papi_agueri77
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Ymir
Ymir
SemoGFreezy
Ymir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 57L
1,131 Elo+
Solo
Team Averages
Level 79
1,510 SR
1,344 Elo+

VS

Team Averages
Level 113
1,513 SR
1,483 Elo+
Hera
Hera
CupcakeAri
Hera
Level 89
God Stats
3W - 2L
1,574 SR
Queue Stats
112W - 118L
1,479 Elo+
Party 1
Hachiman
Hachiman
REMEN69
Hachiman
Level 147
God Stats
4W - 4L
1,430 SR
Queue Stats
186W - 188L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
RankedLoser
Gilgamesh
Level 155
God Stats
1W - 0L
1,631 SR
Queue Stats
24W - 15L
1,682 Elo+
Party 1
Ymir
Ymir
mikaelaz
Ymir
Level 28
God Stats
1W - 0L
1,299 SR
Queue Stats
7W - 23L
1,227 Elo+
Party 1
He Bo
He Bo
tobiej1212
He Bo
Level 146
God Stats
6W - 7L
1,630 SR
Queue Stats
471W - 260L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 11
10,665
762
15,841
13,532
6,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
FERROS275
Medusa
18
4 / 10 / 8
10,561
754
9,061
16,671
8,271
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 11 / 8
9,968
712
10,476
15,485
7,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 8 / 6
11,004
786
12,084
17,962
11,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 8 / 8
9,790
699
8,079
20,106
23,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 21
11,224
802
10,645
14,233
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
REMEN69
Hachiman
20
13 / 3 / 24
12,866
919
14,698
13,469
6,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
RankedLoser
Gilgamesh
20
21 / 4 / 18
14,238
1,017
26,566
17,766
22,823
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
14
1 / 5 / 22
9,980
713
3,792
19,274
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
16
7 / 5 / 25
11,010
786
19,622
10,329
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
156
19
Kills
46
46
Deaths
21
41
Assists
110
Player
Kills
Deaths
Assists
KDA
L
3
9
11
0.94
W
4
4
21
3.63
L
Medusa
FERROS275
Medusa
4
10
8
0.8
L
4
11
8
0.73
L
5
8
6
1
W
Hachiman
REMEN69
Hachiman
13
3
24
8.33
W
Gilgamesh
RankedLoser
Gilgamesh
21
4
18
7.5
L
3
8
8
0.88
W
Ymir
1
5
22
2.4
W
He Bo
7
5
25
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,541
Damage
75,323
83,756
Taken
75,071
57,399
Mitigated
61,142
11,571
Healing
25,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,841
4,879
1,348
856
13,532
6,177
833
6,126
7,406
29,446
0
W
10,645
3,028
1,845
5,055
14,233
5,638
1,729
9,139
5,094
40,579
0
L
Medusa
FERROS275
Medusa
9,061
5,270
1,135
1,780
16,671
8,271
0
6,999
9,672
0
18,886
L
10,476
2,518
550
826
15,485
7,364
0
6,023
9,462
0
18,286
L
12,084
243
0
4,706
17,962
11,739
1,039
7,696
10,266
32,753
0
W
Hachiman
REMEN69
Hachiman
14,698
4,591
3,451
3,484
13,469
6,369
2,289
6,471
6,998
0
36,342
W
Gilgamesh
RankedLoser
Gilgamesh
26,566
5,762
595
2,053
17,766
22,823
1,226
6,607
11,159
13,296
40,780
L
8,079
459
122
248
20,106
23,848
0
11,250
8,856
17,525
0
W
Ymir
3,792
448
1,978
2,585
19,274
22,604
432
8,590
10,684
9,451
0
W
He Bo
19,622
623
2,369
1,901
10,329
3,708
1,205
5,197
5,132
34,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,988
Gold Earned
59,318
112
Minions Killed
196
0
Camps Cleared
0
1,012,131
Distance Traveled
1,233,125
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,665
762
21
2
0
199,205
1
W
Hera
11,224
802
53
4
0
258,578
0
L
Medusa
10,561
754
27
2
0
229,991
0
L
Artemis
9,968
712
6
0
0
187,300
0
L
Anubis
11,004
786
38
3
0
194,020
4
W
Hachiman
12,866
919
54
4
0
244,611
1
W
Gilgamesh
14,238
1,017
56
4
0
258,753
1
L
Ymir
9,790
699
20
1
0
201,615
0
W
Ymir
9,980
713
5
0
0
236,565
0
W
He Bo
11,010
786
28
2
0
234,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role