Player Matchup

Sobek
Sobek
 
Sobek
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlackViruzZ-
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
LeonKG84
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 1
Vamana
Vamana
Rotmistrz89
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,118 Elo+
Party 1
Poseidon
Poseidon
faculatee
Poseidon
Level 25
God Stats
1W - 2L
1,505 SR
Queue Stats
39W - 26L
1,489 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,383 Elo+

VS

Team Averages
Level 19
1,522 SR
1,475 Elo+
Merlin
Merlin
Cosmomancer
Merlin
Level 28
God Stats
35W - 41L
1,528 SR
Queue Stats
73W - 78L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Garo_run43
Sun Wukong
Level 21
God Stats
11W - 23L
1,324 SR
Queue Stats
42W - 56L
1,397 Elo+
Party 2
Anubis
Anubis
MeihuaIV
Anubis
Level 18
God Stats
10W - 7L
1,609 SR
Queue Stats
35W - 41L
1,424 Elo+
Party 2
Ganesha
Ganesha
NøticeMeSënpai
Ganesha
Level 24
God Stats
3W - 1L
1,652 SR
Queue Stats
83W - 66L
1,512 Elo+
Solo
Fenrir
Fenrir
quan551
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 4 / 7
9,405
941
4,544
17,834
16,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
BlackViruzZ-
Thanatos
15
0 / 8 / 6
9,000
900
6,407
14,071
4,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
16
2 / 9 / 8
9,682
968
7,704
17,754
4,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
15
3 / 3 / 4
9,236
924
5,287
10,180
3,753
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
faculatee
Poseidon
16
4 / 2 / 4
10,259
1,026
13,507
10,828
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

93

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 0 / 12
10,337
1,034
17,349
4,574
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Garo_run43
Sun Wukong
17
7 / 1 / 9
10,722
1,072
10,957
8,508
5,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MeihuaIV
Anubis
17
5 / 3 / 12
10,580
1,058
11,774
9,870
4,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 0 / 20
10,596
1,060
10,854
6,307
7,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
quan551
Fenrir
17
8 / 6 / 12
10,874
1,087
10,949
12,317
8,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
10
Kills
26
26
Deaths
10
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
7
1.13
L
Thanatos
BlackViruzZ-
Thanatos
0
8
6
0.38
W
Merlin
4
0
12
10
W
Sun Wukong
Garo_run43
Sun Wukong
7
1
9
11.5
L
Pele
2
9
8
0.67
W
Anubis
MeihuaIV
Anubis
5
3
12
3.67
W
2
0
20
12
L
Vamana
3
3
4
1.67
L
Poseidon
faculatee
Poseidon
4
2
4
3
W
Fenrir
quan551
Fenrir
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
61,883
70,667
Taken
41,576
31,820
Mitigated
27,708
7,061
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,544
358
0
1,211
17,834
16,726
0
9,679
8,155
18,492
0
L
Thanatos
BlackViruzZ-
Thanatos
6,407
605
0
3,716
14,071
4,630
0
8,145
5,926
0
16,502
W
Merlin
17,349
538
0
364
4,574
1,601
0
1,725
2,849
53,671
0
W
Sun Wukong
Garo_run43
Sun Wukong
10,957
631
0
3,224
8,508
5,879
0
3,996
4,512
0
20,361
L
Pele
7,704
1,289
0
404
17,754
4,204
0
12,778
4,976
0
18,168
W
Anubis
MeihuaIV
Anubis
11,774
428
0
4,485
9,870
4,018
0
5,082
4,788
30,637
0
W
10,854
618
0
148
6,307
7,365
0
2,450
3,857
18,224
0
L
Vamana
5,287
2,237
0
1,008
10,180
3,753
0
3,519
6,661
0
10,887
L
Poseidon
faculatee
Poseidon
13,507
1,734
0
722
10,828
2,507
0
5,856
4,972
38,755
0
W
Fenrir
quan551
Fenrir
10,949
3,822
0
727
12,317
8,845
0
4,798
7,519
0
13,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
53,109
126
Minions Killed
182
5
Camps Cleared
4
853,003
Distance Traveled
927,424
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,405
941
29
3
1
198,241
0
L
Thanatos
9,000
900
24
2
0
174,467
1
W
Merlin
10,337
1,034
91
9
1
192,801
0
W
Sun Wukong
10,722
1,072
38
4
0
210,553
0
L
Pele
9,682
968
20
2
0
137,505
0
W
Anubis
10,580
1,058
42
4
1
160,553
1
W
Ganesha
10,596
1,060
0
0
0
194,133
0
L
Vamana
9,236
924
13
1
2
169,027
0
L
Poseidon
10,259
1,026
40
4
2
173,763
0
W
Fenrir
10,874
1,087
11
1
2
169,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role