Player Matchup

Gilgamesh
Gilgamesh
Fornrun
Gilgamesh
Level 22
God Stats
4W - 1L
1,775 SR
Queue Stats
15W - 12L
1,437 Elo+
Solo
Cabrakan
Cabrakan
I_Wanna_FUu
Cabrakan
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Solo
Ymir
Ymir
Rafa-san06
Ymir
Level 3
God Stats
1W - 0L
1,249 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
ZyumZorc
Nemesis
Level 10
God Stats
1W - 2L
1,167 SR
Queue Stats
32W - 53L
1,327 Elo+
Party 1
Ra
Ra
xBulbulitOx
Ra
Level 16
God Stats
10W - 15L
1,349 SR
Queue Stats
21W - 26L
1,260 Elo+
Solo
Team Averages
Level 10
1,408 SR
1,405 Elo+

VS

Team Averages
Level 14
1,565 SR
1,440 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bguuy_55
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,601 Elo+
Party 2
Ganesha
Ganesha
X-_-Hamood-_-X0
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,500 Elo+
Party 2
Chaac
Chaac
jmejiaass
Chaac
Level 26
God Stats
19W - 9L
1,926 SR
Queue Stats
83W - 79L
1,385 Elo+
Solo
Loki
Loki
solicity_atom
Loki
Level 12
God Stats
4W - 5L
1,399 SR
Queue Stats
14W - 28L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fornrun
Gilgamesh
10
1 / 2 / 2
5,861
451
5,184
9,144
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
I_Wanna_FUu
Cabrakan
14
16 / 0 / 7
9,331
718
13,476
9,679
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 2
6,350
488
952
6,837
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
ZyumZorc
Nemesis
13
9 / 0 / 6
8,135
626
8,139
6,780
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 2 / 3
6,471
498
2,507
5,593
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
0 / 2 / 0
4,345
334
155
1,672
601
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Bguuy_55
Jing Wei
8
1 / 10 / 0
5,288
407
3,981
9,848
3,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 12 / 1
5,366
413
3,618
16,280
9,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
jmejiaass
Chaac
13
3 / 3 / 1
7,459
574
8,781
11,550
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 4 / 1
5,700
438
2,648
5,373
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
29
Kills
5
7
Deaths
31
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Jing Wei
Bguuy_55
Jing Wei
1
10
0
0.1
W
Gilgamesh
Fornrun
Gilgamesh
1
2
2
1
W
Cabrakan
I_Wanna_FUu
Cabrakan
16
0
7
19.5
W
1
3
2
0.67
L
0
12
1
0.04
W
Nemesis
ZyumZorc
Nemesis
9
0
6
12
L
Chaac
jmejiaass
Chaac
3
3
1
1.17
L
1
4
1
0.38
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
19,183
38,033
Taken
44,723
20,407
Mitigated
22,186
11,733
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
155
0
0
399
1,672
601
162
829
843
4,062
0
L
Jing Wei
Bguuy_55
Jing Wei
3,981
3,239
0
744
9,848
3,035
21
5,770
4,078
0
19,788
W
Gilgamesh
Fornrun
Gilgamesh
5,184
1,244
0
1,735
9,144
5,538
0
0
8,339
0
19,094
W
Cabrakan
I_Wanna_FUu
Cabrakan
13,476
2,596
0
4,913
9,679
5,792
0
2,119
7,560
56,452
0
W
952
354
0
60
6,837
5,031
573
184
6,653
24,822
0
L
3,618
1,787
247
390
16,280
9,933
143
6,849
9,405
9,044
0
W
Nemesis
ZyumZorc
Nemesis
8,139
5,220
0
870
6,780
2,523
0
1,375
5,405
0
51,337
L
Chaac
jmejiaass
Chaac
8,781
1,283
0
5,578
11,550
6,924
660
2,424
8,046
0
47,758
L
2,648
571
0
408
5,373
1,693
0
737
4,546
0
27,174
W
2,507
357
999
3,156
5,593
1,523
1,105
95
5,223
26,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
28,158
323
Minions Killed
188
0
Camps Cleared
0
1,304,879
Distance Traveled
1,030,535
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,345
334
6
0
0
44,706
0
L
Jing Wei
5,288
407
35
3
0
261,913
0
W
Gilgamesh
5,861
451
40
3
0
248,623
1
W
Cabrakan
9,331
718
98
8
0
238,426
3
W
Ymir
6,350
488
48
4
0
231,416
0
L
Ganesha
5,366
413
2
0
0
242,241
0
W
Nemesis
8,135
626
85
7
0
318,413
0
L
Chaac
7,459
574
104
8
0
253,110
1
L
Loki
5,700
438
41
3
0
228,565
0
W
Ra
6,471
498
52
4
0
268,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role