Player Matchup

Ymir
Ymir
AztecWarrior290
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,711 Elo+
Party 1
Merlin
Merlin
HyDra Kickas
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,531 Elo+
Party 1
Chaac
Chaac
Kingofheadshot
Chaac
Level 67
God Stats
0W - 1L
1,775 SR
Queue Stats
47W - 90L
1,265 Elo+
Solo
Team Averages
Level 47
1,592 SR
1,502 Elo+

VS

Team Averages
Level 71
1,517 SR
1,524 Elo+
Zeus
Zeus
 
Zeus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
MacDaddyTy778
Chiron
Level 64
God Stats
15W - 7L
1,494 SR
Queue Stats
133W - 110L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OGgrandmaster
Cu Chulainn
Level 93
God Stats
41W - 31L
1,558 SR
Queue Stats
197W - 132L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,059
620
3,399
15,489
17,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
11
0 / 3 / 2
7,785
599
5,715
5,465
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 5 / 0
8,214
632
10,529
16,111
15,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 2 / 10
9,165
705
11,486
6,747
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 1 / 9
9,630
741
7,953
5,767
1,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
OGgrandmaster
Cu Chulainn
15
7 / 1 / 8
10,157
781
12,449
12,728
11,251
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
15
15
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
10
4
L
1
7
1
0.21
L
Merlin
0
3
2
0.33
L
3
5
0
0.6
W
5
1
9
9.5
W
Cu Chulainn
OGgrandmaster
Cu Chulainn
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
31,888
37,065
Taken
25,242
34,642
Mitigated
15,216
3,698
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,486
2,409
0
504
6,747
2,090
279
2,341
4,288
28,416
0
L
3,399
200
0
713
15,489
17,335
0
5,396
10,093
12,528
0
L
Merlin
5,715
437
0
0
5,465
2,083
0
1,089
4,376
28,000
0
L
10,529
1,059
88
2,897
16,111
15,224
0
5,552
10,559
0
30,851
W
7,953
2,896
947
2,285
5,767
1,875
1,446
1,800
3,767
0
33,799
W
Cu Chulainn
OGgrandmaster
Cu Chulainn
12,449
3,108
0
3,564
12,728
11,251
811
4,570
7,680
0
38,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,058
Gold Earned
28,952
127
Minions Killed
164
4
Camps Cleared
8
731,810
Distance Traveled
749,799
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,165
705
36
3
3
239,790
3
L
Ymir
8,059
620
13
1
2
210,231
0
L
Merlin
7,785
599
60
5
0
243,443
0
L
Chaac
8,214
632
54
4
2
278,136
1
W
Chiron
9,630
741
76
6
3
246,238
6
W
Cu Chulainn
10,157
781
52
4
2
263,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role