Player Matchup

Achilles
Achilles
Creethy
Achilles
Level 26
God Stats
7W - 7L
1,348 SR
Queue Stats
82W - 130L
1,299 Elo+
Solo
Neith
Neith
Xx_Pim13ntor_xX
Neith
Level 125
God Stats
7W - 5L
1,515 SR
Queue Stats
76W - 99L
1,280 Elo+
Solo
Kukulkan
Kukulkan
defontou
Kukulkan
Level 104
God Stats
9W - 4L
1,497 SR
Queue Stats
19W - 22L
1,397 Elo+
Solo
Team Averages
Level 85
1,453 SR
1,325 Elo+

VS

Team Averages
Level 42
1,394 SR
1,267 Elo+
Bacchus
Bacchus
AzEx_zTrOx
Bacchus
Level 66
God Stats
25W - 37L
1,353 SR
Queue Stats
171W - 276L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
LeSteakDu944
Baron Samedi
Level 41
God Stats
19W - 30L
1,329 SR
Queue Stats
111W - 196L
1,340 Elo+
Party 1
Chernobog
Chernobog
zxcEv1r
Chernobog
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Creethy
Achilles
15
1 / 4 / 3
11,146
587
6,031
22,643
13,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 1 / 4
11,841
623
9,563
11,219
3,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
defontou
Kukulkan
17
3 / 1 / 3
12,206
642
12,580
7,190
2,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzEx_zTrOx
Bacchus
16
3 / 2 / 3
11,227
591
9,699
14,398
17,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
LeSteakDu944
Baron Samedi
16
2 / 1 / 4
11,268
593
13,901
10,145
5,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
zxcEv1r
Chernobog
12
1 / 3 / 2
10,315
543
5,347
10,631
3,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
6
6
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AzEx_zTrOx
Bacchus
3
2
3
2.25
W
Achilles
Creethy
Achilles
1
4
3
0.63
L
Baron Samedi
LeSteakDu944
Baron Samedi
2
1
4
4
W
2
1
4
4
W
Kukulkan
defontou
Kukulkan
3
1
3
4.5
L
Chernobog
zxcEv1r
Chernobog
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
28,947
41,052
Taken
35,174
20,124
Mitigated
26,304
16,943
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AzEx_zTrOx
Bacchus
9,699
726
544
3,081
14,398
17,140
0
4,281
10,117
23,646
0
W
Achilles
Creethy
Achilles
6,031
1,367
323
8,685
22,643
13,381
333
12,976
9,667
0
21,345
L
Baron Samedi
LeSteakDu944
Baron Samedi
13,901
760
1,177
5,489
10,145
5,193
0
3,909
6,236
76,020
0
W
9,563
4,757
468
4,538
11,219
3,903
2,187
6,989
4,230
0
44,405
W
Kukulkan
defontou
Kukulkan
12,580
404
736
2,193
7,190
2,840
107
4,538
2,652
70,440
0
L
Chernobog
zxcEv1r
Chernobog
5,347
2,413
0
0
10,631
3,971
0
5,255
5,376
0
22,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
32,810
224
Minions Killed
197
10
Camps Cleared
7
1,038,144
Distance Traveled
920,211
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,227
591
36
2
0
372,248
0
W
Achilles
11,146
587
32
2
1
329,912
0
L
Baron Samedi
11,268
593
105
6
6
335,769
0
W
Neith
11,841
623
75
4
3
339,211
0
W
Kukulkan
12,206
642
117
6
6
369,021
1
L
Chernobog
10,315
543
56
3
1
212,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role