Player Matchup

Cthulhu
Cthulhu
BarefootSage
Cthulhu
Level 28
God Stats
5W - 0L
1,638 SR
Queue Stats
111W - 122L
1,494 Elo+
Solo
Loki
Loki
ClownCannon
Loki
Level 29
God Stats
18W - 17L
1,470 SR
Queue Stats
46W - 48L
1,454 Elo+
Solo
Neith
Neith
DoktrWho
Neith
Level 8
God Stats
2W - 3L
1,291 SR
Queue Stats
14W - 20L
1,618 Elo+
Solo
Sylvanus
Sylvanus
SgtToaster77
Sylvanus
Level 26
God Stats
1W - 2L
1,333 SR
Queue Stats
32W - 34L
1,516 Elo+
Solo
Olorun
Olorun
theeeDeViaNT
Olorun
Level 8
God Stats
3W - 0L
1,719 SR
Queue Stats
27W - 28L
1,473 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,511 Elo+

VS

Team Averages
Level 18
1,516 SR
1,481 Elo+
Mulan
Mulan
adfdfg
Mulan
Level 6
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 4L
1,443 Elo+
Solo
Cupid
Cupid
andrewhsu
Cupid
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
117W - 127L
1,460 Elo+
Solo
Thoth
Thoth
harckortearth
Thoth
Level 28
God Stats
2W - 4L
1,578 SR
Queue Stats
13W - 26L
1,417 Elo+
Solo
Cliodhna
Cliodhna
likethedonut
Cliodhna
Level 11
God Stats
2W - 7L
1,500 SR
Queue Stats
62W - 54L
1,663 Elo+
Solo
Ares
Ares
鬼泪1881
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarefootSage
Cthulhu
19
8 / 1 / 8
13,107
570
13,429
15,568
20,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 6 / 7
12,866
559
13,015
16,742
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
DoktrWho
Neith
16
8 / 5 / 2
10,835
471
10,434
14,907
5,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
SgtToaster77
Sylvanus
17
3 / 4 / 15
10,939
476
12,933
17,628
22,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
17
2 / 2 / 7
10,827
471
5,909
12,997
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
adfdfg
Mulan
7
0 / 3 / 1
7,120
310
981
4,716
2,425
Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
andrewhsu
Cupid
14
0 / 8 / 5
8,917
388
10,888
15,935
5,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 3 / 6
12,814
557
12,013
15,266
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
likethedonut
Cliodhna
20
15 / 6 / 1
13,158
572
22,853
19,591
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 8
9,293
404
5,309
23,677
21,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
29
Kills
18
18
Deaths
30
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BarefootSage
Cthulhu
8
1
8
12
W
8
6
7
1.92
W
Neith
DoktrWho
Neith
8
5
2
1.8
W
Sylvanus
SgtToaster77
Sylvanus
3
4
15
2.63
L
Mulan
adfdfg
Mulan
0
3
1
0.17
L
Cupid
andrewhsu
Cupid
0
8
5
0.31
L
3
3
6
2
L
Cliodhna
likethedonut
Cliodhna
15
6
1
2.58
W
Olorun
2
2
7
2.75
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,720
Damage
52,044
77,842
Taken
79,185
58,599
Mitigated
43,825
29,129
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BarefootSage
Cthulhu
13,429
781
285
5,526
15,568
20,816
763
4,046
11,522
65,550
0
W
13,015
5,837
0
5,388
16,742
5,160
0
2,469
14,273
0
90,982
W
Neith
DoktrWho
Neith
10,434
6,660
670
4,545
14,907
5,306
644
3,214
11,693
0
53,876
W
Sylvanus
SgtToaster77
Sylvanus
12,933
4,590
1,976
3,860
17,628
22,712
949
6,350
11,278
39,186
9,131
L
Mulan
adfdfg
Mulan
981
111
0
342
4,716
2,425
0
2,019
2,300
0
10,834
L
Cupid
andrewhsu
Cupid
10,888
4,507
125
2,385
15,935
5,583
992
5,487
10,058
0
52,848
L
12,013
171
0
5,146
15,266
6,983
0
6,115
8,789
108,222
0
L
Cliodhna
likethedonut
Cliodhna
22,853
2,911
0
5,178
19,591
7,508
0
7,462
11,538
0
95,429
W
Olorun
5,909
2,500
232
6,647
12,997
4,605
587
1,663
11,334
73,303
0
L
5,309
260
0
2,702
23,677
21,326
0
7,711
15,474
39,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,574
Gold Earned
51,302
554
Minions Killed
522
0
Camps Cleared
0
2,009,268
Distance Traveled
1,771,342
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,107
570
132
6
0
433,137
3
W
Loki
12,866
559
140
6
0
445,775
4
W
Neith
10,835
471
67
3
0
354,876
1
W
Sylvanus
10,939
476
76
3
0
394,593
7
L
Mulan
7,120
310
25
1
0
139,075
0
L
Cupid
8,917
388
95
4
0
358,607
6
L
Thoth
12,814
557
210
9
0
453,777
6
L
Cliodhna
13,158
572
137
6
0
432,979
3
W
Olorun
10,827
471
139
6
0
380,887
8
L
Ares
9,293
404
55
2
0
386,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role