Player Matchup

Yemoja
Yemoja
CHEFb0yRjake
Yemoja
Level 25
God Stats
2W - 7L
1,372 SR
Queue Stats
85W - 74L
1,512 Elo+
Solo
He Bo
He Bo
KingKoa777
He Bo
Level 29
God Stats
0W - 2L
1,332 SR
Queue Stats
160W - 145L
1,674 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pykies
Cu Chulainn
Level 20
God Stats
9W - 10L
1,583 SR
Queue Stats
255W - 260L
1,598 Elo+
Solo
Neith
Neith
andru_pelusa
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,733 Elo+
Solo
Thanatos
Thanatos
iYotaroz
Thanatos
Level 29
God Stats
20W - 12L
1,667 SR
Queue Stats
124W - 108L
1,497 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,603 Elo+

VS

Team Averages
Level 21
1,513 SR
1,560 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DedlyAsasin
Ymir
Level 10
God Stats
2W - 0L
1,433 SR
Queue Stats
16W - 14L
1,477 Elo+
Solo
Olorun
Olorun
Quit It Stepdad
Olorun
Level 17
God Stats
1W - 1L
1,301 SR
Queue Stats
19W - 16L
1,565 Elo+
Solo
Cabrakan
Cabrakan
Rolinha_sem_asa
Cabrakan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,629 Elo+
Solo
Charybdis
Charybdis
qwe3r
Charybdis
Level 25
God Stats
19W - 6L
1,829 SR
Queue Stats
52W - 40L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 4 / 0
7,130
340
1,237
12,792
8,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
16
4 / 6 / 4
10,429
497
11,762
17,842
4,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Pykies
Cu Chulainn
14
1 / 7 / 1
8,867
422
10,187
21,323
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 15 / 1
7,068
337
1,989
15,383
3,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
iYotaroz
Thanatos
16
5 / 9 / 1
10,213
486
9,284
17,630
6,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
8 / 3 / 5
12,400
590
12,752
13,177
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 12
10,695
509
3,529
12,283
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 4 / 9
12,294
585
17,933
17,304
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
20
8 / 1 / 7
13,701
652
15,046
18,013
19,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
qwe3r
Charybdis
20
13 / 1 / 5
13,836
659
17,287
16,323
7,124
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
10
Kills
41
41
Deaths
10
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
3
5
3.5
L
Yemoja
0
4
0
0
W
2
1
12
8
L
He Bo
4
6
4
1
L
Cu Chulainn
Pykies
Cu Chulainn
1
7
1
0.21
W
10
4
9
3.63
W
Cabrakan
8
1
7
11.5
L
0
15
1
0.03
L
Thanatos
iYotaroz
Thanatos
5
9
1
0.61
W
Charybdis
qwe3r
Charybdis
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,459
Damage
66,547
84,970
Taken
77,100
38,111
Mitigated
56,856
19,044
Healing
34,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,752
2,166
0
6,566
13,177
6,094
0
3,042
10,009
0
82,823
L
Yemoja
1,237
513
561
1,851
12,792
8,404
0
4,826
7,966
19,301
0
W
3,529
711
0
3,286
12,283
15,164
899
2,219
9,873
19,500
0
L
He Bo
11,762
192
85
4,614
17,842
4,565
0
5,515
12,327
64,335
0
L
Cu Chulainn
Pykies
Cu Chulainn
10,187
1,334
0
3,499
21,323
15,070
654
13,015
8,308
8,581
41,290
W
17,933
10,059
253
7,774
17,304
8,638
5,289
5,136
12,070
87,267
11,484
W
Cabrakan
15,046
2,427
0
7,307
18,013
19,836
118
2,192
13,932
95,588
0
L
1,989
785
0
775
15,383
3,221
0
5,225
10,158
0
23,576
L
Thanatos
iYotaroz
Thanatos
9,284
2,325
0
7,659
17,630
6,851
0
6,143
11,487
0
52,075
W
Charybdis
qwe3r
Charybdis
17,287
9,816
0
9,220
16,323
7,124
3,958
2,883
13,440
0
144,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,707
Gold Earned
62,926
351
Minions Killed
709
0
Camps Cleared
0
1,562,396
Distance Traveled
2,005,545
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,400
590
119
6
0
482,208
0
L
Yemoja
7,130
340
33
2
0
221,160
4
W
Ymir
10,695
509
31
1
0
415,880
2
L
He Bo
10,429
497
110
5
0
360,277
9
L
Cu Chulainn
8,867
422
90
4
0
322,808
2
W
Olorun
12,294
585
137
7
0
329,022
1
W
Cabrakan
13,701
652
205
10
0
382,299
0
L
Neith
7,068
337
37
2
0
287,311
2
L
Thanatos
10,213
486
81
4
0
370,840
0
W
Charybdis
13,836
659
217
10
0
396,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role