Player Matchup

Skadi
Skadi
Adf34
Skadi
Level 4
God Stats
2W - 0L
1,691 SR
Queue Stats
4W - 0L
1,799 Elo+
Solo
Achilles
Achilles
BuyWards00
Achilles
Level 22
God Stats
7W - 6L
1,577 SR
Queue Stats
102W - 86L
1,578 Elo+
Solo
Ra
Ra
Harneec
Ra
Level 29
God Stats
1W - 0L
1,385 SR
Queue Stats
64W - 51L
1,605 Elo+
Solo
Loki
Loki
IzgubljeniSin
Loki
Level 12
God Stats
2W - 1L
1,553 SR
Queue Stats
21W - 11L
1,715 Elo+
Solo
Sylvanus
Sylvanus
Lifebloomer
Sylvanus
Level 27
God Stats
16W - 19L
1,494 SR
Queue Stats
103W - 82L
1,599 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,659 Elo+

VS

Team Averages
Level 19
1,631 SR
1,621 Elo+
Merlin
Merlin
EnshinX
Merlin
Level 15
God Stats
8W - 5L
1,711 SR
Queue Stats
22W - 21L
1,667 Elo+
Party 1
Ne Zha
Ne Zha
FlexRipp
Ne Zha
Level 23
God Stats
5W - 5L
1,684 SR
Queue Stats
107W - 62L
1,677 Elo+
Solo
Anubis
Anubis
IKuro21
Anubis
Level 28
God Stats
24W - 18L
1,618 SR
Queue Stats
181W - 187L
1,608 Elo+
Solo
Pele
Pele
Siinnn
Pele
Level 28
God Stats
22W - 19L
1,640 SR
Queue Stats
36W - 37L
1,548 Elo+
Party 1
Eset
Eset
fsngr
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Adf34
Skadi
11
6 / 1 / 5
6,958
696
4,934
5,661
1,549
Achilles
BuyWards00
Achilles
12
3 / 0 / 1
6,626
663
3,966
5,704
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 2 / 3
6,425
643
3,522
4,489
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 5
6,547
655
3,399
6,059
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Lifebloomer
Sylvanus
11
8 / 0 / 5
6,869
687
3,906
3,646
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EnshinX
Merlin
8
1 / 5 / 1
4,869
487
2,177
4,578
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
FlexRipp
Ne Zha
7
2 / 2 / 1
4,912
491
2,051
4,441
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
IKuro21
Anubis
8
0 / 4 / 0
4,924
492
2,180
5,725
1,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Siinnn
Pele
8
1 / 7 / 1
4,943
494
2,646
7,401
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
fsngr
Eset
7
0 / 5 / 1
4,512
451
2,978
4,289
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
23
Kills
4
4
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
Adf34
Skadi
6
1
5
8.5
W
Achilles
BuyWards00
Achilles
3
0
1
3.5
L
Merlin
EnshinX
Merlin
1
5
1
0.3
L
Ne Zha
FlexRipp
Ne Zha
2
2
1
1.25
W
3
2
3
2.25
L
Anubis
IKuro21
Anubis
0
4
0
0
W
3
1
5
5.5
W
Sylvanus
Lifebloomer
Sylvanus
8
0
5
10.5
L
Pele
Siinnn
Pele
1
7
1
0.21
L
Eset
fsngr
Eset
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
12,032
25,559
Taken
26,434
10,874
Mitigated
7,100
9,638
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Adf34
Skadi
4,934
2,117
0
1,255
5,661
1,549
288
1,087
4,460
0
37,627
W
Achilles
BuyWards00
Achilles
3,966
493
0
1,671
5,704
3,678
144
2,074
3,630
0
34,441
L
Merlin
EnshinX
Merlin
2,177
583
0
70
4,578
871
0
2,161
2,401
18,420
0
L
Ne Zha
FlexRipp
Ne Zha
2,051
826
0
1,783
4,441
879
0
886
3,493
0
19,244
W
3,522
368
312
1,505
4,489
1,234
548
1,502
2,711
32,775
0
L
Anubis
IKuro21
Anubis
2,180
243
0
1,662
5,725
1,967
0
398
5,327
23,666
0
W
3,399
1,279
0
2,450
6,059
1,747
0
1,118
4,824
0
33,729
W
Sylvanus
Lifebloomer
Sylvanus
3,906
1,315
1,095
1,350
3,646
2,666
336
917
2,599
16,017
4,248
L
Pele
Siinnn
Pele
2,646
369
0
880
7,401
2,067
0
1,250
6,141
0
19,098
L
Eset
fsngr
Eset
2,978
218
0
344
4,289
1,316
0
2,096
1,936
19,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
24,160
313
Minions Killed
207
0
Camps Cleared
0
952,031
Distance Traveled
792,164
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,958
696
57
6
0
182,184
2
W
Achilles
6,626
663
68
7
0
200,438
4
L
Merlin
4,869
487
38
4
0
167,385
1
L
Ne Zha
4,912
491
38
4
0
118,448
1
W
Ra
6,425
643
75
8
0
184,817
1
L
Anubis
4,924
492
59
6
0
136,428
1
W
Loki
6,547
655
69
7
0
202,077
4
W
Sylvanus
6,869
687
44
4
0
182,515
1
L
Pele
4,943
494
36
4
0
201,405
1
L
Eset
4,512
451
36
4
0
168,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role