Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BorgorMans
Cliodhna
Level 18
God Stats
5W - 4L
1,367 SR
Queue Stats
7W - 9L
1,214 Elo+
Solo
Thanatos
Thanatos
Fiwry
Thanatos
Level 127
God Stats
13W - 13L
1,657 SR
Queue Stats
185W - 221L
1,460 Elo+
Party 2
Ymir
Ymir
QB_H707
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Chaac
Chaac
jmejiaass
Chaac
Level 26
God Stats
19W - 9L
1,906 SR
Queue Stats
83W - 79L
1,375 Elo+
Solo
Team Averages
Level 40
1,586 SR
1,410 Elo+

VS

Team Averages
Level 19
1,448 SR
1,412 Elo+
Anhur
Anhur
ElCapi119
Anhur
Level 29
God Stats
1W - 3L
1,370 SR
Queue Stats
21W - 31L
1,361 Elo+
Solo
Thor
Thor
Scrudzh
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
lepetitsuisse76
Baba Yaga
Level 28
God Stats
2W - 3L
1,685 SR
Queue Stats
25W - 11L
1,432 Elo+
Solo
Cerberus
Cerberus
qrapci
Cerberus
Level 17
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ra
Ra
xBulbulitOx
Ra
Level 16
God Stats
10W - 15L
1,362 SR
Queue Stats
21W - 26L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
1 / 0 / 1
5,160
469
5,282
3,435
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
BorgorMans
Cliodhna
10
3 / 2 / 2
6,204
564
6,102
6,143
2,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Fiwry
Thanatos
10
7 / 2 / 2
6,826
621
6,047
8,030
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
QB_H707
Ymir
8
0 / 3 / 2
5,219
474
777
6,787
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
jmejiaass
Chaac
11
2 / 2 / 3
6,485
590
5,883
7,327
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElCapi119
Anhur
8
4 / 2 / 1
5,560
505
4,353
6,335
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Scrudzh
Thor
6
0 / 4 / 2
4,320
393
2,138
5,650
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
lepetitsuisse76
Baba Yaga
9
2 / 4 / 0
5,158
469
3,198
7,093
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
qrapci
Cerberus
8
1 / 1 / 4
4,888
444
3,970
7,309
3,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 0
5,257
478
2,585
5,100
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
9
9
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
1
1.5
W
Cliodhna
BorgorMans
Cliodhna
3
2
2
2
L
Anhur
ElCapi119
Anhur
4
2
1
2.25
W
Thanatos
Fiwry
Thanatos
7
2
2
4
W
Ymir
QB_H707
Ymir
0
3
2
0.33
L
Thor
Scrudzh
Thor
0
4
2
0.25
W
Chaac
jmejiaass
Chaac
2
2
3
1.75
L
Baba Yaga
lepetitsuisse76
Baba Yaga
2
4
0
0.5
L
Cerberus
qrapci
Cerberus
1
1
4
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
16,244
31,722
Taken
31,487
13,365
Mitigated
9,498
13,665
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,282
2,693
219
2,052
3,435
792
604
1,907
1,528
0
21,196
W
Cliodhna
BorgorMans
Cliodhna
6,102
667
0
251
6,143
2,482
579
2,960
3,183
0
26,657
L
Anhur
ElCapi119
Anhur
4,353
2,663
0
922
6,335
1,147
0
135
6,200
0
14,519
W
Thanatos
Fiwry
Thanatos
6,047
1,995
0
6,533
8,030
2,038
43
1,074
6,918
0
26,308
W
Ymir
QB_H707
Ymir
777
268
0
577
6,787
4,217
116
1,493
5,294
11,600
0
L
Thor
Scrudzh
Thor
2,138
894
0
375
5,650
1,944
456
0
5,284
0
6,930
W
Chaac
jmejiaass
Chaac
5,883
850
0
4,033
7,327
3,836
400
1,987
5,046
0
36,962
L
Baba Yaga
lepetitsuisse76
Baba Yaga
3,198
506
0
1,589
7,093
2,141
273
82
7,011
23,005
0
L
Cerberus
qrapci
Cerberus
3,970
207
0
2,615
7,309
3,075
0
560
6,749
9,470
0
L
2,585
601
258
2,758
5,100
1,191
458
0
4,776
24,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
25,183
231
Minions Killed
135
0
Camps Cleared
0
1,023,544
Distance Traveled
942,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,160
469
39
4
0
187,830
2
W
Cliodhna
6,204
564
54
5
0
202,940
0
L
Anhur
5,560
505
30
3
0
173,260
0
W
Thanatos
6,826
621
47
4
0
207,822
0
W
Ymir
5,219
474
26
2
0
214,471
0
L
Thor
4,320
393
16
1
0
195,710
0
W
Chaac
6,485
590
65
6
0
210,481
0
L
Baba Yaga
5,158
469
22
2
0
182,710
0
L
Cerberus
4,888
444
21
2
0
186,181
0
L
Ra
5,257
478
46
4
0
205,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role