Player Matchup

Thoth
Thoth
Andy-B-1999
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,583 Elo+
Solo
Anhur
Anhur
Bowserruler
Anhur
Level 89
God Stats
1W - 2L
1,226 SR
Queue Stats
228W - 219L
1,410 Elo+
Solo
Mercury
Mercury
Sageof6IPMan
Mercury
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 143L
1,410 Elo+
Party 1
Thor
Thor
Spider-Katniss_
Thor
Level 156
God Stats
6W - 20L
1,210 SR
Queue Stats
587W - 575L
1,461 Elo+
Party 1
Horus
Horus
TrashPanda1018
Horus
Level 63
God Stats
0W - 2L
1,378 SR
Queue Stats
240W - 228L
1,424 Elo+
Solo
Team Averages
Level 69
1,363 SR
1,458 Elo+

VS

Team Averages
Level 54
1,661 SR
1,472 Elo+
Artio
Artio
 
Artio
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
J1MHA3G33
Chaac
Level 18
God Stats
1W - 0L
1,869 SR
Queue Stats
25W - 48L
1,330 Elo+
Solo
Chang'e
Chang'e
JudgeMortis69
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,546 Elo+
Solo
Merlin
Merlin
PIace Wards
Merlin
Level 27
God Stats
1W - 1L
1,936 SR
Queue Stats
11W - 10L
1,576 Elo+
Solo
Susano
Susano
o0 SAMMICH 0o
Susano
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 4
9,827
819
15,250
9,794
3,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 8
8,868
739
10,719
11,266
3,925
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Sageof6IPMan
Mercury
14
5 / 3 / 4
8,864
739
5,274
5,473
1,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 5 / 11
9,150
763
10,757
11,862
6,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 9
7,687
641
4,294
13,045
13,316
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 4 / 18
10,459
872
4,590
20,044
29,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
J1MHA3G33
Chaac
17
4 / 5 / 13
10,295
858
8,524
18,268
17,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
19
12 / 2 / 12
11,545
962
14,098
14,340
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
18
6 / 2 / 16
10,846
904
15,184
10,477
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 11
9,235
770
5,183
12,498
4,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
17
Kills
28
28
Deaths
19
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
4
18
3
L
5
5
4
1.4
L
3
8
8
0.88
W
Chaac
J1MHA3G33
Chaac
4
5
13
2.1
W
Chang'e
12
2
12
9
W
Merlin
6
2
16
7
L
Mercury
Sageof6IPMan
Mercury
5
3
4
2.33
L
3
5
11
1.7
L
1
7
9
0.79
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,294
Damage
47,579
51,440
Taken
75,627
29,246
Mitigated
65,860
10,925
Healing
37,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,590
561
1,640
4,883
20,044
29,218
298
4,513
15,531
11,058
0
L
15,250
856
116
1,226
9,794
3,771
0
5,344
4,258
33,899
0
L
10,719
6,496
710
352
11,266
3,925
0
6,951
4,079
0
20,393
W
Chaac
J1MHA3G33
Chaac
8,524
621
49
4,120
18,268
17,287
790
2,332
15,936
0
16,000
W
Chang'e
14,098
954
11,730
8,928
14,340
6,434
677
2,481
11,859
32,396
0
W
Merlin
15,184
1,061
783
2,100
10,477
7,978
2,133
3,062
7,415
37,844
0
L
Mercury
Sageof6IPMan
Mercury
5,274
399
39
596
5,473
1,961
0
4,263
1,117
0
9,472
L
10,757
559
1,242
2,949
11,862
6,273
0
9,656
2,069
0
22,163
L
4,294
1,997
880
2,815
13,045
13,316
0
7,765
4,996
0
6,705
W
5,183
541
1,755
1,105
12,498
4,943
717
2,862
9,636
131
13,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
52,380
98
Minions Killed
135
0
Camps Cleared
0
912,749
Distance Traveled
1,113,856
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,459
872
9
1
0
239,515
1
L
Thoth
9,827
819
43
4
0
198,785
0
L
Anhur
8,868
739
23
2
0
168,621
0
W
Chaac
10,295
858
17
1
0
225,468
0
W
Chang'e
11,545
962
36
3
0
226,000
0
W
Merlin
10,846
904
55
5
0
215,202
0
L
Mercury
8,864
739
13
1
0
165,479
0
L
Thor
9,150
763
17
1
0
198,612
1
L
Horus
7,687
641
2
0
0
181,252
0
W
Susano
9,235
770
18
2
0
207,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role