Player Matchup

King Arthur
King Arthur
Cuco125
King Arthur
Level 65
God Stats
5W - 10L
1,144 SR
Queue Stats
125W - 144L
1,382 Elo+
Solo
Tiamat
Tiamat
Fritzipoo
Tiamat
Level 122
God Stats
34W - 37L
1,515 SR
Queue Stats
216W - 247L
1,485 Elo+
Solo
Awilix
Awilix
HOAQUIM2016
Awilix
Level 158
God Stats
7W - 4L
1,689 SR
Queue Stats
126W - 130L
1,540 Elo+
Solo
Team Averages
Level 115
1,449 SR
1,469 Elo+

VS

Team Averages
Level 33
1,405 SR
1,341 Elo+
He Bo
He Bo
adiazpro
He Bo
Level 21
God Stats
2W - 5L
1,382 SR
Queue Stats
33W - 59L
1,313 Elo+
Party 1
Chaac
Chaac
vXovty
Chaac
Level 71
God Stats
4W - 7L
1,332 SR
Queue Stats
224W - 263L
1,361 Elo+
Party 1
Neith
Neith
zuleta18
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cuco125
King Arthur
16
6 / 4 / 10
12,157
675
14,663
19,360
21,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Fritzipoo
Tiamat
16
4 / 3 / 13
12,086
671
13,911
8,620
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
17
11 / 2 / 7
13,262
737
16,970
18,255
9,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
adiazpro
He Bo
15
3 / 10 / 6
11,446
636
11,065
16,891
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
vXovty
Chaac
15
4 / 4 / 4
11,404
634
15,308
19,835
24,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
zuleta18
Neith
14
2 / 7 / 6
11,120
618
9,149
14,443
4,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
21
Kills
9
9
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cuco125
King Arthur
6
4
10
2.75
W
Tiamat
Fritzipoo
Tiamat
4
3
13
3.5
W
Awilix
11
2
7
7.25
L
He Bo
adiazpro
He Bo
3
10
6
0.6
L
Chaac
vXovty
Chaac
4
4
4
1.5
L
Neith
zuleta18
Neith
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,544
Damage
35,522
46,235
Taken
51,169
37,726
Mitigated
35,513
11,213
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cuco125
King Arthur
14,663
1,959
653
3,688
19,360
21,465
148
4,654
13,957
225
47,488
W
Tiamat
Fritzipoo
Tiamat
13,911
295
353
3,171
8,620
6,940
576
2,712
5,622
37,573
0
W
Awilix
16,970
5,700
0
3,348
18,255
9,321
1,431
4,255
12,766
0
49,181
L
He Bo
adiazpro
He Bo
11,065
416
530
2,551
16,891
5,823
189
6,614
10,277
34,642
0
L
Chaac
vXovty
Chaac
15,308
1,933
294
6,595
19,835
24,877
396
6,114
13,721
0
39,900
L
Neith
zuleta18
Neith
9,149
4,571
584
2,429
14,443
4,813
780
2,018
12,425
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
33,970
184
Minions Killed
179
9
Camps Cleared
6
1,022,819
Distance Traveled
913,642
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,157
675
63
4
2
326,125
1
W
Tiamat
12,086
671
72
4
3
343,893
3
W
Awilix
13,262
737
49
3
4
352,801
4
L
He Bo
11,446
636
57
3
3
285,745
2
L
Chaac
11,404
634
70
4
2
342,732
1
L
Neith
11,120
618
52
3
1
285,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role