Player Matchup

Bacchus
Bacchus
GabiTitan09
Bacchus
Level 69
God Stats
6W - 4L
1,623 SR
Queue Stats
193W - 183L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Kaneki 578623
Jing Wei
Level 65
God Stats
6W - 5L
1,553 SR
Queue Stats
140W - 212L
1,375 Elo+
Solo
Discordia
Discordia
King Hyena23
Discordia
Level 117
God Stats
6W - 7L
1,328 SR
Queue Stats
448W - 471L
1,418 Elo+
Solo
Mercury
Mercury
S04_Mein_Verein
Mercury
Level 85
God Stats
1W - 1L
1,513 SR
Queue Stats
89W - 101L
1,429 Elo+
Party 3
Nike
Nike
lenni2400092
Nike
Level 61
God Stats
6W - 1L
1,765 SR
Queue Stats
77W - 77L
1,418 Elo+
Party 3
Team Averages
Level 79
1,556 SR
1,423 Elo+

VS

Team Averages
Level 77
1,400 SR
1,360 Elo+
Persephone
Persephone
HabKeinLanKabel
Persephone
Level 128
God Stats
2W - 4L
1,279 SR
Queue Stats
417W - 434L
1,401 Elo+
Party 1
Hades
Hades
HabKeinMana
Hades
Level 86
God Stats
7W - 7L
1,517 SR
Queue Stats
298W - 339L
1,380 Elo+
Party 1
Tiamat
Tiamat
devy97450
Tiamat
Level 68
God Stats
19W - 29L
1,418 SR
Queue Stats
152W - 255L
1,313 Elo+
Party 2
Neith
Neith
lucael974
Neith
Level 36
God Stats
4W - 8L
1,577 SR
Queue Stats
58W - 100L
1,328 Elo+
Party 2
Susano
Susano
m-aurelien974
Susano
Level 66
God Stats
1W - 4L
1,211 SR
Queue Stats
131W - 177L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GabiTitan09
Bacchus
11
1 / 3 / 6
6,920
494
7,227
10,838
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Kaneki 578623
Jing Wei
10
0 / 5 / 2
6,008
429
2,268
7,936
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
King Hyena23
Discordia
14
9 / 2 / 1
8,891
635
9,160
5,507
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 4
7,092
507
3,378
9,218
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 0
7,681
549
5,294
9,191
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HabKeinLanKabel
Persephone
12
0 / 2 / 0
7,422
530
5,508
6,821
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
7 / 1 / 3
7,358
526
9,163
7,926
3,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
devy97450
Tiamat
12
1 / 3 / 2
6,974
498
2,492
8,179
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
lucael974
Neith
10
2 / 4 / 8
6,490
464
3,309
7,684
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 3
6,136
438
5,215
10,327
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
13
Kills
11
13
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GabiTitan09
Bacchus
1
3
6
1.33
L
Persephone
HabKeinLanKabel
Persephone
0
2
0
0
L
7
1
3
8.5
W
Jing Wei
Kaneki 578623
Jing Wei
0
5
2
0.2
W
Discordia
King Hyena23
Discordia
9
2
1
4.75
W
1
3
4
1
L
Tiamat
devy97450
Tiamat
1
3
2
0.67
W
2
0
0
2
L
Neith
lucael974
Neith
2
4
8
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,327
Damage
25,687
42,690
Taken
40,937
17,784
Mitigated
14,881
9,047
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GabiTitan09
Bacchus
7,227
672
0
3,489
10,838
7,531
0
4,917
5,849
26,041
0
L
Persephone
HabKeinLanKabel
Persephone
5,508
109
0
1,184
6,821
1,835
0
0
6,819
48,785
0
L
9,163
750
215
4,282
7,926
3,771
0
4,093
3,763
32,782
0
W
Jing Wei
Kaneki 578623
Jing Wei
2,268
1,966
0
790
7,936
2,069
0
3,024
4,906
0
24,785
W
Discordia
King Hyena23
Discordia
9,160
912
0
402
5,507
1,797
719
2,213
3,126
55,309
0
W
3,378
1,424
0
1,229
9,218
2,801
0
1,644
7,466
0
47,233
L
Tiamat
devy97450
Tiamat
2,492
42
0
1,228
8,179
3,662
829
3,882
3,983
36,823
0
W
5,294
366
0
3,137
9,191
3,586
0
4,801
4,180
0
51,389
L
Neith
lucael974
Neith
3,309
1,370
344
1,553
7,684
2,469
92
4,184
3,388
0
19,673
L
5,215
721
0
2,783
10,327
3,144
0
3,578
6,595
0
33,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
34,380
416
Minions Killed
346
0
Camps Cleared
0
1,376,985
Distance Traveled
1,308,911
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,920
494
38
3
0
251,396
8
L
Persephone
7,422
530
106
8
0
257,439
3
L
Hades
7,358
526
52
4
0
286,872
0
W
Jing Wei
6,008
429
61
4
0
244,450
0
W
Discordia
8,891
635
115
8
0
270,117
1
W
Mercury
7,092
507
85
6
0
344,611
0
L
Tiamat
6,974
498
81
6
0
249,489
0
W
Nike
7,681
549
117
8
0
266,411
2
L
Neith
6,490
464
50
4
0
242,345
3
L
Susano
6,136
438
57
4
0
272,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role