Player Matchup

Hera
Hera
Bazesmore
Hera
Level 85
God Stats
12W - 12L
1,514 SR
Queue Stats
81W - 75L
1,469 Elo+
Solo
Ravana
Ravana
ThanatosIsBusted
Ravana
Level 40
God Stats
37W - 40L
1,566 SR
Queue Stats
163W - 189L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
TurdEater
Baron Samedi
Level 100
God Stats
2W - 3L
1,379 SR
Queue Stats
36W - 34L
1,471 Elo+
Solo
Medusa
Medusa
peeDsliaB
Medusa
Level 91
God Stats
4W - 6L
1,545 SR
Queue Stats
293W - 287L
1,496 Elo+
Solo
Khepri
Khepri
xMustxrdx
Khepri
Level 79
God Stats
12W - 6L
1,619 SR
Queue Stats
319W - 379L
1,474 Elo+
Solo
Team Averages
Level 79
1,524 SR
1,462 Elo+

VS

Team Averages
Level 106
1,573 SR
1,495 Elo+
Izanami
Izanami
FatPhallus
Izanami
Level 67
God Stats
38W - 49L
1,483 SR
Queue Stats
401W - 450L
1,493 Elo+
Solo
Mercury
Mercury
KvaxiKvaxulesi
Mercury
Level 109
God Stats
6W - 2L
1,615 SR
Queue Stats
233W - 277L
1,394 Elo+
Solo
Achilles
Achilles
Vilecrocodile
Achilles
Level 126
God Stats
10W - 6L
1,523 SR
Queue Stats
71W - 48L
1,581 Elo+
Solo
Athena
Athena
iatenemo
Athena
Level 101
God Stats
14W - 8L
1,732 SR
Queue Stats
149W - 148L
1,400 Elo+
Solo
Janus
Janus
ryanb69
Janus
Level 125
God Stats
6W - 1L
1,514 SR
Queue Stats
65W - 50L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 8 / 5
7,100
418
5,489
10,037
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 3
9,680
569
14,124
8,461
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TurdEater
Baron Samedi
11
1 / 7 / 3
7,129
419
6,025
12,195
6,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
peeDsliaB
Medusa
12
2 / 6 / 3
7,707
453
8,653
11,970
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
xMustxrdx
Khepri
11
1 / 4 / 7
7,937
467
3,804
12,258
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FatPhallus
Izanami
15
5 / 2 / 4
9,578
563
10,744
9,642
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 7
9,216
542
6,342
13,295
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Vilecrocodile
Achilles
16
11 / 1 / 3
10,363
610
13,064
13,013
14,703
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
iatenemo
Athena
14
2 / 1 / 11
9,095
535
4,403
13,435
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ryanb69
Janus
16
6 / 3 / 7
10,167
598
10,987
10,993
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
11
Kills
28
28
Deaths
11
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
5
0.31
W
Izanami
FatPhallus
Izanami
5
2
4
3.5
W
4
4
7
1.88
L
7
3
3
2.83
L
Baron Samedi
TurdEater
Baron Samedi
1
7
3
0.36
W
Achilles
Vilecrocodile
Achilles
11
1
3
12.5
W
Athena
iatenemo
Athena
2
1
11
7.5
L
Medusa
peeDsliaB
Medusa
2
6
3
0.58
W
Janus
ryanb69
Janus
6
3
7
3.17
L
Khepri
xMustxrdx
Khepri
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,095
Damage
45,540
54,921
Taken
60,378
27,769
Mitigated
41,544
9,511
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,489
1,077
0
502
10,037
2,972
0
3,061
6,872
35,759
0
W
Izanami
FatPhallus
Izanami
10,744
7,344
0
2,800
9,642
2,974
2,047
1,321
8,319
0
65,346
W
6,342
3,487
0
4,830
13,295
5,419
0
2,853
10,404
0
47,702
L
14,124
4,220
0
2,532
8,461
3,077
0
1,929
6,492
0
61,492
L
Baron Samedi
TurdEater
Baron Samedi
6,025
688
264
2,050
12,195
6,787
0
2,285
9,882
34,200
0
W
Achilles
Vilecrocodile
Achilles
13,064
4,852
0
2,446
13,013
14,703
907
3,643
9,282
124
59,608
W
Athena
iatenemo
Athena
4,403
1,190
0
3,349
13,435
14,096
520
4,453
8,850
25,739
0
L
Medusa
peeDsliaB
Medusa
8,653
4,227
0
2,688
11,970
4,682
580
3,713
8,109
0
45,487
W
Janus
ryanb69
Janus
10,987
961
96
2,015
10,993
4,352
50
2,629
8,133
75,616
0
L
Khepri
xMustxrdx
Khepri
3,804
298
0
1,475
12,258
10,251
0
3,976
8,090
14,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,553
Gold Earned
48,419
370
Minions Killed
475
0
Camps Cleared
0
1,606,819
Distance Traveled
1,763,373
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,100
418
83
5
0
300,857
3
W
Izanami
9,578
563
123
7
0
340,502
2
W
Mercury
9,216
542
80
5
0
356,750
0
L
Ravana
9,680
569
93
5
0
355,030
4
L
Baron Samedi
7,129
419
70
4
0
298,063
3
W
Achilles
10,363
610
93
5
0
354,992
2
W
Athena
9,095
535
37
2
0
379,059
0
L
Medusa
7,707
453
104
6
0
313,802
3
W
Janus
10,167
598
142
8
0
332,070
4
L
Khepri
7,937
467
20
1
0
339,067
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role