Player Matchup

Zhong Kui
Zhong Kui
DBROLY27
Zhong Kui
Level 99
God Stats
13W - 5L
1,682 SR
Queue Stats
814W - 816L
1,489 Elo+
Solo
Odin
Odin
Donut Dealer689
Odin
Level 60
God Stats
1W - 0L
1,856 SR
Queue Stats
77W - 65L
1,548 Elo+
Solo
Khepri
Khepri
LookWhatJesusDo
Khepri
Level 121
God Stats
2W - 3L
1,552 SR
Queue Stats
154W - 166L
1,509 Elo+
Solo
Sol
Sol
Systemglitch626
Sol
Level 115
God Stats
883W - 925L
1,532 SR
Queue Stats
884W - 932L
1,527 Elo+
Solo
Medusa
Medusa
castarverus
Medusa
Level 109
God Stats
13W - 15L
1,389 SR
Queue Stats
219W - 244L
1,464 Elo+
Solo
Team Averages
Level 101
1,602 SR
1,507 Elo+

VS

Team Averages
Level 94
1,472 SR
1,520 Elo+
Merlin
Merlin
Bane Busta
Merlin
Level 125
God Stats
13W - 30L
1,309 SR
Queue Stats
358W - 359L
1,482 Elo+
Solo
Camazotz
Camazotz
Bloodshed-TK
Camazotz
Level 67
God Stats
2W - 4L
1,629 SR
Queue Stats
76W - 87L
1,415 Elo+
Party 1
Chaac
Chaac
Henry Osorio
Chaac
Level 87
God Stats
46W - 49L
1,589 SR
Queue Stats
169W - 156L
1,609 Elo+
Solo
Charybdis
Charybdis
Skelzore
Charybdis
Level 85
God Stats
0W - 1L
1,179 SR
Queue Stats
27W - 27L
1,475 Elo+
Party 1
Agni
Agni
iMonocerotis
Agni
Level 104
God Stats
389W - 315L
1,654 SR
Queue Stats
760W - 725L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DBROLY27
Zhong Kui
16
9 / 1 / 7
10,955
1,096
12,985
9,013
7,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 0 / 10
9,370
937
8,000
10,447
9,726
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 0 / 17
10,792
1,079
7,464
10,023
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 0 / 14
9,499
950
14,823
6,265
2,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 2 / 9
9,931
993
8,776
8,155
3,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bane Busta
Merlin
15
1 / 4 / 1
9,085
909
11,814
15,813
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
Bloodshed-TK
Camazotz
15
0 / 5 / 2
8,464
846
5,846
10,917
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 6 / 0
8,042
804
5,565
11,812
11,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
Skelzore
Charybdis
14
0 / 3 / 2
8,411
841
4,932
8,455
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 1
9,417
942
11,030
8,926
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
20
Kills
3
3
Deaths
20
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bane Busta
Merlin
1
4
1
0.38
L
Camazotz
Bloodshed-TK
Camazotz
0
5
2
0.2
W
Zhong Kui
DBROLY27
Zhong Kui
9
1
7
12.5
W
3
0
10
8
L
0
6
0
0
W
2
0
17
10.5
L
Charybdis
Skelzore
Charybdis
0
3
2
0.33
W
2
0
14
9
W
Medusa
4
2
9
4.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,048
Damage
39,187
43,903
Taken
55,923
33,179
Mitigated
25,575
12,759
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bane Busta
Merlin
11,814
712
370
492
15,813
4,353
0
9,995
5,818
39,639
0
L
Camazotz
Bloodshed-TK
Camazotz
5,846
235
0
2,392
10,917
4,757
0
7,421
3,496
0
13,888
W
Zhong Kui
DBROLY27
Zhong Kui
12,985
1,330
0
2,781
9,013
7,705
0
4,799
3,953
30,153
0
W
8,000
1,459
0
230
10,447
9,726
0
4,916
4,991
0
13,881
L
5,565
881
0
2,223
11,812
11,021
0
7,710
4,102
0
17,405
W
7,464
554
798
4,721
10,023
9,839
0
4,265
5,377
21,302
0
L
Charybdis
Skelzore
Charybdis
4,932
2,928
0
285
8,455
2,741
0
4,590
3,865
0
15,369
W
14,823
2,619
0
2,818
6,265
2,246
0
2,968
3,031
35,798
0
W
Medusa
8,776
4,980
0
1,411
8,155
3,663
0
5,006
2,814
0
31,199
L
11,030
459
0
538
8,926
2,703
0
5,556
3,370
30,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
43,419
189
Minions Killed
198
7
Camps Cleared
6
1,003,736
Distance Traveled
789,594
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,085
909
79
8
3
171,021
0
L
Camazotz
8,464
846
23
2
0
195,713
0
W
Zhong Kui
10,955
1,096
49
5
0
188,620
0
W
Odin
9,370
937
10
1
0
204,738
0
L
Chaac
8,042
804
25
3
1
110,530
0
W
Khepri
10,792
1,079
16
2
1
198,300
4
L
Charybdis
8,411
841
25
3
1
133,959
0
W
Sol
9,499
950
55
6
5
215,499
0
W
Medusa
9,931
993
59
6
1
196,579
2
L
Agni
9,417
942
46
5
1
178,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role