Player Matchup

Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Goddess_Lilith__
Hel
Level 6
God Stats
2W - 1L
1,571 SR
Queue Stats
3W - 4L
1,356 Elo+
Solo
Bacchus
Bacchus
kittenkyri
Bacchus
Level 16
God Stats
19W - 13L
1,705 SR
Queue Stats
57W - 59L
1,488 Elo+
Party 1
Fenrir
Fenrir
tallj828
Fenrir
Level 29
God Stats
1W - 6L
1,117 SR
Queue Stats
146W - 159L
1,419 Elo+
Solo
Nu Wa
Nu Wa
xMRx420
Nu Wa
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 309L
1,447 Elo+
Party 1
Team Averages
Level 20
1,478 SR
1,442 Elo+

VS

Team Averages
Level 17
1,491 SR
1,355 Elo+
Neith
Neith
CaptainxXxAlpha
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,264 Elo+
Party 2
Hel
Hel
HeroOfTimeAlfa
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,134 Elo+
Party 2
Merlin
Merlin
PrblemKid
Merlin
Level 28
God Stats
6W - 4L
1,639 SR
Queue Stats
68W - 70L
1,478 Elo+
Solo
Guan Yu
Guan Yu
WhozJordy
Guan Yu
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
75W - 89L
1,547 Elo+
Solo
Chang'e
Chang'e
xxxLatexGimpxxx
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
9 / 0 / 21
11,343
1,134
20,820
14,338
5,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
17 / 0 / 17
12,494
1,249
18,257
6,070
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
kittenkyri
Bacchus
17
4 / 2 / 19
10,113
1,011
13,934
16,584
16,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tallj828
Fenrir
17
11 / 0 / 16
11,405
1,141
15,816
15,395
12,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
xMRx420
Nu Wa
18
1 / 0 / 27
10,546
1,055
14,527
5,998
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,394
839
11,171
13,464
4,622
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 15 / 1
8,697
870
6,486
23,624
9,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
PrblemKid
Merlin
15
1 / 7 / 1
9,239
924
16,920
16,026
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
WhozJordy
Guan Yu
15
0 / 9 / 1
9,443
944
10,282
24,136
21,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 2
8,425
843
8,345
14,266
5,137
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
8
42
Kills
2
2
Deaths
42
100
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
0
21
19.5
L
0
6
1
0.08
W
17
0
17
25.5
L
1
15
1
0.1
L
Merlin
PrblemKid
Merlin
1
7
1
0.21
L
Guan Yu
WhozJordy
Guan Yu
0
9
1
0.06
W
Bacchus
kittenkyri
Bacchus
4
2
19
6.75
W
Fenrir
tallj828
Fenrir
11
0
16
19
W
Nu Wa
xMRx420
Nu Wa
1
0
27
14.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,354
Damage
53,204
58,385
Taken
91,516
39,034
Mitigated
46,915
20,034
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
20,820
11,880
0
1,303
14,338
5,708
0
8,101
6,237
0
47,301
L
11,171
3,793
0
959
13,464
4,622
0
8,532
4,704
0
29,175
W
18,257
520
10,305
4,565
6,070
2,711
0
3,597
2,473
31,277
0
L
6,486
1,293
1,339
2,267
23,624
9,952
0
9,795
13,663
14,842
0
L
Merlin
PrblemKid
Merlin
16,920
874
0
1,469
16,026
5,329
0
8,242
7,754
54,407
0
L
Guan Yu
WhozJordy
Guan Yu
10,282
1,681
236
3,523
24,136
21,875
0
10,330
13,566
0
32,122
W
Bacchus
kittenkyri
Bacchus
13,934
1,761
543
1,903
16,584
16,218
0
9,065
7,519
31,836
0
W
Fenrir
tallj828
Fenrir
15,816
6,761
0
1,415
15,395
12,144
0
7,703
7,692
0
26,582
W
Nu Wa
xMRx420
Nu Wa
14,527
3,147
0
0
5,998
2,253
0
3,285
2,713
31,313
0
L
8,345
1,026
1,230
1,808
14,266
5,137
0
9,075
5,111
25,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,901
Gold Earned
44,198
202
Minions Killed
205
7
Camps Cleared
5
1,027,289
Distance Traveled
815,358
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,343
1,134
76
8
3
184,819
0
L
Neith
8,394
839
27
3
1
161,684
1
W
Hel
12,494
1,249
45
5
2
212,535
0
L
Hel
8,697
870
21
2
0
155,980
1
L
Merlin
9,239
924
91
9
0
165,949
0
L
Guan Yu
9,443
944
36
4
4
182,673
1
W
Bacchus
10,113
1,011
34
3
0
193,223
0
W
Fenrir
11,405
1,141
13
1
2
225,788
0
W
Nu Wa
10,546
1,055
34
3
0
210,924
0
L
Chang'e
8,425
843
30
3
0
149,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role