Player Matchup

Nemesis
Nemesis
Masters
Bipo9
Nemesis
Masters
Level 109
God Stats
11W - 6L
1,695 SR
Queue Stats
288W - 277L
2,827 MMR
Solo
Agni
Agni
Masters
KorpOksanen
Agni
Masters
Level 148
God Stats
2W - 1L
1,830 SR
Queue Stats
71W - 48L
2,607 MMR
Solo
Sobek
Sobek
Masters
Rottwen
Sobek
Masters
Level 160
God Stats
3W - 8L
1,589 SR
Queue Stats
210W - 199L
2,616 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Sent8
Zhong Kui
Masters
Level 160
God Stats
20W - 13L
1,664 SR
Queue Stats
524W - 502L
2,745 MMR
Solo
Heimdallr
Heimdallr
Masters
kepwii
Heimdallr
Masters
Level 156
God Stats
49W - 63L
1,559 SR
Queue Stats
822W - 795L
2,845 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,667 SR
2,728 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 121
1,629 SR
2,498 MMR
Izanami
Izanami
Masters
 
Izanami
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Masters
NACHOTY
Kali
Masters
Level 148
God Stats
15W - 16L
1,564 SR
Queue Stats
732W - 719L
2,537 MMR
Solo
Bacchus
Bacchus
Masters
TоttiGR
Bacchus
Masters
Level 125
God Stats
6W - 6L
1,732 SR
Queue Stats
201W - 169L
2,620 MMR
Party 1
Zeus
Zeus
Diamond I
arcanosurt
Zeus
Diamond I
Level 85
God Stats
46W - 30L
1,644 SR
Queue Stats
117W - 81L
2,591 MMR
Solo
Tiamat
Tiamat
Masters
Árvimaster
Tiamat
Masters
Level 102
God Stats
3W - 1L
1,705 SR
Queue Stats
288W - 261L
3,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bipo9
Nemesis
6
1 / 0 / 0
3,565
713
1,202
2,587
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
948
190
0
0
0
Sobek
Rottwen
Sobek
6
0 / 0 / 0
3,354
671
694
2,978
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Sent8
Zhong Kui
6
2 / 2 / 1
3,925
785
2,838
3,771
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
kepwii
Heimdallr
7
1 / 0 / 0
3,936
787
1,762
3,153
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
GebArtioLokiOdinUllr

VS

Bans
SolKhepriSerqetNikeFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 0
3,619
724
1,827
2,866
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
NACHOTY
Kali
6
0 / 0 / 1
3,535
707
755
2,726
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TоttiGR
Bacchus
5
2 / 1 / 0
3,543
709
577
3,629
1,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 2
3,228
646
2,668
2,342
869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
6
0 / 0 / 0
3,474
695
1,205
1,549
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
2
2
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
L
Nemesis
Bipo9
Nemesis
1
0
0
1
L
0
0
0
0
W
Kali
NACHOTY
Kali
0
0
1
0.5
L
Sobek
Rottwen
Sobek
0
0
0
0
L
Zhong Kui
Sent8
Zhong Kui
2
2
1
1.25
W
Bacchus
TоttiGR
Bacchus
2
1
0
2
W
0
2
2
0.5
L
Heimdallr
kepwii
Heimdallr
1
0
0
1
W
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,496
Damage
7,032
12,489
Taken
13,112
4,893
Mitigated
4,123
6,605
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,827
1,262
0
811
2,866
469
0
0
2,866
0
20,666
L
Nemesis
Bipo9
Nemesis
1,202
448
0
1,654
2,587
680
0
754
1,771
0
13,067
L
0
0
0
0
0
0
0
0
0
0
0
W
Kali
NACHOTY
Kali
755
433
0
1,584
2,726
697
0
420
2,306
0
14,742
L
Sobek
Rottwen
Sobek
694
0
0
2,009
2,978
1,436
0
976
1,944
10,000
0
L
Zhong Kui
Sent8
Zhong Kui
2,838
961
0
1,238
3,771
2,208
40
2,297
1,171
9,082
2,520
W
Bacchus
TоttiGR
Bacchus
577
117
298
698
3,629
1,589
0
1,064
2,565
3,692
0
W
2,668
1,048
0
556
2,342
869
0
1,151
1,191
9,507
0
L
Heimdallr
kepwii
Heimdallr
1,762
1,425
0
1,704
3,153
569
0
0
3,153
0
21,784
W
Tiamat
1,205
439
0
761
1,549
499
0
374
1,175
16,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,728
Gold Earned
17,399
106
Minions Killed
151
0
Camps Cleared
0
402,933
Distance Traveled
506,095
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,619
724
48
10
0
106,087
0
L
Nemesis
3,565
713
32
6
0
117,682
1
L
Agni
948
190
0
0
0
0
0
W
Kali
3,535
707
43
9
0
110,494
0
L
Sobek
3,354
671
15
3
0
111,982
2
L
Zhong Kui
3,925
785
19
4
0
82,453
0
W
Bacchus
3,543
709
9
2
0
99,170
1
W
Zeus
3,228
646
19
4
0
89,037
1
L
Heimdallr
3,936
787
40
8
0
90,816
3
W
Tiamat
3,474
695
32
6
0
101,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role