Player Matchup

Horus
Horus
Atlchevyboy2
Horus
Level 28
God Stats
11W - 10L
1,608 SR
Queue Stats
102W - 91L
1,539 Elo+
Solo
Ares
Ares
DragonDeezN-Ts
Ares
Level 15
God Stats
9W - 4L
1,638 SR
Queue Stats
14W - 8L
1,545 Elo+
Solo
Hera
Hera
LastHope11
Hera
Level 12
God Stats
8W - 3L
1,775 SR
Queue Stats
58W - 31L
1,678 Elo+
Solo
Neith
Neith
NOMMBREingenioso
Neith
Level 27
God Stats
19W - 18L
1,542 SR
Queue Stats
124W - 93L
1,566 Elo+
Solo
Thor
Thor
legal-report5
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,781 Elo+
Solo
Team Averages
Level 17
1,613 SR
1,622 Elo+

VS

Team Averages
Level 22
1,645 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
K-L-A-U-S-Y
Cu Chulainn
Level 28
God Stats
4W - 1L
1,901 SR
Queue Stats
84W - 83L
1,478 Elo+
Party 1
Chang'e
Chang'e
Serene_Moonlight
Chang'e
Level 25
God Stats
14W - 14L
1,566 SR
Queue Stats
46W - 31L
1,640 Elo+
Solo
Neith
Neith
bfranco_18
Neith
Level 3
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Chaac
Chaac
jmfrancojr35
Chaac
Level 25
God Stats
11W - 12L
1,478 SR
Queue Stats
14W - 15L
1,441 Elo+
Party 2
Loki
Loki
kdog6673
Loki
Level 28
God Stats
14W - 15L
1,519 SR
Queue Stats
107W - 92L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 3 / 0
6,903
690
9,042
7,426
2,822
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 4
5,647
565
2,987
5,275
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 0
5,974
597
4,107
4,955
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
6,024
602
5,831
3,501
945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,949
495
677
5,177
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
K-L-A-U-S-Y
Cu Chulainn
7
0 / 5 / 1
4,700
470
2,935
7,508
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 0
6,029
603
4,562
8,070
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
7
0 / 3 / 0
4,079
408
980
4,011
915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 1
4,680
468
3,148
6,779
3,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
9
3 / 4 / 0
5,815
582
1,994
5,790
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
8
8
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
3
0
3
W
2
1
4
4
L
Cu Chulainn
K-L-A-U-S-Y
Cu Chulainn
0
5
1
0.1
W
3
1
0
3
W
3
1
4
5
L
4
2
0
2
L
Neith
0
3
0
0
L
1
3
1
0.5
L
Loki
3
4
0
0.75
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
13,619
26,334
Taken
32,158
11,015
Mitigated
11,141
7,399
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,042
5,056
52
1,644
7,426
2,822
398
0
7,033
0
28,726
W
2,987
180
34
1,818
5,275
3,897
66
475
4,800
13,159
0
L
Cu Chulainn
K-L-A-U-S-Y
Cu Chulainn
2,935
1,223
0
522
7,508
3,125
0
0
7,508
0
16,630
W
4,107
1,479
0
1,633
4,955
1,616
84
2,960
1,995
35,143
0
W
5,831
2,273
0
1,543
3,501
945
391
0
3,501
0
40,523
L
4,562
354
122
2,952
8,070
2,590
171
4,045
4,025
33,539
0
L
Neith
980
685
0
524
4,011
915
0
1,082
2,929
0
7,727
L
3,148
1,442
0
1,881
6,779
3,338
0
1,967
4,812
0
19,934
L
Loki
1,994
651
0
912
5,790
1,173
0
0
5,790
0
20,754
W
677
229
0
675
5,177
1,735
0
1,127
4,050
0
19,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
25,303
248
Minions Killed
211
0
Camps Cleared
0
892,317
Distance Traveled
858,551
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,903
690
41
4
0
187,195
2
W
Ares
5,647
565
33
3
0
188,802
4
L
Cu Chulainn
4,700
470
41
4
0
156,464
2
W
Hera
5,974
597
61
6
0
194,357
1
W
Neith
6,024
602
69
7
0
168,351
2
L
Chang'e
6,029
603
62
6
0
188,733
4
L
Neith
4,079
408
18
2
0
141,581
0
L
Chaac
4,680
468
37
4
0
196,411
0
L
Loki
5,815
582
53
5
0
175,362
2
W
Thor
4,949
495
44
4
0
153,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role