Player Matchup

Serqet
Serqet
 
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AlloPradoz_
Discordia
Level 96
God Stats
4W - 6L
1,485 SR
Queue Stats
251W - 457L
1,357 Elo+
Party 3
Hel
Hel
DEMIOVER
Hel
Level 118
God Stats
4W - 9L
1,346 SR
Queue Stats
552W - 846L
1,365 Elo+
Party 3
Ymir
Ymir
XxMR_F0X1xX
Ymir
Level 63
God Stats
28W - 37L
1,460 SR
Queue Stats
414W - 415L
1,441 Elo+
Party 1
Apollo
Apollo
kainagoncalves
Apollo
Level 81
God Stats
19W - 15L
1,496 SR
Queue Stats
548W - 557L
1,444 Elo+
Party 1
Team Averages
Level 89
1,457 SR
1,421 Elo+

VS

Team Averages
Level 87
1,536 SR
1,453 Elo+
Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MiguelAngelparri
Neith
Level 65
God Stats
6W - 8L
1,540 SR
Queue Stats
231W - 295L
1,397 Elo+
Party 2
Nox
Nox
PeTayls
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 186L
1,428 Elo+
Party 2
Artio
Artio
Polsetsky
Artio
Level 103
God Stats
7W - 4L
1,709 SR
Queue Stats
34W - 39L
1,461 Elo+
Solo
King Arthur
King Arthur
jjjDemolidorjjj
King Arthur
Level 109
God Stats
0W - 3L
1,431 SR
Queue Stats
15W - 14L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
8 / 2 / 5
8,005
616
7,895
6,970
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
AlloPradoz_
Discordia
15
4 / 2 / 3
8,643
665
7,286
5,558
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 3
7,112
547
2,455
6,315
3,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 9
7,391
569
4,413
6,481
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 2 / 3
8,021
617
9,321
8,259
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 2 / 2
6,858
528
3,761
8,251
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 6 / 2
5,897
454
6,604
8,391
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
12
1 / 4 / 1
6,670
513
2,085
8,506
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Polsetsky
Artio
10
1 / 5 / 1
5,994
461
2,218
9,689
6,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
jjjDemolidorjjj
King Arthur
11
2 / 4 / 1
6,823
525
4,281
9,655
6,353
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
7
7
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
5
5.25
L
Arachne
 
Arachne
2
2
2
1.5
W
Discordia
AlloPradoz_
Discordia
4
2
3
2.75
W
0
1
3
1.5
L
1
6
2
0.33
L
Nox
1
4
1
0.38
L
Artio
Polsetsky
Artio
1
5
1
0.3
W
3
0
9
7.5
L
King Arthur
jjjDemolidorjjj
King Arthur
2
4
1
0.63
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,370
Damage
18,949
33,583
Taken
44,492
16,008
Mitigated
20,571
10,649
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,895
1,817
0
2,709
6,970
2,549
0
258
6,704
0
34,148
L
Arachne
 
Arachne
3,761
2,401
0
3,034
8,251
3,243
470
1,626
6,431
0
40,046
W
Discordia
AlloPradoz_
Discordia
7,286
214
0
1,949
5,558
2,124
630
1,840
3,590
56,992
0
W
2,455
531
242
3,330
6,315
3,682
968
0
6,315
43,532
0
L
6,604
2,926
0
1,245
8,391
2,113
427
983
7,312
0
29,275
L
Nox
2,085
270
0
2,220
8,506
2,825
0
4,380
3,580
35,162
0
L
Artio
Polsetsky
Artio
2,218
123
673
2,037
9,689
6,037
0
2,718
6,687
11,939
0
W
4,413
1,918
0
1,441
6,481
4,872
32
1,016
5,465
12,166
0
L
King Arthur
jjjDemolidorjjj
King Arthur
4,281
586
0
230
9,655
6,353
0
3,860
5,589
0
25,301
W
9,321
5,912
0
978
8,259
2,781
332
1,053
7,206
0
55,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
32,242
383
Minions Killed
289
0
Camps Cleared
0
1,343,065
Distance Traveled
1,222,899
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,005
616
56
4
0
309,342
4
L
Arachne
6,858
528
78
6
0
239,087
0
W
Discordia
8,643
665
112
9
0
264,038
4
W
Hel
7,112
547
83
6
0
229,197
5
L
Neith
5,897
454
58
4
0
214,232
4
L
Nox
6,670
513
81
6
0
239,635
4
L
Artio
5,994
461
17
1
0
253,094
3
W
Ymir
7,391
569
19
1
0
293,820
1
L
King Arthur
6,823
525
55
4
0
276,851
0
W
Apollo
8,021
617
113
9
0
246,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role