Player Matchup

Eset
Eset
Girbat13
Eset
Level 29
God Stats
0W - 2L
1,654 SR
Queue Stats
126W - 163L
1,333 Elo+
Solo
Odin
Odin
Hydrogenus
Odin
Level 25
God Stats
0W - 4L
1,230 SR
Queue Stats
36W - 42L
1,372 Elo+
Party 1
Fenrir
Fenrir
xXSnake6Xx
Fenrir
Level 47
God Stats
0W - 2L
1,282 SR
Queue Stats
72W - 75L
1,460 Elo+
Party 1
Team Averages
Level 34
1,389 SR
1,388 Elo+

VS

Team Averages
Level 39
1,542 SR
1,285 Elo+
Vamana
Vamana
M0ira
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,159 Elo+
Solo
Kukulkan
Kukulkan
golgarie
Kukulkan
Level 18
God Stats
2W - 1L
1,654 SR
Queue Stats
37W - 40L
1,303 Elo+
Party 2
Cabrakan
Cabrakan
peufwaz
Cabrakan
Level 91
God Stats
28W - 24L
1,471 SR
Queue Stats
176W - 211L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 7 / 3
8,775
627
11,843
11,293
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 2
9,046
646
5,379
13,312
10,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
xXSnake6Xx
Fenrir
12
2 / 10 / 3
9,511
679
8,611
15,763
8,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
M0ira
Vamana
14
5 / 2 / 14
10,155
725
13,025
17,241
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
golgarie
Kukulkan
15
9 / 2 / 9
10,712
765
12,396
9,764
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
peufwaz
Cabrakan
14
7 / 1 / 12
11,073
791
10,176
11,952
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
21
21
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Eset
1
7
3
0.36
L
2
4
2
0.75
W
Vamana
M0ira
Vamana
5
2
14
6
W
Kukulkan
golgarie
Kukulkan
9
2
9
6.75
W
Cabrakan
peufwaz
Cabrakan
7
1
12
13
L
Fenrir
xXSnake6Xx
Fenrir
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
35,597
40,368
Taken
38,957
23,354
Mitigated
33,490
4,242
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
11,843
727
328
1,824
11,293
4,193
0
5,535
5,351
38,895
0
L
5,379
624
0
627
13,312
10,910
0
6,585
6,435
0
12,941
W
Vamana
M0ira
Vamana
13,025
5,750
587
7,084
17,241
12,172
1,346
7,144
9,623
0
44,279
W
Kukulkan
golgarie
Kukulkan
12,396
1,974
0
676
9,764
4,339
589
2,824
6,800
38,046
0
W
Cabrakan
peufwaz
Cabrakan
10,176
1,570
0
1,182
11,952
16,979
338
3,343
8,289
21,628
0
L
Fenrir
xXSnake6Xx
Fenrir
8,611
2,030
0
1,463
15,763
8,251
0
10,773
4,657
0
21,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
31,940
121
Minions Killed
134
3
Camps Cleared
8
741,232
Distance Traveled
719,604
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,775
627
73
5
1
231,315
0
L
Odin
9,046
646
15
1
0
288,714
2
W
Vamana
10,155
725
56
4
4
240,016
4
W
Kukulkan
10,712
765
64
5
4
218,241
1
W
Cabrakan
11,073
791
14
1
0
261,347
4
L
Fenrir
9,511
679
33
2
2
221,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role