Player Matchup

Ganesha
Ganesha
Arencie
Ganesha
Level 8
God Stats
6W - 4L
1,591 SR
Queue Stats
18W - 20L
1,328 Elo+
Solo
Mulan
Mulan
DiplexHat98305
Mulan
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 12L
1,447 Elo+
Solo
Osiris
Osiris
SkinnyGokuXD
Osiris
Level 3
God Stats
5W - 1L
1,270 SR
Queue Stats
7W - 3L
1,450 Elo+
Solo
Hera
Hera
panyo147
Hera
Level 9
God Stats
8W - 8L
1,345 SR
Queue Stats
39W - 64L
1,381 Elo+
Solo
Neith
Neith
我是正经人嗷
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 6
1,441 SR
1,421 Elo+

VS

Team Averages
Level 19
1,481 SR
1,413 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ATCxKirito
Thanatos
Level 2
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 1
Chernobog
Chernobog
LukeW35
Chernobog
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 47L
1,576 Elo+
Solo
Cthulhu
Cthulhu
abood-hamdan1239
Cthulhu
Level 27
God Stats
2W - 2L
1,624 SR
Queue Stats
64W - 74L
1,407 Elo+
Party 1
Janus
Janus
alvijaz-super
Janus
Level 18
God Stats
5W - 9L
1,500 SR
Queue Stats
66W - 64L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arencie
Ganesha
10
0 / 1 / 5
5,886
453
4,218
6,350
3,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 1
6,730
518
4,248
8,670
6,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
13
5 / 1 / 0
7,411
570
4,282
9,399
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
0 / 0 / 0
6,586
507
1,842
3,434
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 3 / 1
6,076
467
3,363
4,362
1,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 1 / 0
7,726
594
7,038
9,410
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
ATCxKirito
Thanatos
5
0 / 3 / 0
4,718
363
0
3,739
1,022
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
LukeW35
Chernobog
9
2 / 4 / 1
5,983
460
3,114
6,928
1,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
5,637
434
3,298
7,127
2,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 2 / 1
6,315
486
2,144
5,559
1,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
7
8
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
1
0
4
L
Thanatos
ATCxKirito
Thanatos
0
3
0
0
W
Ganesha
Arencie
Ganesha
0
1
5
2.5
W
0
3
1
0.17
L
Chernobog
LukeW35
Chernobog
2
4
1
0.63
W
Osiris
5
1
0
5
L
1
1
1
1.5
L
0
2
1
0.25
W
Hera
0
0
0
0
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
15,594
32,215
Taken
32,763
17,543
Mitigated
13,542
8,736
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,038
2,719
0
4,945
9,410
6,504
510
915
8,495
0
40,536
L
Thanatos
ATCxKirito
Thanatos
0
0
0
1,619
3,739
1,022
0
102
3,637
0
10,962
W
Ganesha
Arencie
Ganesha
4,218
794
165
580
6,350
3,573
265
1,533
4,817
18,699
0
W
4,248
772
0
1,478
8,670
6,700
0
241
8,429
5,802
30,146
L
Chernobog
LukeW35
Chernobog
3,114
1,564
0
1,030
6,928
1,920
147
1,929
4,997
0
24,748
W
Osiris
4,282
2,587
0
4,684
9,399
5,065
0
1,449
7,950
0
54,268
L
3,298
108
0
2,449
7,127
2,674
0
2,144
4,823
18,745
0
L
2,144
664
0
1,113
5,559
1,422
0
1,618
3,749
29,917
0
W
Hera
1,842
198
0
750
3,434
882
0
763
2,671
32,103
0
W
3,363
1,848
0
1,079
4,362
1,323
196
1,456
2,906
0
25,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
30,379
358
Minions Killed
236
0
Camps Cleared
0
1,168,574
Distance Traveled
1,094,364
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,726
594
78
6
0
267,978
4
L
Thanatos
4,718
363
22
2
0
146,653
2
W
Ganesha
5,886
453
11
1
0
250,517
2
W
Mulan
6,730
518
95
7
0
226,560
2
L
Chernobog
5,983
460
51
4
0
221,150
5
W
Osiris
7,411
570
104
8
0
225,035
0
L
Cthulhu
5,637
434
25
2
0
223,195
0
L
Janus
6,315
486
60
5
0
235,388
4
W
Hera
6,586
507
84
6
0
216,001
3
W
Neith
6,076
467
64
5
0
250,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role