Player Matchup

Pele
Pele
Game_Over1558
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,296 Elo+
Solo
Artemis
Artemis
GnGn_KsA
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Random_072
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,509 Elo+
Party 1
Chaac
Chaac
esbeidas
Chaac
Level 16
God Stats
0W - 3L
1,286 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 107
God Stats
282W - 282L
1,518 SR
Queue Stats
292W - 304L
1,472 Elo+
Party 1
Team Averages
Level 32
1,461 SR
1,455 Elo+

VS

Team Averages
Level 19
1,614 SR
1,486 Elo+
Neith
Neith
Blood_Sport_973
Neith
Level 25
God Stats
27W - 38L
1,364 SR
Queue Stats
312W - 373L
1,285 Elo+
Solo
Ares
Ares
Elliderchoez01
Ares
Level 17
God Stats
6W - 4L
1,572 SR
Queue Stats
67W - 56L
1,420 Elo+
Solo
Vamana
Vamana
Mjolnir y
Vamana
Level 22
God Stats
3W - 0L
1,948 SR
Queue Stats
21W - 6L
1,748 Elo+
Solo
Persephone
Persephone
Saitama518
Persephone
Level 29
God Stats
6W - 4L
1,686 SR
Queue Stats
88W - 82L
1,477 Elo+
Solo
Bellona
Bellona
kiwi_CBJ_
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 5
9,802
467
7,902
18,800
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
GnGn_KsA
Artemis
8
1 / 13 / 1
7,034
335
3,717
12,729
3,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Random_072
Yemoja
12
1 / 6 / 1
8,593
409
3,590
15,928
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
esbeidas
Chaac
12
1 / 8 / 2
8,326
396
7,768
20,121
16,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
wargfromcave
Ah Puch
16
10 / 9 / 3
11,205
534
19,867
17,253
6,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
9,515
453
7,063
10,417
3,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 1 / 8
10,201
486
6,828
13,263
12,531
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Mjolnir y
Vamana
20
20 / 0 / 6
14,593
695
27,688
18,686
13,466
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Saitama518
Persephone
18
14 / 5 / 10
12,910
615
20,307
15,920
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kiwi_CBJ_
Bellona
12
1 / 9 / 14
8,345
397
6,063
12,757
11,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
18
Kills
44
44
Deaths
19
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
5
1
8
9
L
5
8
5
0.94
L
Artemis
GnGn_KsA
Artemis
1
13
1
0.12
W
Vamana
Mjolnir y
Vamana
20
0
6
23
L
Yemoja
Random_072
Yemoja
1
6
1
0.25
W
Persephone
Saitama518
Persephone
14
5
10
3.8
L
Chaac
esbeidas
Chaac
1
8
2
0.25
W
Bellona
kiwi_CBJ_
Bellona
1
9
14
0.89
L
Ah Puch
wargfromcave
Ah Puch
10
9
3
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
67,949
84,831
Taken
71,043
46,093
Mitigated
46,152
15,635
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,063
4,210
0
1,186
10,417
3,375
4,770
2,730
7,409
0
43,143
W
6,828
880
463
2,962
13,263
12,531
627
6,067
7,032
39,904
0
L
7,902
2,659
0
3,636
18,800
6,892
0
6,079
12,505
0
51,584
L
Artemis
GnGn_KsA
Artemis
3,717
3,087
0
528
12,729
3,532
900
5,263
7,246
0
18,174
W
Vamana
Mjolnir y
Vamana
27,688
17,709
0
9,950
18,686
13,466
0
4,193
14,229
0
157,536
L
Yemoja
Random_072
Yemoja
3,590
977
477
493
15,928
12,726
665
7,192
8,628
26,154
0
W
Persephone
Saitama518
Persephone
20,307
2,333
358
4,994
15,920
5,426
244
7,953
7,879
83,001
0
L
Chaac
esbeidas
Chaac
7,768
1,105
419
5,726
20,121
16,895
75
3,565
16,423
0
28,461
W
Bellona
kiwi_CBJ_
Bellona
6,063
1,323
0
310
12,757
11,354
704
2,510
9,994
4,988
6,947
L
Ah Puch
wargfromcave
Ah Puch
19,867
393
548
3,808
17,253
6,048
125
6,308
10,748
58,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,960
Gold Earned
55,564
309
Minions Killed
532
0
Camps Cleared
0
1,753,444
Distance Traveled
1,918,884
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,515
453
65
3
0
288,989
0
W
Ares
10,201
486
64
3
0
385,468
3
L
Pele
9,802
467
82
4
0
391,032
2
L
Artemis
7,034
335
28
1
0
302,077
0
W
Vamana
14,593
695
227
11
0
491,854
1
L
Yemoja
8,593
409
49
2
0
354,353
2
W
Persephone
12,910
615
155
7
0
367,939
2
L
Chaac
8,326
396
57
3
0
343,003
2
W
Bellona
8,345
397
21
1
0
384,634
0
L
Ah Puch
11,205
534
93
4
0
362,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role