Player Matchup

Scylla
Scylla
Antonius2PAC
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Tanksgobrr
Cliodhna
Level 29
God Stats
25W - 10L
1,746 SR
Queue Stats
110W - 62L
1,586 Elo+
Solo
Heimdallr
Heimdallr
YagoFlama_10Xd
Heimdallr
Level 8
God Stats
1W - 4L
1,382 SR
Queue Stats
9W - 9L
1,386 Elo+
Solo
Ymir
Ymir
salchichoni
Ymir
Level 21
God Stats
8W - 7L
1,731 SR
Queue Stats
48W - 40L
1,558 Elo+
Solo
Loki
Loki
ttvmuhis
Loki
Level 8
God Stats
9W - 6L
1,552 SR
Queue Stats
17W - 9L
1,690 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,532 Elo+

VS

Team Averages
Level 26
1,447 SR
1,507 Elo+
Medusa
Medusa
Dyjok_
Medusa
Level 29
God Stats
8W - 11L
1,457 SR
Queue Stats
223W - 233L
1,468 Elo+
Party 1
Fenrir
Fenrir
Im_New007
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,612 Elo+
Party 1
Ganesha
Ganesha
OldMajor7
Ganesha
Level 29
God Stats
5W - 1L
1,239 SR
Queue Stats
110W - 97L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Parason_7
Gilgamesh
Level 27
God Stats
13W - 4L
1,500 SR
Queue Stats
128W - 92L
1,442 Elo+
Solo
Eset
Eset
Smurfbo_No5
Eset
Level 29
God Stats
6W - 4L
1,540 SR
Queue Stats
203W - 198L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 12 / 5
9,481
412
6,524
17,795
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Tanksgobrr
Cliodhna
20
18 / 5 / 4
14,351
624
37,691
22,508
10,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
YagoFlama_10Xd
Heimdallr
3
0 / 3 / 0
6,023
262
649
3,490
647
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 10
11,581
504
10,435
19,498
20,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
5 / 7 / 14
11,571
503
15,681
15,850
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dyjok_
Medusa
20
10 / 4 / 4
13,593
591
9,977
20,046
9,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Im_New007
Fenrir
19
6 / 5 / 9
12,810
557
7,620
21,540
15,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
OldMajor7
Ganesha
18
0 / 4 / 17
11,846
515
9,772
26,983
35,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Parason_7
Gilgamesh
18
2 / 8 / 8
11,692
508
6,653
24,062
24,639
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
13 / 6 / 6
13,465
585
21,585
20,075
8,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
75
26
Kills
31
31
Deaths
27
33
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
12
5
0.29
W
Medusa
Dyjok_
Medusa
10
4
4
3
W
Fenrir
Im_New007
Fenrir
6
5
9
2.1
W
Ganesha
OldMajor7
Ganesha
0
4
17
2.13
W
Gilgamesh
Parason_7
Gilgamesh
2
8
8
0.75
W
13
6
6
2.67
L
Cliodhna
Tanksgobrr
Cliodhna
18
5
4
4
L
Heimdallr
YagoFlama_10Xd
Heimdallr
0
3
0
0
L
2
4
10
1.75
L
Loki
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,980
Damage
55,607
79,141
Taken
112,706
42,016
Mitigated
93,270
8,752
Healing
38,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,524
987
0
597
17,795
4,718
138
7,913
9,581
47,880
0
W
Medusa
Dyjok_
Medusa
9,977
4,574
0
6,581
20,046
9,734
3,933
5,901
13,756
0
109,025
W
Fenrir
Im_New007
Fenrir
7,620
1,121
0
6,832
21,540
15,051
510
3,750
17,608
230
69,197
W
Ganesha
OldMajor7
Ganesha
9,772
831
1,317
6,708
26,983
35,017
350
5,772
20,972
51,041
0
W
Gilgamesh
Parason_7
Gilgamesh
6,653
1,880
0
6,712
24,062
24,639
525
3,780
20,233
0
63,294
W
21,585
2,240
3,363
6,926
20,075
8,829
1,425
3,248
16,789
91,419
0
L
Cliodhna
Tanksgobrr
Cliodhna
37,691
4,201
0
4,576
22,508
10,605
218
9,372
12,940
0
119,692
L
Heimdallr
YagoFlama_10Xd
Heimdallr
649
350
0
74
3,490
647
0
1,581
1,872
0
3,842
L
10,435
2,059
0
1,335
19,498
20,885
0
6,359
13,034
66,463
0
L
Loki
15,681
5,338
0
2,170
15,850
5,161
128
8,150
7,442
0
63,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,007
Gold Earned
63,406
489
Minions Killed
582
0
Camps Cleared
0
1,685,232
Distance Traveled
2,099,381
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,481
412
82
4
0
373,844
4
W
Medusa
13,593
591
195
8
0
405,962
4
W
Fenrir
12,810
557
106
5
0
422,112
6
W
Ganesha
11,846
515
46
2
0
437,667
6
W
Gilgamesh
11,692
508
112
5
0
416,010
2
W
Eset
13,465
585
123
5
0
417,630
9
L
Cliodhna
14,351
624
189
8
0
420,089
6
L
Heimdallr
6,023
262
4
0
0
68,286
0
L
Ymir
11,581
504
125
5
0
379,058
1
L
Loki
11,571
503
89
4
0
443,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role