Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Ch0coate
Chaac
Level 27
God Stats
2W - 2L
1,915 SR
Queue Stats
94W - 74L
1,522 Elo+
Solo
Janus
Janus
FeazzyGEMIDA
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,398 Elo+
Solo
Izanami
Izanami
HolyChicken00
Izanami
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,285 Elo+
Party 1
Ares
Ares
ฏำากรรานื123
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,169 Elo+
Party 1
Team Averages
Level 10
1,583 SR
1,375 Elo+

VS

Team Averages
Level 22
1,517 SR
1,429 Elo+
Yemoja
Yemoja
 
Yemoja
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jaxson12
Fenrir
Level 28
God Stats
9W - 5L
1,627 SR
Queue Stats
44W - 54L
1,344 Elo+
Solo
Cupid
Cupid
Taiphob
Cupid
Level 8
God Stats
1W - 0L
1,311 SR
Queue Stats
11W - 10L
1,358 Elo+
Solo
Kukulkan
Kukulkan
andrewhsu
Kukulkan
Level 29
God Stats
2W - 0L
1,826 SR
Queue Stats
117W - 127L
1,461 Elo+
Solo
Bellona
Bellona
kevnneo
Bellona
Level 23
God Stats
5W - 6L
1,324 SR
Queue Stats
71W - 54L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 5 / 1
5,895
421
3,986
9,282
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Ch0coate
Chaac
10
0 / 3 / 0
6,139
439
6,717
12,028
10,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 8 / 0
6,034
431
5,206
8,235
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
1 / 3 / 1
6,198
443
4,320
7,667
2,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
4,216
301
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
3 / 0 / 3
6,566
469
2,195
4,128
2,629
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jaxson12
Fenrir
11
1 / 3 / 1
6,705
479
3,108
11,947
3,880
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Taiphob
Cupid
10
1 / 2 / 5
6,309
451
4,229
10,011
2,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
andrewhsu
Kukulkan
15
8 / 0 / 4
9,265
662
8,502
6,874
2,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
kevnneo
Bellona
15
5 / 0 / 1
8,680
620
8,102
6,572
5,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
19
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
W
Yemoja
 
Yemoja
3
0
3
4.5
L
Chaac
Ch0coate
Chaac
0
3
0
0
L
2
8
0
0.25
L
Izanami
1
3
1
0.5
W
Fenrir
Jaxson12
Fenrir
1
3
1
0.5
W
Cupid
Taiphob
Cupid
1
2
5
1.75
W
Kukulkan
andrewhsu
Kukulkan
8
0
4
10
W
Bellona
kevnneo
Bellona
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,229
Damage
26,136
37,212
Taken
39,532
18,350
Mitigated
17,039
10,422
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,986
904
0
4,890
9,282
3,452
0
2,237
6,949
0
26,264
W
Yemoja
 
Yemoja
2,195
966
3,123
463
4,128
2,629
713
512
3,560
14,007
0
L
Chaac
Ch0coate
Chaac
6,717
1,246
0
3,684
12,028
10,360
208
3,070
8,908
4,238
29,484
L
5,206
309
0
0
8,235
2,153
0
3,909
4,004
22,971
0
L
Izanami
4,320
3,392
0
1,848
7,667
2,385
0
2,708
4,911
0
28,678
W
Fenrir
Jaxson12
Fenrir
3,108
2,194
0
5,644
11,947
3,880
747
1,712
10,155
0
35,512
W
Cupid
Taiphob
Cupid
4,229
1,504
1,488
4,289
10,011
2,748
391
1,545
8,388
0
25,938
W
Kukulkan
andrewhsu
Kukulkan
8,502
942
0
1,169
6,874
2,678
50
2,481
4,211
50,490
0
W
Bellona
kevnneo
Bellona
8,102
983
0
1,101
6,572
5,104
40
1,225
5,347
10,055
51,423
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
37,525
208
Minions Killed
393
0
Camps Cleared
0
1,061,466
Distance Traveled
1,238,917
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,895
421
48
3
0
290,511
0
W
Yemoja
6,566
469
27
2
0
200,740
2
L
Chaac
6,139
439
70
5
0
281,387
1
L
Janus
6,034
431
37
3
0
241,403
2
L
Izanami
6,198
443
53
4
0
248,165
2
W
Fenrir
6,705
479
66
5
0
223,067
2
W
Cupid
6,309
451
55
4
0
241,214
4
W
Kukulkan
9,265
662
115
8
0
283,339
4
W
Bellona
8,680
620
130
9
0
290,557
2
L
Ares
4,216
301
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role