Player Matchup

Discordia
Discordia
Ozymandiasknk
Discordia
Level 29
God Stats
1W - 0L
1,248 SR
Queue Stats
17W - 39L
1,088 Elo+
Solo
Ne Zha
Ne Zha
XGarrainX
Ne Zha
Level 29
God Stats
2W - 1L
1,343 SR
Queue Stats
43W - 39L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
naticus10
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 60L
1,344 Elo+
Solo
Team Averages
Level 28
1,364 SR
1,289 Elo+

VS

Team Averages
Level 45
1,493 SR
1,349 Elo+
Artemis
Artemis
MoTaRoBR4498
Artemis
Level 7
God Stats
2W - 6L
1,408 SR
Queue Stats
2W - 10L
1,197 Elo+
Solo
Vulcan
Vulcan
Neil_Foster93
Vulcan
Level 107
God Stats
1W - 1L
1,570 SR
Queue Stats
11W - 13L
1,350 Elo+
Solo
Cupid
Cupid
thejray87
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ozymandiasknk
Discordia
17
4 / 6 / 17
13,091
655
22,930
16,490
5,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
XGarrainX
Ne Zha
19
19 / 3 / 10
15,952
798
24,190
19,437
11,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
naticus10
Gilgamesh
17
9 / 2 / 18
13,875
694
12,808
31,306
28,336
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MoTaRoBR4498
Artemis
12
0 / 12 / 7
10,509
525
7,616
16,041
4,800
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 12 / 5
13,371
669
22,165
23,677
10,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
thejray87
Cupid
16
5 / 8 / 5
13,326
666
15,917
25,222
7,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
32
Kills
11
11
Deaths
32
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
MoTaRoBR4498
Artemis
0
12
7
0.29
L
6
12
5
0.71
W
Discordia
Ozymandiasknk
Discordia
4
6
17
2.08
W
Ne Zha
XGarrainX
Ne Zha
19
3
10
8
W
Gilgamesh
naticus10
Gilgamesh
9
2
18
9
L
Cupid
thejray87
Cupid
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,928
Damage
45,698
67,233
Taken
64,940
45,610
Mitigated
22,591
24,336
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MoTaRoBR4498
Artemis
7,616
3,145
593
1,808
16,041
4,800
0
4,624
11,211
0
16,324
L
22,165
8,948
247
4,473
23,677
10,135
0
11,037
12,376
50,660
0
W
Discordia
Ozymandiasknk
Discordia
22,930
2,640
1,061
3,036
16,490
5,930
1,291
8,536
7,954
54,804
0
W
Ne Zha
XGarrainX
Ne Zha
24,190
8,346
0
7,363
19,437
11,344
1,403
5,733
13,704
0
92,500
W
Gilgamesh
naticus10
Gilgamesh
12,808
1,815
390
12,486
31,306
28,336
434
8,612
22,694
0
50,790
L
Cupid
thejray87
Cupid
15,917
9,122
671
3,352
25,222
7,656
0
7,269
17,409
0
38,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
37,206
240
Minions Killed
140
15
Camps Cleared
0
1,002,990
Distance Traveled
788,345
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,509
525
15
1
0
201,849
2
L
Vulcan
13,371
669
68
3
0
265,324
0
W
Discordia
13,091
655
64
3
0
267,203
2
W
Ne Zha
15,952
798
103
5
14
361,178
2
W
Gilgamesh
13,875
694
73
4
1
374,609
1
L
Cupid
13,326
666
57
3
0
321,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role