Player Matchup

Danzaburou
Danzaburou
Catinette04
Danzaburou
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 14L
1,452 Elo+
Solo
Ganesha
Ganesha
Serene_Moonlight
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,656 Elo+
Solo
Baron Samedi
Baron Samedi
SpikierTurnip99
Baron Samedi
Level 20
God Stats
6W - 8L
1,520 SR
Queue Stats
39W - 60L
1,372 Elo+
Solo
Fenrir
Fenrir
jimjom07
Fenrir
Level 12
God Stats
2W - 2L
1,676 SR
Queue Stats
13W - 14L
1,377 Elo+
Solo
Anubis
Anubis
xXkiller_kainXx
Anubis
Level 18
God Stats
7W - 8L
1,656 SR
Queue Stats
102W - 120L
1,270 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,426 Elo+

VS

Team Averages
Level 22
1,553 SR
1,479 Elo+
Persephone
Persephone
 
Persephone
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Lazy_raquan
Set
Level 27
God Stats
1W - 3L
1,521 SR
Queue Stats
249W - 169L
1,623 Elo+
Solo
Neith
Neith
bfranco_18
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
gs_germany
Discordia
Level 24
God Stats
2W - 0L
1,746 SR
Queue Stats
33W - 30L
1,354 Elo+
Solo
Ares
Ares
jmfrancojr35
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catinette04
Danzaburou
11
2 / 11 / 3
7,494
394
7,595
13,805
3,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 5
7,976
420
6,549
17,199
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SpikierTurnip99
Baron Samedi
13
2 / 12 / 2
8,466
446
8,329
15,761
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
jimjom07
Fenrir
13
4 / 8 / 1
8,677
457
6,123
16,040
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 0
6,704
353
864
4,137
1,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 2 / 8
9,641
507
9,487
11,463
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
28 / 0 / 5
14,123
743
24,987
12,494
9,968
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
12
0 / 2 / 8
7,609
400
1,726
5,939
2,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
gs_germany
Discordia
16
6 / 1 / 8
10,670
562
6,875
7,387
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 10
8,280
436
3,586
13,348
9,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
8
Kills
39
39
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
2
8
4
L
Danzaburou
Catinette04
Danzaburou
2
11
3
0.32
W
28
0
5
30.5
L
0
4
5
0.63
L
Baron Samedi
SpikierTurnip99
Baron Samedi
2
12
2
0.25
W
Neith
0
2
8
2
W
Discordia
gs_germany
Discordia
6
1
8
10
L
Fenrir
jimjom07
Fenrir
4
8
1
0.56
W
1
3
10
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
46,661
66,942
Taken
50,631
32,693
Mitigated
27,760
12,532
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,487
1,133
71
2,742
11,463
4,013
1,734
4,491
6,970
40,037
0
L
Danzaburou
Catinette04
Danzaburou
7,595
3,871
240
1,760
13,805
3,496
350
2,577
11,206
0
34,685
W
24,987
14,245
0
5,962
12,494
9,968
1,936
2,966
9,528
0
127,246
L
6,549
847
0
3,237
17,199
16,449
378
4,949
12,060
30,120
0
L
Baron Samedi
SpikierTurnip99
Baron Samedi
8,329
818
596
2,088
15,761
5,920
666
7,342
8,282
49,228
0
W
Neith
1,726
1,079
0
283
5,939
2,176
46
2,441
3,498
0
15,492
W
Discordia
gs_germany
Discordia
6,875
536
0
2,283
7,387
2,354
3,194
2,850
4,537
56,047
0
L
Fenrir
jimjom07
Fenrir
6,123
1,892
0
4,112
16,040
5,739
0
3,209
12,747
0
44,826
W
3,586
845
0
300
13,348
9,249
181
2,993
10,355
19,933
0
L
864
83
0
499
4,137
1,089
0
1,264
2,699
21,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
50,323
302
Minions Killed
445
0
Camps Cleared
0
1,351,473
Distance Traveled
1,696,892
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,641
507
69
4
0
318,201
3
L
Danzaburou
7,494
394
75
4
0
302,039
0
W
Set
14,123
743
202
11
0
412,305
0
L
Ganesha
7,976
420
19
1
0
347,332
7
L
Baron Samedi
8,466
446
81
4
0
290,936
0
W
Neith
7,609
400
33
2
0
286,336
0
W
Discordia
10,670
562
116
6
0
318,799
5
L
Fenrir
8,677
457
71
4
0
269,731
0
W
Ares
8,280
436
25
1
0
361,251
0
L
Anubis
6,704
353
56
3
0
141,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role