Player Matchup

Hou Yi
Hou Yi
Kauldër
Hou Yi
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
357W - 235L
1,696 Elo+
Party 1
Sol
Sol
Lessië
Sol
Level 137
God Stats
11W - 6L
1,718 SR
Queue Stats
617W - 459L
1,690 Elo+
Party 1
Sylvanus
Sylvanus
Lincoln69
Sylvanus
Level 118
God Stats
24W - 13L
1,662 SR
Queue Stats
314W - 213L
1,651 Elo+
Party 1
Team Averages
Level 96
1,626 SR
1,679 Elo+

VS

Team Averages
Level 101
1,502 SR
1,526 Elo+
Neith
Neith
BadManSam
Neith
Level 69
God Stats
18W - 11L
1,630 SR
Queue Stats
72W - 86L
1,440 Elo+
Solo
Ares
Ares
Dones87
Ares
Level 111
God Stats
3W - 0L
1,564 SR
Queue Stats
162W - 184L
1,583 Elo+
Solo
Discordia
Discordia
StormTrupper
Discordia
Level 123
God Stats
1W - 1L
1,313 SR
Queue Stats
14W - 16L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kauldër
Hou Yi
15
4 / 7 / 4
11,413
634
10,977
14,346
5,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
14
4 / 5 / 2
10,706
595
14,680
15,815
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Lincoln69
Sylvanus
14
0 / 3 / 7
10,023
557
8,132
26,192
33,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadManSam
Neith
16
4 / 2 / 7
11,744
652
18,389
11,706
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Dones87
Ares
16
3 / 2 / 9
11,266
626
9,987
19,686
22,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
StormTrupper
Discordia
16
8 / 4 / 7
12,148
675
22,287
10,722
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
15
15
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
BadManSam
Neith
4
2
7
3.75
W
Ares
Dones87
Ares
3
2
9
3.75
L
Hou Yi
Kauldër
Hou Yi
4
7
4
0.86
L
Sol
4
5
2
1
L
Sylvanus
Lincoln69
Sylvanus
0
3
7
1.17
W
Discordia
StormTrupper
Discordia
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,789
Damage
50,663
56,353
Taken
42,114
46,594
Mitigated
30,413
15,463
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BadManSam
Neith
18,389
7,344
0
1,760
11,706
4,286
1,924
6,122
5,187
0
57,610
W
Ares
Dones87
Ares
9,987
117
0
1,212
19,686
22,218
240
8,576
9,923
36,677
0
L
Hou Yi
Kauldër
Hou Yi
10,977
4,376
0
201
14,346
5,885
526
10,537
3,809
0
36,583
L
Sol
14,680
3,382
0
4,763
15,815
6,987
698
8,988
6,827
45,063
2,931
L
Sylvanus
Lincoln69
Sylvanus
8,132
1,306
3,883
6,616
26,192
33,722
360
12,920
13,272
21,609
0
W
Discordia
StormTrupper
Discordia
22,287
1,293
0
2,130
10,722
3,909
89
5,652
4,987
51,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
35,158
173
Minions Killed
231
3
Camps Cleared
12
866,211
Distance Traveled
988,001
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,744
652
117
7
3
326,370
1
W
Ares
11,266
626
42
2
5
338,650
2
L
Hou Yi
11,413
634
57
3
2
290,673
1
L
Sol
10,706
595
77
4
1
267,702
4
L
Sylvanus
10,023
557
39
2
0
307,836
7
W
Discordia
12,148
675
72
4
4
322,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role