Player Matchup

Aphrodite
Aphrodite
Babba HummeI
Aphrodite
Level 62
God Stats
43W - 38L
1,530 SR
Queue Stats
75W - 72L
1,476 Elo+
Party 1
Anubis
Anubis
Yellovien
Anubis
Level 109
God Stats
0W - 1L
1,714 SR
Queue Stats
3W - 11L
1,297 Elo+
Party 1
Odin
Odin
onedayinmiami
Odin
Level 65
God Stats
0W - 3L
1,282 SR
Queue Stats
62W - 125L
1,251 Elo+
Party 1
Team Averages
Level 79
1,509 SR
1,341 Elo+

VS

Team Averages
Level 113
1,463 SR
1,313 Elo+
Cthulhu
Cthulhu
Felipain11
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 31L
1,238 Elo+
Party 2
Ah Puch
Ah Puch
sentolo76
Ah Puch
Level 140
God Stats
3W - 4L
1,397 SR
Queue Stats
22W - 61L
1,276 Elo+
Party 2
Neith
Neith
temp-440806
Neith
Level 121
God Stats
154W - 168L
1,492 SR
Queue Stats
167W - 191L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Babba HummeI
Aphrodite
17
2 / 2 / 19
12,297
615
7,479
19,402
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Yellovien
Anubis
18
15 / 4 / 6
14,307
715
23,502
19,549
8,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 4 / 12
12,666
633
13,565
22,969
16,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Felipain11
Cthulhu
14
0 / 11 / 8
11,479
574
12,228
28,592
31,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
sentolo76
Ah Puch
16
4 / 7 / 5
13,446
672
14,280
15,463
4,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 6 / 2
14,079
704
23,684
14,839
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
10
10
Deaths
24
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Babba HummeI
Aphrodite
2
2
19
5.75
W
Cthulhu
Felipain11
Cthulhu
0
11
8
0.36
L
Anubis
Yellovien
Anubis
15
4
6
4.5
L
6
4
12
3
W
Ah Puch
sentolo76
Ah Puch
4
7
5
0.93
W
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,546
Damage
50,192
61,920
Taken
58,894
32,766
Mitigated
40,984
36,231
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Babba HummeI
Aphrodite
7,479
300
11,832
13,914
19,402
8,002
273
10,925
7,952
30,481
0
W
Cthulhu
Felipain11
Cthulhu
12,228
617
437
4,057
28,592
31,992
502
12,706
15,886
30,966
0
L
Anubis
Yellovien
Anubis
23,502
659
0
7,603
19,549
8,422
325
6,470
12,855
65,824
0
L
13,565
3,926
859
2,023
22,969
16,342
432
8,418
13,817
0
45,087
W
Ah Puch
sentolo76
Ah Puch
14,280
688
366
3,397
15,463
4,230
859
9,723
5,740
38,810
0
W
23,684
9,444
346
4,886
14,839
4,762
1,384
8,808
6,031
0
70,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,270
Gold Earned
39,004
212
Minions Killed
194
10
Camps Cleared
7
1,066,835
Distance Traveled
882,542
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,297
615
46
2
2
379,379
6
W
Cthulhu
11,479
574
37
2
0
297,903
0
L
Anubis
14,307
715
83
4
5
313,900
4
L
Odin
12,666
633
83
4
3
373,556
4
W
Ah Puch
13,446
672
74
4
1
274,563
1
W
Neith
14,079
704
83
4
6
310,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role