Player Matchup

Eset
Eset
DCJUN
Eset
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 67L
1,421 Elo+
Solo
Hachiman
Hachiman
DaZo_KiNg_
Hachiman
Level 8
God Stats
3W - 4L
1,502 SR
Queue Stats
17W - 28L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
DutchDGray
Ao Kuang
Level 11
God Stats
22W - 25L
1,354 SR
Queue Stats
26W - 30L
1,322 Elo+
Solo
Hel
Hel
Ohmme101
Hel
Level 22
God Stats
2W - 0L
1,720 SR
Queue Stats
25W - 26L
1,484 Elo+
Solo
Amaterasu
Amaterasu
iiJanemba
Amaterasu
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 134L
1,440 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,418 Elo+

VS

Team Averages
Level 23
1,525 SR
1,474 Elo+
Discordia
Discordia
CannazonianFox
Discordia
Level 22
God Stats
5W - 10L
1,545 SR
Queue Stats
73W - 113L
1,453 Elo+
Party 1
Susano
Susano
ChellyLily
Susano
Level 32
God Stats
1W - 2L
1,654 SR
Queue Stats
72W - 116L
1,413 Elo+
Party 1
Artio
Artio
TragedyDaughter
Artio
Level 25
God Stats
11W - 17L
1,369 SR
Queue Stats
78W - 115L
1,443 Elo+
Party 1
Merlin
Merlin
lSuum
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,484 Elo+
Solo
Arachne
Arachne
xXSm1t3L0v3rXx
Arachne
Level 29
God Stats
0W - 1L
1,556 SR
Queue Stats
2W - 2L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DCJUN
Eset
20
13 / 2 / 19
14,925
1,244
29,433
18,640
7,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
DaZo_KiNg_
Hachiman
20
8 / 7 / 25
13,651
1,138
24,454
18,871
7,569
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
DutchDGray
Ao Kuang
20
6 / 6 / 23
12,916
1,076
17,918
25,449
12,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 2 / 27
13,191
1,099
14,559
16,309
7,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
iiJanemba
Amaterasu
20
11 / 8 / 17
13,941
1,162
20,575
28,136
25,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CannazonianFox
Discordia
18
5 / 9 / 14
12,179
1,015
25,222
19,541
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
ChellyLily
Susano
18
7 / 12 / 11
12,654
1,055
22,079
23,478
9,192
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 19
12,482
1,040
11,214
27,691
39,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
lSuum
Merlin
19
4 / 7 / 16
12,608
1,051
19,745
15,316
5,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 9 / 16
13,174
1,098
22,686
27,345
12,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
101
42
Kills
25
25
Deaths
42
111
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Discordia
CannazonianFox
Discordia
5
9
14
1.33
L
Susano
ChellyLily
Susano
7
12
11
1.04
W
Eset
DCJUN
Eset
13
2
19
11.25
W
Hachiman
DaZo_KiNg_
Hachiman
8
7
25
2.93
W
Ao Kuang
DutchDGray
Ao Kuang
6
6
23
2.92
W
4
2
27
8.75
L
3
5
19
2.5
W
Amaterasu
iiJanemba
Amaterasu
11
8
17
2.44
L
Merlin
lSuum
Merlin
4
7
16
1.71
L
6
9
16
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,939
Damage
100,946
107,405
Taken
113,371
61,428
Mitigated
73,815
36,979
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CannazonianFox
Discordia
25,222
5,678
357
2,238
19,541
7,017
0
11,953
7,588
44,949
0
L
Susano
ChellyLily
Susano
22,079
9,122
0
370
23,478
9,192
0
12,578
10,900
0
32,848
W
Eset
DCJUN
Eset
29,433
1,546
2,051
3,488
18,640
7,704
0
11,329
7,311
63,031
0
W
Hachiman
DaZo_KiNg_
Hachiman
24,454
15,507
0
2,143
18,871
7,569
0
9,167
9,704
0
46,015
W
Ao Kuang
DutchDGray
Ao Kuang
17,918
8,659
0
5,211
25,449
12,975
0
14,859
10,590
34,109
0
W
14,559
1,118
10,857
7,844
16,309
7,518
0
9,671
6,638
37,290
0
L
11,214
1,150
4,408
4,895
27,691
39,391
0
16,536
11,155
17,737
0
W
Amaterasu
iiJanemba
Amaterasu
20,575
9,637
0
5,385
28,136
25,662
0
11,155
16,981
0
32,293
L
Merlin
lSuum
Merlin
19,745
1,127
536
1,527
15,316
5,971
0
7,608
7,708
48,913
0
L
22,686
12,522
0
4,011
27,345
12,244
0
13,235
14,110
0
48,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,624
Gold Earned
63,097
257
Minions Killed
179
6
Camps Cleared
6
1,107,137
Distance Traveled
1,038,108
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,179
1,015
31
3
0
190,406
0
L
Susano
12,654
1,055
16
1
4
191,304
0
W
Eset
14,925
1,244
99
8
2
250,147
4
W
Hachiman
13,651
1,138
48
4
1
182,968
2
W
Ao Kuang
12,916
1,076
40
3
0
210,950
0
W
Hel
13,191
1,099
47
4
2
260,776
2
L
Artio
12,482
1,040
17
1
1
250,412
0
W
Amaterasu
13,941
1,162
23
2
1
202,296
0
L
Merlin
12,608
1,051
67
6
0
176,680
0
L
Arachne
13,174
1,098
48
4
1
229,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role