Player Matchup

Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
 
Khepri
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum V
Buzv
Tiamat
Platinum V
Level 138
God Stats
1W - 1L
1,175 SR
Queue Stats
483W - 497L
1,754 MMR
Solo
Cernunnos
Cernunnos
Gold II
Jozzers
Cernunnos
Gold II
Level 112
God Stats
10W - 3L
1,918 SR
Queue Stats
152W - 152L
1,659 MMR
Solo
Bastet
Bastet
Platinum II
NothinToLose
Bastet
Platinum II
Level 155
God Stats
19W - 16L
1,594 SR
Queue Stats
533W - 516L
1,750 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,537 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,485 SR
1,622 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Caarano
Agni
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,748 MMR
Solo
King Arthur
King Arthur
Gold IV
WallahKrise
King Arthur
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,674 MMR
Party 1
Hachiman
Hachiman
Gold I
XSamizz
Hachiman
Gold I
Level 141
God Stats
1W - 4L
1,425 SR
Queue Stats
175W - 166L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 1 / 1
9,568
598
10,499
14,529
16,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
 
Khepri
13
1 / 2 / 10
8,646
540
4,189
10,081
6,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Buzv
Tiamat
16
2 / 2 / 3
9,536
596
5,027
8,272
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Jozzers
Cernunnos
14
5 / 4 / 2
8,933
558
10,941
12,897
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
15
6 / 2 / 3
9,522
595
9,076
11,352
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebMorgan Le FayAthenaArtio

VS

Bans
SusanoOdinSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 2 / 2
9,567
598
10,162
15,689
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
 
Ares
7
0 / 6 / 4
6,024
377
3,754
11,997
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Caarano
Agni
16
2 / 2 / 5
9,420
589
8,776
5,779
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WallahKrise
King Arthur
14
0 / 4 / 0
7,840
490
6,881
13,917
12,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
XSamizz
Hachiman
13
1 / 3 / 4
7,863
491
5,783
9,775
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
17
Kills
11
11
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
1
3.5
W
Khepri
 
Khepri
1
2
10
3
L
Fenrir
 
Fenrir
8
2
2
4.5
L
Ares
 
Ares
0
6
4
0.33
W
Tiamat
Buzv
Tiamat
2
2
3
1.75
L
Agni
Caarano
Agni
2
2
5
2.25
W
Cernunnos
Jozzers
Cernunnos
5
4
2
1.5
W
Bastet
6
2
3
3.75
L
King Arthur
WallahKrise
King Arthur
0
4
0
0
L
Hachiman
XSamizz
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,732
Damage
35,356
57,131
Taken
57,157
35,251
Mitigated
26,096
22,275
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,499
955
0
6,195
14,529
16,046
226
1,143
13,386
67,520
0
W
Khepri
 
Khepri
4,189
454
1,951
1,382
10,081
6,848
0
2,791
7,172
16,849
0
L
Fenrir
 
Fenrir
10,162
4,337
0
6,646
15,689
5,659
0
6,678
8,889
0
67,935
L
Ares
 
Ares
3,754
280
0
1,492
11,997
4,366
0
2,292
9,685
11,136
0
W
Tiamat
Buzv
Tiamat
5,027
527
0
1,932
8,272
3,903
168
1,453
6,762
67,032
0
L
Agni
Caarano
Agni
8,776
474
0
662
5,779
1,542
368
700
5,033
67,301
0
W
Cernunnos
Jozzers
Cernunnos
10,941
5,662
0
5,375
12,897
4,272
298
3,424
9,377
0
73,748
W
Bastet
9,076
2,336
0
5,440
11,352
4,182
0
3,721
7,445
0
44,964
L
King Arthur
WallahKrise
King Arthur
6,881
906
0
3,582
13,917
12,475
0
8,120
5,797
2,879
49,278
L
Hachiman
XSamizz
Hachiman
5,783
2,466
0
2,040
9,775
2,054
0
1,878
7,873
0
54,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
40,714
528
Minions Killed
492
0
Camps Cleared
0
1,544,286
Distance Traveled
1,473,908
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,568
598
141
9
0
275,813
0
W
Khepri
8,646
540
16
1
0
331,344
5
L
Fenrir
9,567
598
102
6
0
334,906
1
L
Ares
6,024
377
12
1
0
212,003
3
W
Tiamat
9,536
596
148
9
0
315,874
6
L
Agni
9,420
589
152
10
0
336,260
8
W
Cernunnos
8,933
558
133
8
0
272,365
4
W
Bastet
9,522
595
90
6
0
348,890
4
L
King Arthur
7,840
490
109
7
0
300,044
6
L
Hachiman
7,863
491
117
7
0
290,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role