Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
LT_Yousuck
Kali
Level 31
God Stats
8W - 6L
1,655 SR
Queue Stats
87W - 53L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
SNoOp-_LiOn-_215
Cabrakan
Level 126
God Stats
38W - 37L
1,547 SR
Queue Stats
254W - 221L
1,550 Elo+
Party 1
Izanami
Izanami
SUBARASH11
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,364 Elo+
Solo
Bellona
Bellona
Two_Gud_Fa_Yah
Bellona
Level 129
God Stats
19W - 14L
1,655 SR
Queue Stats
249W - 269L
1,434 Elo+
Solo
Team Averages
Level 107
1,571 SR
1,487 Elo+

VS

Team Averages
Level 111
1,481 SR
1,513 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BIGz_DaddyFatSax
Hou Yi
Level 144
God Stats
14W - 9L
1,606 SR
Queue Stats
397W - 429L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Riley_Readabook
Morgan Le Fay
Level 109
God Stats
21W - 32L
1,447 SR
Queue Stats
726W - 697L
1,537 Elo+
Solo
Sylvanus
Sylvanus
WiCk3Dx_xDeMoN
Sylvanus
Level 129
God Stats
4W - 4L
1,619 SR
Queue Stats
174W - 180L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
enzoportillo85
Ao Kuang
Level 63
God Stats
3W - 4L
1,233 SR
Queue Stats
151W - 174L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 2 / 1
7,601
507
5,161
6,006
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 2 / 0
7,365
491
4,269
8,747
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 4
5,989
399
4,489
11,573
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SUBARASH11
Izanami
12
2 / 1 / 2
7,021
468
4,673
7,416
2,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
6,622
441
4,360
9,660
7,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 1
8,267
551
4,967
7,252
3,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
7,658
511
5,535
8,062
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Riley_Readabook
Morgan Le Fay
16
3 / 0 / 1
9,340
623
3,988
4,815
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
2 / 2 / 4
7,326
488
5,992
7,418
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ao Kuang
14
4 / 0 / 2
8,319
555
5,090
13,703
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
13
13
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Anubis
 
Anubis
3
1
1
3.5
W
1
2
4
1.5
L
2
2
0
1
W
Morgan Le Fay
Riley_Readabook
Morgan Le Fay
3
0
1
3.5
L
0
4
4
0.5
L
Izanami
SUBARASH11
Izanami
2
1
2
3
L
1
4
0
0.25
W
Sylvanus
2
2
4
2
W
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
25,572
43,402
Taken
41,250
21,917
Mitigated
20,307
13,975
Healing
20,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,161
687
0
1,985
6,006
1,967
0
3,172
2,560
50,872
0
W
Anubis
 
Anubis
4,967
216
223
5,173
7,252
3,118
262
716
6,420
41,932
0
W
5,535
2,891
0
1,865
8,062
2,383
0
2,323
5,663
0
52,148
L
4,269
1,724
0
4,329
8,747
2,874
0
2,989
5,692
0
45,762
W
Morgan Le Fay
Riley_Readabook
Morgan Le Fay
3,988
168
0
1,855
4,815
1,823
414
1,887
2,694
70,887
0
L
4,489
898
0
2,380
11,573
7,237
0
4,399
7,136
22,216
0
L
Izanami
SUBARASH11
Izanami
4,673
2,751
0
3,463
7,416
2,036
0
2,720
4,696
0
48,894
L
4,360
788
0
1,818
9,660
7,803
0
5,014
4,606
0
27,056
W
Sylvanus
5,992
2,226
1,186
3,171
7,418
4,992
0
2,734
4,568
25,450
7,348
W
Ao Kuang
5,090
736
0
7,335
13,703
7,991
0
1,607
11,950
51,681
13,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
40,910
395
Minions Killed
478
0
Camps Cleared
0
1,380,307
Distance Traveled
1,372,516
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,601
507
113
8
0
282,803
4
W
Anubis
8,267
551
82
5
0
249,120
1
W
Hou Yi
7,658
511
100
7
0
251,046
6
L
Kali
7,365
491
87
6
0
315,308
0
W
Morgan Le Fay
9,340
623
151
10
0
291,533
3
L
Cabrakan
5,989
399
34
2
0
248,438
2
L
Izanami
7,021
468
115
8
0
288,639
3
L
Bellona
6,622
441
46
3
0
245,119
6
W
Sylvanus
7,326
488
57
4
0
265,950
0
W
Ao Kuang
8,319
555
88
6
0
314,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role