Player Matchup

Vulcan
Vulcan
Silver I
P4K CHAOS
Vulcan
Silver I
Level 159
God Stats
69W - 62L
1,541 SR
Queue Stats
632W - 671L
987 MMR
Party 1
Xing Tian
Xing Tian
Silver IV
P4K Hugh Hef
Xing Tian
Silver IV
Level 146
God Stats
35W - 30L
1,503 SR
Queue Stats
290W - 294L
661 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
RedHammer_TTV
Xbalanque
Silver IV
Level 64
God Stats
14W - 20L
1,409 SR
Queue Stats
81W - 106L
913 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,485 SR
854 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,577 SR
1,572 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold II
Casual_Visions
Chaac
Gold II
Level 149
God Stats
4W - 2L
1,560 SR
Queue Stats
34W - 29L
1,608 MMR
Party 2
Olorun
Olorun
Gold III
Valayrian-Ruins
Olorun
Gold III
Level 136
God Stats
1W - 1L
1,671 SR
Queue Stats
46W - 41L
1,608 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
P4K CHAOS
Vulcan
14
2 / 3 / 4
10,241
569
24,324
9,656
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
P4K Hugh Hef
Xing Tian
12
2 / 4 / 2
9,860
548
8,300
29,371
26,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
RedHammer_TTV
Xbalanque
14
3 / 7 / 4
10,729
596
20,495
15,970
5,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshMorgan Le FayAthenaDanzaburouCthulhu

VS

Bans
HadesMedusaAh Muzen CabArtemisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 12
11,029
613
9,417
22,808
18,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 1 / 1
12,751
708
15,938
21,959
23,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 7
11,722
651
18,852
21,874
17,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
14
14
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
12
2
W
10
1
1
10.5
L
Vulcan
P4K CHAOS
Vulcan
2
3
4
1.33
L
Xing Tian
P4K Hugh Hef
Xing Tian
2
4
2
0.75
L
Xbalanque
RedHammer_TTV
Xbalanque
3
7
4
0.71
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,119
Damage
44,207
54,997
Taken
66,641
35,481
Mitigated
59,831
10,474
Healing
35,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,417
1,499
869
9,732
22,808
18,472
266
11,495
11,313
25,623
747
W
15,938
1,067
0
10,891
21,959
23,765
567
7,408
14,551
0
67,332
L
Vulcan
P4K CHAOS
Vulcan
24,324
8,195
87
651
9,656
3,797
0
4,900
4,617
60,202
0
L
Xing Tian
P4K Hugh Hef
Xing Tian
8,300
976
0
6,521
29,371
26,010
0
15,478
13,000
17,177
0
L
Xbalanque
RedHammer_TTV
Xbalanque
20,495
4,991
186
3,029
15,970
5,674
0
5,456
9,922
0
40,104
W
18,852
9,689
1,381
12,751
21,874
17,594
2,562
14,197
7,677
55,932
7,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
35,502
139
Minions Killed
235
3
Camps Cleared
11
985,030
Distance Traveled
996,164
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,029
613
3
0
0
312,863
1
W
Chaac
12,751
708
124
7
3
384,936
3
L
Vulcan
10,241
569
81
5
1
366,227
0
L
Xing Tian
9,860
548
13
1
1
308,903
0
L
Xbalanque
10,729
596
45
3
1
309,900
7
W
Olorun
11,722
651
108
6
8
298,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role