Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ANAUL66
Hera
Level 144
God Stats
3W - 3L
1,608 SR
Queue Stats
317W - 373L
1,376 Elo+
Solo
Aphrodite
Aphrodite
fransitodetijoco
Aphrodite
Level 151
God Stats
0W - 1L
1,696 SR
Queue Stats
107W - 105L
1,550 Elo+
Party 2
Athena
Athena
iFiddleSheep
Athena
Level 128
God Stats
23W - 14L
1,620 SR
Queue Stats
867W - 880L
1,414 Elo+
Solo
Vamana
Vamana
miguelazo_999
Vamana
Level 63
God Stats
8W - 7L
1,606 SR
Queue Stats
72W - 77L
1,538 Elo+
Party 2
Team Averages
Level 124
1,606 SR
1,476 Elo+

VS

Team Averages
Level 96
1,411 SR
1,449 Elo+
Cliodhna
Cliodhna
DeViL-SoulEater_
Cliodhna
Level 102
God Stats
3W - 4L
1,412 SR
Queue Stats
73W - 78L
1,461 Elo+
Solo
Athena
Athena
MTX_Mako
Athena
Level 96
God Stats
7W - 12L
1,345 SR
Queue Stats
276W - 338L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
N7 Ledge M8
Zhong Kui
Level 93
God Stats
13W - 11L
1,360 SR
Queue Stats
703W - 822L
1,445 Elo+
Solo
Anhur
Anhur
theforeignjonny
Anhur
Level 125
God Stats
3W - 2L
1,531 SR
Queue Stats
183W - 165L
1,554 Elo+
Party 1
Tiamat
Tiamat
thevikinGabry
Tiamat
Level 65
God Stats
6W - 7L
1,405 SR
Queue Stats
231W - 248L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 0
5,464
546
1,351
5,432
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
ANAUL66
Hera
8
1 / 3 / 0
4,712
471
3,528
6,291
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
8
0 / 1 / 1
4,710
471
2,148
6,033
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
8
1 / 1 / 0
4,848
485
2,854
6,307
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 1
5,468
547
3,065
4,151
2,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,242
524
4,348
5,902
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
MTX_Mako
Athena
8
4 / 0 / 0
5,468
547
3,955
5,519
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
N7 Ledge M8
Zhong Kui
9
1 / 1 / 0
5,372
537
3,067
6,690
4,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 2
5,792
579
2,229
4,664
1,198
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
5,498
550
3,447
5,598
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
Hera
ANAUL66
Hera
1
3
0
0.33
W
1
1
2
2
W
Athena
MTX_Mako
Athena
4
0
0
4
W
Zhong Kui
N7 Ledge M8
Zhong Kui
1
1
0
1
L
Aphrodite
0
1
1
0.5
L
Athena
1
1
0
1
L
0
0
1
0.5
W
0
0
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,946
Damage
17,046
28,214
Taken
28,373
9,988
Mitigated
12,985
13,203
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,351
1,138
0
2,126
5,432
1,067
0
929
4,503
0
34,657
L
Hera
ANAUL66
Hera
3,528
778
0
1,769
6,291
1,809
81
3,190
2,853
23,021
0
W
4,348
586
0
2,678
5,902
1,736
0
2,825
2,944
0
25,243
W
Athena
MTX_Mako
Athena
3,955
954
451
2,431
5,519
3,495
12
1,832
3,639
18,590
0
W
Zhong Kui
N7 Ledge M8
Zhong Kui
3,067
326
0
3,920
6,690
4,341
41
624
5,618
25,912
0
L
Aphrodite
2,148
192
1,068
4,155
6,033
1,764
112
1,395
4,510
19,703
0
L
Athena
2,854
814
339
1,602
6,307
2,988
0
2,615
3,642
13,499
0
L
3,065
527
0
2,144
4,151
2,360
0
2,224
1,927
2,624
26,379
W
2,229
1,288
0
1,555
4,664
1,198
0
438
4,226
0
38,268
W
3,447
159
0
2,856
5,598
2,215
0
3,023
2,363
33,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
27,372
281
Minions Killed
306
0
Camps Cleared
0
896,378
Distance Traveled
932,352
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,464
546
79
8
0
162,067
4
L
Hera
4,712
471
53
5
0
178,365
2
W
Cliodhna
5,242
524
51
5
0
203,174
1
W
Athena
5,468
547
43
4
0
211,969
4
W
Zhong Kui
5,372
537
66
7
0
154,482
0
L
Aphrodite
4,710
471
52
5
0
172,717
0
L
Athena
4,848
485
27
3
0
169,632
2
L
Vamana
5,468
547
70
7
0
213,597
2
W
Anhur
5,792
579
83
8
0
179,514
3
W
Tiamat
5,498
550
63
6
0
183,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role