Player Matchup

Hel
Hel
Masters
 
Hel
Masters
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
 
Sobek
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
StailgameYT
Charybdis
Masters
Level 150
God Stats
2W - 6L
1,247 SR
Queue Stats
607W - 573L
2,949 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
SterIsCold
Hun Batz
Diamond III
Level 160
God Stats
1W - 0L
1,821 SR
Queue Stats
175W - 153L
2,423 MMR
Solo
Terra
Terra
Masters
itsCoBra
Terra
Masters
Level 158
God Stats
4W - 5L
1,536 SR
Queue Stats
93W - 90L
2,334 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,521 SR
2,141 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,608 SR
2,698 MMR
Vulcan
Vulcan
Masters
AlphaChad03
Vulcan
Masters
Level 155
God Stats
4W - 4L
1,710 SR
Queue Stats
177W - 157L
2,639 MMR
Solo
Ao Kuang
Ao Kuang
Masters
JeesusKrístus
Ao Kuang
Masters
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 19L
2,736 MMR
Solo
Loki
Loki
Masters
Oppression
Loki
Masters
Level 160
God Stats
188W - 137L
1,756 SR
Queue Stats
738W - 726L
3,350 MMR
Solo
Erlang Shen
Erlang Shen
Masters
TurboInterBoy
Erlang Shen
Masters
Level 79
God Stats
19W - 14L
1,688 SR
Queue Stats
116W - 103L
2,471 MMR
Solo
Jing Wei
Jing Wei
Diamond III
k1nglordss
Jing Wei
Diamond III
Level 135
God Stats
1W - 6L
1,386 SR
Queue Stats
190W - 177L
2,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
2 / 2 / 1
4,489
748
2,163
3,171
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
 
Sobek
8
1 / 0 / 2
4,384
731
2,869
4,425
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
StailgameYT
Charybdis
8
3 / 0 / 0
4,451
742
3,312
3,031
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
SterIsCold
Hun Batz
5
0 / 2 / 1
3,531
589
1,543
3,754
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
itsCoBra
Terra
6
0 / 0 / 5
4,196
699
2,329
4,486
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
OdinSolGebOlorun

VS

Bans
ArtioYmirCamazotzThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
0 / 1 / 3
4,469
745
2,838
1,806
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
6
0 / 2 / 0
3,867
645
2,050
5,307
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
4 / 1 / 0
4,688
781
2,603
3,920
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
TurboInterBoy
Erlang Shen
6
0 / 1 / 1
3,495
583
2,194
4,003
1,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
k1nglordss
Jing Wei
4
0 / 1 / 0
3,216
536
1,186
2,897
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
4
4
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
1
1.25
W
Sobek
 
Sobek
1
0
2
2
L
Vulcan
0
1
3
1.5
L
Ao Kuang
0
2
0
0
L
4
1
0
4
W
Charybdis
StailgameYT
Charybdis
3
0
0
3
W
Hun Batz
SterIsCold
Hun Batz
0
2
1
0.25
L
Erlang Shen
TurboInterBoy
Erlang Shen
0
1
1
0.5
W
Terra
itsCoBra
Terra
0
0
5
2.5
L
Jing Wei
k1nglordss
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,216
Damage
10,871
18,867
Taken
17,933
7,265
Mitigated
4,322
11,056
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,163
134
600
1,371
3,171
862
0
1,022
2,113
20,780
0
W
Sobek
 
Sobek
2,869
585
0
3,272
4,425
3,038
0
1,691
2,734
16,599
0
L
Vulcan
2,838
677
0
468
1,806
528
0
842
855
23,534
0
L
Ao Kuang
2,050
581
0
2,643
5,307
1,412
0
2,432
2,395
16,137
0
L
2,603
663
0
1,266
3,920
866
0
1,294
2,531
0
19,061
W
Charybdis
StailgameYT
Charybdis
3,312
1,766
0
2,082
3,031
625
0
67
2,964
0
24,574
W
Hun Batz
SterIsCold
Hun Batz
1,543
870
0
1,562
3,754
911
0
698
2,996
0
12,671
L
Erlang Shen
TurboInterBoy
Erlang Shen
2,194
1,007
75
1,669
4,003
1,139
0
1,157
2,803
0
12,090
W
Terra
itsCoBra
Terra
2,329
733
311
1,858
4,486
1,829
0
1,192
3,172
9,265
0
L
Jing Wei
k1nglordss
Jing Wei
1,186
991
0
1,558
2,897
377
0
909
1,988
0
9,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,051
Gold Earned
19,735
209
Minions Killed
178
0
Camps Cleared
0
658,022
Distance Traveled
657,021
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,489
748
67
11
0
140,608
1
W
Sobek
4,384
731
36
6
0
127,206
0
L
Vulcan
4,469
745
51
9
0
139,779
1
L
Ao Kuang
3,867
645
34
6
0
129,087
1
L
Loki
4,688
781
46
8
0
159,818
2
W
Charybdis
4,451
742
49
8
0
115,499
2
W
Hun Batz
3,531
589
41
7
0
137,869
3
L
Erlang Shen
3,495
583
19
3
0
138,236
1
W
Terra
4,196
699
16
3
0
136,840
1
L
Jing Wei
3,216
536
28
5
0
90,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role